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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1168303006: Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add dox to new test Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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270 fLegacyBitmap.notifyPixelsChanged(); 270 fLegacyBitmap.notifyPixelsChanged();
271 271
272 return true; 272 return true;
273 } 273 }
274 274
275 const SkBitmap& SkGpuDevice::onAccessBitmap() { 275 const SkBitmap& SkGpuDevice::onAccessBitmap() {
276 DO_DEFERRED_CLEAR(); 276 DO_DEFERRED_CLEAR();
277 return fLegacyBitmap; 277 return fLegacyBitmap;
278 } 278 }
279 279
280 bool SkGpuDevice::onAccessPixels(SkPixmap* pmap) {
281 DO_DEFERRED_CLEAR();
282 // For compatibility with clients the know we're backed w/ a bitmap, and wan t to inspect its
283 // genID. When we can hide/remove that fact, we can eliminate this call to n otify.
284 // ... ugh.
285 fLegacyBitmap.notifyPixelsChanged();
286 return false;
287 }
288
280 void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) { 289 void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) {
281 INHERITED::onAttachToCanvas(canvas); 290 INHERITED::onAttachToCanvas(canvas);
282 291
283 // Canvas promises that this ptr is valid until onDetachFromCanvas is called 292 // Canvas promises that this ptr is valid until onDetachFromCanvas is called
284 fClipStack.reset(SkRef(canvas->getClipStack())); 293 fClipStack.reset(SkRef(canvas->getClipStack()));
285 } 294 }
286 295
287 void SkGpuDevice::onDetachFromCanvas() { 296 void SkGpuDevice::onDetachFromCanvas() {
288 INHERITED::onDetachFromCanvas(); 297 INHERITED::onDetachFromCanvas();
289 fClip.reset(); 298 fClip.reset();
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1780 #endif 1789 #endif
1781 } 1790 }
1782 1791
1783 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1792 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1784 // We always return a transient cache, so it is freed after each 1793 // We always return a transient cache, so it is freed after each
1785 // filter traversal. 1794 // filter traversal.
1786 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1795 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1787 } 1796 }
1788 1797
1789 #endif 1798 #endif
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