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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ToV8_h | 5 #ifndef ToV8_h |
6 #define ToV8_h | 6 #define ToV8_h |
7 | 7 |
8 // toV8() provides C++ -> V8 conversion. Note that toV8() can return an empty | 8 // toV8() provides C++ -> V8 conversion. Note that toV8() can return an empty |
9 // handle. Call sites must check IsEmpty() before using return value. | 9 // handle. Call sites must check IsEmpty() before using return value. |
10 | 10 |
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179 DISALLOW_NEW(); | 179 DISALLOW_NEW(); |
180 }; // Used only for having toV8 return v8::Undefined. | 180 }; // Used only for having toV8 return v8::Undefined. |
181 | 181 |
182 inline v8::Local<v8::Value> toV8(const ToV8UndefinedGenerator& value, v8::Local <v8::Object> creationContext, v8::Isolate* isolate) | 182 inline v8::Local<v8::Value> toV8(const ToV8UndefinedGenerator& value, v8::Local <v8::Object> creationContext, v8::Isolate* isolate) |
183 { | 183 { |
184 return v8::Undefined(isolate); | 184 return v8::Undefined(isolate); |
185 } | 185 } |
186 | 186 |
187 // ScriptValue | 187 // ScriptValue |
188 | 188 |
189 inline v8::Local<v8::Value> toV8(const ScriptValue& value, v8::Local<v8::Object> creationContext, v8::Isolate*) | 189 inline v8::Local<v8::Value> toV8(const ScriptValue& value, v8::Local<v8::Object> creationContext, v8::Isolate*) |
haraken
2016/02/09 01:19:29
Alternately, can we move this implementation to To
| |
190 { | 190 { |
191 return value.v8Value(); | 191 return value.v8Value(); |
192 } | 192 } |
193 | 193 |
194 // Dictionary | 194 // Dictionary |
195 | 195 |
196 inline v8::Local<v8::Value> toV8(const Dictionary& value, v8::Local<v8::Object> creationContext, v8::Isolate*) | 196 inline v8::Local<v8::Value> toV8(const Dictionary& value, v8::Local<v8::Object> creationContext, v8::Isolate*) |
197 { | 197 { |
198 RELEASE_ASSERT_NOT_REACHED(); | 198 RELEASE_ASSERT_NOT_REACHED(); |
199 return v8::Local<v8::Value>(); | 199 return v8::Local<v8::Value>(); |
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255 // Only declare toV8(void*,...) for checking function overload mismatch. | 255 // Only declare toV8(void*,...) for checking function overload mismatch. |
256 // This toV8(void*,...) should be never used. So we will find mismatch | 256 // This toV8(void*,...) should be never used. So we will find mismatch |
257 // because of "unresolved external symbol". | 257 // because of "unresolved external symbol". |
258 // Without toV8(void*, ...), call to toV8 with T* will match with | 258 // Without toV8(void*, ...), call to toV8 with T* will match with |
259 // toV8(bool, ...) if T is not a subclass of ScriptWrappable or if T is | 259 // toV8(bool, ...) if T is not a subclass of ScriptWrappable or if T is |
260 // declared but not defined (so it's not clear that T is a subclass of | 260 // declared but not defined (so it's not clear that T is a subclass of |
261 // ScriptWrappable). | 261 // ScriptWrappable). |
262 // This hack helps detect such unwanted implicit conversions from T* to bool. | 262 // This hack helps detect such unwanted implicit conversions from T* to bool. |
263 v8::Local<v8::Value> toV8(void* value, v8::Local<v8::Object> creationContext, v8 ::Isolate*) = delete; | 263 v8::Local<v8::Value> toV8(void* value, v8::Local<v8::Object> creationContext, v8 ::Isolate*) = delete; |
264 | 264 |
265 // Cannot define in ScriptValue because of the circular dependency between toV8 and ScriptValue | |
266 template<typename T> | |
267 inline ScriptValue ScriptValue::from(ScriptState* scriptState, T&& value) | |
268 { | |
269 return ScriptValue(scriptState, toV8(std::forward<T>(value), scriptState)); | |
270 } | |
271 | |
265 } // namespace blink | 272 } // namespace blink |
266 | 273 |
267 #endif // ToV8_h | 274 #endif // ToV8_h |
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