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Side by Side Diff: src/core/SkColorTable.cpp

Issue 116773002: Fixed more fuzzer issues (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Changed isAvailable for validateAvailable Created 7 years ago
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1 1
2 /* 2 /*
3 * Copyright 2009 The Android Open Source Project 3 * Copyright 2009 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkColorTable.h" 10 #include "SkColorTable.h"
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83 83
84 /////////////////////////////////////////////////////////////////////////////// 84 ///////////////////////////////////////////////////////////////////////////////
85 85
86 SkColorTable::SkColorTable(SkFlattenableReadBuffer& buffer) { 86 SkColorTable::SkColorTable(SkFlattenableReadBuffer& buffer) {
87 f16BitCache = NULL; 87 f16BitCache = NULL;
88 SkDEBUGCODE(fColorLockCount = 0;) 88 SkDEBUGCODE(fColorLockCount = 0;)
89 SkDEBUGCODE(f16BitCacheLockCount = 0;) 89 SkDEBUGCODE(f16BitCacheLockCount = 0;)
90 90
91 fAlphaType = SkToU8(buffer.readUInt()); 91 fAlphaType = SkToU8(buffer.readUInt());
92 fCount = buffer.getArrayCount(); 92 fCount = buffer.getArrayCount();
93 fColors = (SkPMColor*)sk_malloc_throw(fCount * sizeof(SkPMColor)); 93 size_t allocSize = fCount * sizeof(SkPMColor);
94 SkDEBUGCODE(bool success =) buffer.readColorArray(fColors, fCount); 94 SkDEBUGCODE(bool success = false;)
95 if (buffer.validateAvailable(allocSize)) {
Stephen White 2013/12/18 00:01:14 Not new to this patch, but I'm really starting to
96 fColors = (SkPMColor*)sk_malloc_throw(allocSize);
97 SkDEBUGCODE(success =) buffer.readColorArray(fColors, fCount);
98 } else {
99 fCount = 0;
100 fColors = NULL;
101 }
95 #ifdef SK_DEBUG 102 #ifdef SK_DEBUG
96 SkASSERT((unsigned)fCount <= 256); 103 SkASSERT((unsigned)fCount <= 256);
97 SkASSERT(success); 104 SkASSERT(success);
98 #endif 105 #endif
99 } 106 }
100 107
101 void SkColorTable::writeToBuffer(SkFlattenableWriteBuffer& buffer) const { 108 void SkColorTable::writeToBuffer(SkFlattenableWriteBuffer& buffer) const {
102 buffer.writeUInt(fAlphaType); 109 buffer.writeUInt(fAlphaType);
103 buffer.writeColorArray(fColors, fCount); 110 buffer.writeColorArray(fColors, fCount);
104 } 111 }
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