| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 26 matching lines...) Expand all Loading... |
| 37 | 37 |
| 38 namespace WebCoreTestSupport { | 38 namespace WebCoreTestSupport { |
| 39 | 39 |
| 40 void injectInternalsObject(v8::Local<v8::Context> context) | 40 void injectInternalsObject(v8::Local<v8::Context> context) |
| 41 { | 41 { |
| 42 ScriptState* scriptState = ScriptState::from(context); | 42 ScriptState* scriptState = ScriptState::from(context); |
| 43 ScriptState::Scope scope(scriptState); | 43 ScriptState::Scope scope(scriptState); |
| 44 v8::Local<v8::Object> global = scriptState->context()->Global(); | 44 v8::Local<v8::Object> global = scriptState->context()->Global(); |
| 45 ExecutionContext* executionContext = scriptState->executionContext(); | 45 ExecutionContext* executionContext = scriptState->executionContext(); |
| 46 if (executionContext->isDocument()) { | 46 if (executionContext->isDocument()) { |
| 47 v8::Local<v8::Value> internals = toV8(Internals::create(toDocument(execu
tionContext)), global, scriptState->isolate()); | 47 v8::Local<v8::Value> internals = toV8(Internals::create(scriptState), gl
obal, scriptState->isolate()); |
| 48 ASSERT(!internals.IsEmpty()); | 48 ASSERT(!internals.IsEmpty()); |
| 49 v8CallOrCrash(global->Set(scriptState->context(), v8AtomicString(scriptS
tate->isolate(), Internals::internalsId), internals)); | 49 v8CallOrCrash(global->Set(scriptState->context(), v8AtomicString(scriptS
tate->isolate(), Internals::internalsId), internals)); |
| 50 } | 50 } |
| 51 } | 51 } |
| 52 | 52 |
| 53 void resetInternalsObject(v8::Local<v8::Context> context) | 53 void resetInternalsObject(v8::Local<v8::Context> context) |
| 54 { | 54 { |
| 55 // This can happen if JavaScript is disabled in the main frame. | 55 // This can happen if JavaScript is disabled in the main frame. |
| 56 if (context.IsEmpty()) | 56 if (context.IsEmpty()) |
| 57 return; | 57 return; |
| 58 | 58 |
| 59 ScriptState* scriptState = ScriptState::from(context); | 59 ScriptState* scriptState = ScriptState::from(context); |
| 60 ScriptState::Scope scope(scriptState); | 60 ScriptState::Scope scope(scriptState); |
| 61 Page* page = toDocument(scriptState->executionContext())->frame()->page(); | 61 Page* page = toDocument(scriptState->executionContext())->frame()->page(); |
| 62 ASSERT(page); | 62 ASSERT(page); |
| 63 Internals::resetToConsistentState(page); | 63 Internals::resetToConsistentState(page); |
| 64 InternalSettings::from(*page)->resetToConsistentState(); | 64 InternalSettings::from(*page)->resetToConsistentState(); |
| 65 } | 65 } |
| 66 | 66 |
| 67 } | 67 } |
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