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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrXferProcessor.h" | 8 #include "GrXferProcessor.h" |
| 9 #include "GrProcOptInfo.h" | 9 #include "GrProcOptInfo.h" |
| 10 #include "gl/GrGLCaps.h" | 10 #include "gl/GrGLCaps.h" |
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| 60 void GrXferProcessor::getBlendInfo(BlendInfo* blendInfo) const { | 60 void GrXferProcessor::getBlendInfo(BlendInfo* blendInfo) const { |
| 61 blendInfo->reset(); | 61 blendInfo->reset(); |
| 62 if (!this->willReadDstColor()) { | 62 if (!this->willReadDstColor()) { |
| 63 this->onGetBlendInfo(blendInfo); | 63 this->onGetBlendInfo(blendInfo); |
| 64 } | 64 } |
| 65 } | 65 } |
| 66 | 66 |
| 67 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu
ilder* b) const { | 67 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu
ilder* b) const { |
| 68 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; | 68 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; |
| 69 if (key) { | 69 if (key) { |
| 70 if (this->getDstTexture()) { | 70 if (const GrTexture* dstTexture = this->getDstTexture()) { |
| 71 key |= 0x2; | 71 key |= 0x2; |
| 72 } | 72 if (kTopLeft_GrSurfaceOrigin == dstTexture->origin()) { |
| 73 if (kTopLeft_GrSurfaceOrigin == this->getDstTexture()->origin()) { | 73 key |= 0x4; |
| 74 key |= 0x4; | 74 } |
| 75 } | 75 } |
| 76 if (this->readsCoverage()) { | 76 if (this->readsCoverage()) { |
| 77 key |= 0x8; | 77 key |= 0x8; |
| 78 } | 78 } |
| 79 } | 79 } |
| 80 b->add32(key); | 80 b->add32(key); |
| 81 this->onGetGLProcessorKey(caps, b); | 81 this->onGetGLProcessorKey(caps, b); |
| 82 } | 82 } |
| 83 | 83 |
| 84 bool GrXferProcessor::willNeedXferBarrier(const GrRenderTarget* rt, | 84 bool GrXferProcessor::willNeedXferBarrier(const GrRenderTarget* rt, |
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| 206 } | 206 } |
| 207 #endif | 207 #endif |
| 208 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstTexture); | 208 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstTexture); |
| 209 } | 209 } |
| 210 | 210 |
| 211 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& co
lorPOI, | 211 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& co
lorPOI, |
| 212 const GrProcOptInfo& coveragePOI) const { | 212 const GrProcOptInfo& coveragePOI) const { |
| 213 return (this->willReadDstColor(caps, colorPOI, coveragePOI) | 213 return (this->willReadDstColor(caps, colorPOI, coveragePOI) |
| 214 && !caps.shaderCaps()->dstReadInShaderSupport()); | 214 && !caps.shaderCaps()->dstReadInShaderSupport()); |
| 215 } | 215 } |
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