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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2009 The Android Open Source Project | 3 * Copyright 2009 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkColorTable.h" | 10 #include "SkColorTable.h" |
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83 | 83 |
84 /////////////////////////////////////////////////////////////////////////////// | 84 /////////////////////////////////////////////////////////////////////////////// |
85 | 85 |
86 SkColorTable::SkColorTable(SkFlattenableReadBuffer& buffer) { | 86 SkColorTable::SkColorTable(SkFlattenableReadBuffer& buffer) { |
87 f16BitCache = NULL; | 87 f16BitCache = NULL; |
88 SkDEBUGCODE(fColorLockCount = 0;) | 88 SkDEBUGCODE(fColorLockCount = 0;) |
89 SkDEBUGCODE(f16BitCacheLockCount = 0;) | 89 SkDEBUGCODE(f16BitCacheLockCount = 0;) |
90 | 90 |
91 fAlphaType = SkToU8(buffer.readUInt()); | 91 fAlphaType = SkToU8(buffer.readUInt()); |
92 fCount = buffer.getArrayCount(); | 92 fCount = buffer.getArrayCount(); |
93 fColors = (SkPMColor*)sk_malloc_throw(fCount * sizeof(SkPMColor)); | 93 size_t allocSize = fCount * sizeof(SkPMColor); |
94 SkDEBUGCODE(bool success =) buffer.readColorArray(fColors, fCount); | 94 SkDEBUGCODE(bool success = false;) |
95 if (buffer.validateAvailable(allocSize)) { | |
Stephen White
2013/12/18 00:01:14
Not new to this patch, but I'm really starting to
| |
96 fColors = (SkPMColor*)sk_malloc_throw(allocSize); | |
97 SkDEBUGCODE(success =) buffer.readColorArray(fColors, fCount); | |
98 } else { | |
99 fCount = 0; | |
100 fColors = NULL; | |
101 } | |
95 #ifdef SK_DEBUG | 102 #ifdef SK_DEBUG |
96 SkASSERT((unsigned)fCount <= 256); | 103 SkASSERT((unsigned)fCount <= 256); |
97 SkASSERT(success); | 104 SkASSERT(success); |
98 #endif | 105 #endif |
99 } | 106 } |
100 | 107 |
101 void SkColorTable::writeToBuffer(SkFlattenableWriteBuffer& buffer) const { | 108 void SkColorTable::writeToBuffer(SkFlattenableWriteBuffer& buffer) const { |
102 buffer.writeUInt(fAlphaType); | 109 buffer.writeUInt(fAlphaType); |
103 buffer.writeColorArray(fColors, fCount); | 110 buffer.writeColorArray(fColors, fCount); |
104 } | 111 } |
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