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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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| 1467 AutoBitmapTexture abt(fContext, src, NULL, &texture); | 1467 AutoBitmapTexture abt(fContext, src, NULL, &texture); |
| 1468 if (!texture) { | 1468 if (!texture) { |
| 1469 return false; | 1469 return false; |
| 1470 } | 1470 } |
| 1471 | 1471 |
| 1472 return this->filterTexture(fContext, texture, src.width(), src.height(), | 1472 return this->filterTexture(fContext, texture, src.width(), src.height(), |
| 1473 filter, ctx, result, offset); | 1473 filter, ctx, result, offset); |
| 1474 } | 1474 } |
| 1475 | 1475 |
| 1476 static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) { | 1476 static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) { |
| 1477 GrTexture* tex = image->getTexture(); | 1477 GrTexture* tex = as_IB(image)->getTexture(); |
| 1478 if (tex) { | 1478 if (tex) { |
| 1479 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpa
que(), bm); | 1479 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpa
que(), bm); |
| 1480 return true; | 1480 return true; |
| 1481 } else { | 1481 } else { |
| 1482 return as_IB(image)->getROPixels(bm); | 1482 return as_IB(image)->getROPixels(bm); |
| 1483 } | 1483 } |
| 1484 } | 1484 } |
| 1485 | 1485 |
| 1486 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
, SkScalar y, | 1486 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
, SkScalar y, |
| 1487 const SkPaint& paint) { | 1487 const SkPaint& paint) { |
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| 1789 #endif | 1789 #endif |
| 1790 } | 1790 } |
| 1791 | 1791 |
| 1792 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1792 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
| 1793 // We always return a transient cache, so it is freed after each | 1793 // We always return a transient cache, so it is freed after each |
| 1794 // filter traversal. | 1794 // filter traversal. |
| 1795 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1795 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
| 1796 } | 1796 } |
| 1797 | 1797 |
| 1798 #endif | 1798 #endif |
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