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Side by Side Diff: experimental/SkV8Example/Global.cpp

Issue 116693004: Move v8 into third_party. (Closed) Base URL: https://skia.googlesource.com/skia.git@path
Patch Set: again Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 * 7 *
8 */ 8 */
9 #include "Global.h" 9 #include "Global.h"
10 10
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120 int32_t id = gGlobal->getNextTimerID(); 120 int32_t id = gGlobal->getNextTimerID();
121 121
122 gGlobal->fTimeouts[id].Reset(gGlobal->fIsolate, timeoutFn); 122 gGlobal->fTimeouts[id].Reset(gGlobal->fIsolate, timeoutFn);
123 123
124 // Create an SkEvent and add it with the right delay. 124 // Create an SkEvent and add it with the right delay.
125 SkEvent* evt = new SkEvent(); 125 SkEvent* evt = new SkEvent();
126 evt->setTargetProc(Global::TimeOutProc); 126 evt->setTargetProc(Global::TimeOutProc);
127 evt->setFast32(id); 127 evt->setFast32(id);
128 evt->postDelay(delay); 128 evt->postDelay(delay);
129 129
130 args.GetReturnValue().Set(Integer::New(id)); 130 args.GetReturnValue().Set(Integer::New(gGlobal->fIsolate, id));
131 } 131 }
132 132
133 // Callback function for SkEvents used to implement timeouts. 133 // Callback function for SkEvents used to implement timeouts.
134 bool Global::TimeOutProc(const SkEvent& evt) { 134 bool Global::TimeOutProc(const SkEvent& evt) {
135 // Create a handle scope to keep the temporary object references. 135 // Create a handle scope to keep the temporary object references.
136 HandleScope handleScope(gGlobal->getIsolate()); 136 HandleScope handleScope(gGlobal->getIsolate());
137 137
138 // Create a local context from our global context. 138 // Create a local context from our global context.
139 Local<Context> context = gGlobal->getContext(); 139 Local<Context> context = gGlobal->getContext();
140 140
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173 } 173 }
174 return true; 174 return true;
175 } 175 }
176 176
177 // Creates a new execution environment containing the built-in functions. 177 // Creates a new execution environment containing the built-in functions.
178 Handle<Context> Global::createRootContext() { 178 Handle<Context> Global::createRootContext() {
179 // Create a template for the global object. 179 // Create a template for the global object.
180 Handle<ObjectTemplate> global = ObjectTemplate::New(); 180 Handle<ObjectTemplate> global = ObjectTemplate::New();
181 181
182 global->Set(v8::String::NewFromUtf8(fIsolate, "print"), 182 global->Set(v8::String::NewFromUtf8(fIsolate, "print"),
183 v8::FunctionTemplate::New(Global::Print)); 183 v8::FunctionTemplate::New(fIsolate, Global::Print));
184 global->Set(v8::String::NewFromUtf8(fIsolate, "setTimeout"), 184 global->Set(v8::String::NewFromUtf8(fIsolate, "setTimeout"),
185 v8::FunctionTemplate::New(Global::SetTimeout)); 185 v8::FunctionTemplate::New(fIsolate, Global::SetTimeout));
186 global->Set(v8::String::NewFromUtf8(fIsolate, "inval"), 186 global->Set(v8::String::NewFromUtf8(fIsolate, "inval"),
187 v8::FunctionTemplate::New(Global::Inval)); 187 v8::FunctionTemplate::New(fIsolate, Global::Inval));
188 188
189 189
190 return Context::New(fIsolate, NULL, global); 190 return Context::New(fIsolate, NULL, global);
191 } 191 }
192 192
193 void Global::initialize() { 193 void Global::initialize() {
194 // Create a stack-allocated handle scope. 194 // Create a stack-allocated handle scope.
195 HandleScope handleScope(fIsolate); 195 HandleScope handleScope(fIsolate);
196 196
197 // Create a new context. 197 // Create a new context.
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236 // Handle any exceptions or output. 236 // Handle any exceptions or output.
237 if (result.IsEmpty()) { 237 if (result.IsEmpty()) {
238 SkASSERT(tryCatch.HasCaught()); 238 SkASSERT(tryCatch.HasCaught());
239 // Print errors that happened during execution. 239 // Print errors that happened during execution.
240 this->reportException(&tryCatch); 240 this->reportException(&tryCatch);
241 return false; 241 return false;
242 } 242 }
243 243
244 return true; 244 return true;
245 } 245 }
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