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Side by Side Diff: Source/core/layout/shapes/Shape.cpp

Issue 1167583003: Move Resource subclasses out of fetch/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #include "config.h" 30 #include "config.h"
31 #include "core/layout/shapes/Shape.h" 31 #include "core/layout/shapes/Shape.h"
32 32
33 #include "core/css/BasicShapeFunctions.h" 33 #include "core/css/BasicShapeFunctions.h"
34 #include "core/dom/DOMArrayBuffer.h" 34 #include "core/dom/DOMArrayBuffer.h"
35 #include "core/dom/DOMTypedArray.h" 35 #include "core/dom/DOMTypedArray.h"
36 #include "core/fetch/ImageResource.h"
37 #include "core/layout/shapes/BoxShape.h" 36 #include "core/layout/shapes/BoxShape.h"
38 #include "core/layout/shapes/PolygonShape.h" 37 #include "core/layout/shapes/PolygonShape.h"
39 #include "core/layout/shapes/RasterShape.h" 38 #include "core/layout/shapes/RasterShape.h"
40 #include "core/layout/shapes/RectangleShape.h" 39 #include "core/layout/shapes/RectangleShape.h"
41 #include "core/style/ComputedStyle.h" 40 #include "core/style/ComputedStyle.h"
42 #include "core/svg/graphics/SVGImage.h" 41 #include "core/svg/graphics/SVGImage.h"
43 #include "platform/LengthFunctions.h" 42 #include "platform/LengthFunctions.h"
44 #include "platform/geometry/FloatRoundedRect.h" 43 #include "platform/geometry/FloatRoundedRect.h"
45 #include "platform/geometry/FloatSize.h" 44 #include "platform/geometry/FloatSize.h"
46 #include "platform/graphics/GraphicsTypes.h" 45 #include "platform/graphics/GraphicsTypes.h"
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246 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height() ); 245 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height() );
247 FloatRoundedRect bounds(rect, roundedRect.radii()); 246 FloatRoundedRect bounds(rect, roundedRect.radii());
248 OwnPtr<Shape> shape = createInsetShape(bounds); 247 OwnPtr<Shape> shape = createInsetShape(bounds);
249 shape->m_writingMode = writingMode; 248 shape->m_writingMode = writingMode;
250 shape->m_margin = margin; 249 shape->m_margin = margin;
251 250
252 return shape.release(); 251 return shape.release();
253 } 252 }
254 253
255 } // namespace blink 254 } // namespace blink
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