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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/fetch/ResourceLoadPriorityOptimizer.h" | 32 #include "core/layout/ResourceLoadPriorityOptimizer.h" |
| 33 |
33 #include "core/layout/LayoutObject.h" | 34 #include "core/layout/LayoutObject.h" |
34 #include "platform/TraceEvent.h" | 35 #include "platform/TraceEvent.h" |
35 | 36 |
36 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" |
37 | 38 |
38 namespace blink { | 39 namespace blink { |
39 | 40 |
40 ResourceLoadPriorityOptimizer* ResourceLoadPriorityOptimizer::resourceLoadPriori
tyOptimizer() | 41 ResourceLoadPriorityOptimizer* ResourceLoadPriorityOptimizer::resourceLoadPriori
tyOptimizer() |
41 { | 42 { |
42 DEFINE_STATIC_LOCAL(ResourceLoadPriorityOptimizer, s_renderLoadOptimizer, ()
); | 43 DEFINE_STATIC_LOCAL(ResourceLoadPriorityOptimizer, s_renderLoadOptimizer, ()
); |
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116 screenArea += static_cast<uint32_t>(screenRect.width() * screenRect.heig
ht()); | 117 screenArea += static_cast<uint32_t>(screenRect.width() * screenRect.heig
ht()); |
117 | 118 |
118 ImageResourceMap::AddResult result = m_imageResources.add(img->identifier(),
adoptPtr(new ResourceAndVisibility(img, status, screenArea))); | 119 ImageResourceMap::AddResult result = m_imageResources.add(img->identifier(),
adoptPtr(new ResourceAndVisibility(img, status, screenArea))); |
119 if (!result.isNewEntry && status == Visible) { | 120 if (!result.isNewEntry && status == Visible) { |
120 result.storedValue->value->status = Visible; | 121 result.storedValue->value->status = Visible; |
121 result.storedValue->value->screenArea += screenArea; | 122 result.storedValue->value->screenArea += screenArea; |
122 } | 123 } |
123 } | 124 } |
124 | 125 |
125 } | 126 } |
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