| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
| 9 | 9 |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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| 62 | 62 |
| 63 // Create a new render target and, if necessary, copy the contents of the old | 63 // Create a new render target and, if necessary, copy the contents of the old |
| 64 // render target into it. Note that this flushes the SkGpuDevice but | 64 // render target into it. Note that this flushes the SkGpuDevice but |
| 65 // doesn't force an OpenGL flush. | 65 // doesn't force an OpenGL flush. |
| 66 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 66 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
| 67 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 67 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 68 // are we sharing our render target with the image? Note this call should ne
ver create a new | 68 // are we sharing our render target with the image? Note this call should ne
ver create a new |
| 69 // image because onCopyOnWrite is only called when there is a cached image. | 69 // image because onCopyOnWrite is only called when there is a cached image. |
| 70 SkImage* image = this->getCachedImage(kNo_Budgeted); | 70 SkImage* image = this->getCachedImage(kNo_Budgeted); |
| 71 SkASSERT(image); | 71 SkASSERT(image); |
| 72 if (rt->asTexture() == image->getTexture()) { | 72 if (rt->asTexture() == as_IB(image)->getTexture()) { |
| 73 this->fDevice->replaceRenderTarget(SkSurface::kRetain_ContentChangeMode
== mode); | 73 this->fDevice->replaceRenderTarget(SkSurface::kRetain_ContentChangeMode
== mode); |
| 74 SkTextureImageApplyBudgetedDecision(image); | 74 SkTextureImageApplyBudgetedDecision(image); |
| 75 } else if (kDiscard_ContentChangeMode == mode) { | 75 } else if (kDiscard_ContentChangeMode == mode) { |
| 76 this->SkSurface_Gpu::onDiscard(); | 76 this->SkSurface_Gpu::onDiscard(); |
| 77 } | 77 } |
| 78 } | 78 } |
| 79 | 79 |
| 80 void SkSurface_Gpu::onDiscard() { | 80 void SkSurface_Gpu::onDiscard() { |
| 81 fDevice->accessRenderTarget()->discard(); | 81 fDevice->accessRenderTarget()->discard(); |
| 82 } | 82 } |
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| 115 } | 115 } |
| 116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, | 116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, |
| 117 SkGpuDevice::kNeedClear
_Flag)); | 117 SkGpuDevice::kNeedClear
_Flag)); |
| 118 if (!device) { | 118 if (!device) { |
| 119 return NULL; | 119 return NULL; |
| 120 } | 120 } |
| 121 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 121 return SkNEW_ARGS(SkSurface_Gpu, (device)); |
| 122 } | 122 } |
| 123 | 123 |
| 124 #endif | 124 #endif |
| OLD | NEW |