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Side by Side Diff: sky/sdk/lib/framework/rendering/render_flex.dart

Issue 1166773003: Rename rendering/render_*.dart to rendering/*.dart (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 import 'dart:sky' as sky;
6 import 'render_box.dart';
7 import 'render_node.dart';
8
9 class FlexBoxParentData extends BoxParentData with ContainerParentDataMixin<Rend erBox> {
10 int flex;
11 void merge(FlexBoxParentData other) {
12 if (other.flex != null)
13 flex = other.flex;
14 super.merge(other);
15 }
16 }
17
18 enum FlexDirection { Horizontal, Vertical }
19
20 class RenderFlex extends RenderBox with ContainerRenderNodeMixin<RenderBox, Flex BoxParentData>,
21 RenderBoxContainerDefaultsMixin<RenderBo x, FlexBoxParentData> {
22 // lays out RenderBox children using flexible layout
23
24 RenderFlex({
25 FlexDirection direction: FlexDirection.Horizontal
26 }) : _direction = direction;
27
28 FlexDirection _direction;
29 FlexDirection get direction => _direction;
30 void set direction (FlexDirection value) {
31 if (_direction != value) {
32 _direction = value;
33 markNeedsLayout();
34 }
35 }
36
37 void setParentData(RenderBox child) {
38 if (child.parentData is! FlexBoxParentData)
39 child.parentData = new FlexBoxParentData();
40 }
41
42 bool get sizedByParent => true;
43 void performResize() {
44 size = constraints.constrain(new sky.Size(constraints.maxWidth, constraints. maxHeight));
45 assert(size.height < double.INFINITY);
46 assert(size.width < double.INFINITY);
47 }
48
49 int _getFlex(RenderBox child) {
50 assert(child.parentData is FlexBoxParentData);
51 return child.parentData.flex != null ? child.parentData.flex : 0;
52 }
53
54 void performLayout() {
55 // Based on http://www.w3.org/TR/css-flexbox-1/ Section 9.7 Resolving Flexib le Lengths
56 // Steps 1-3. Determine used flex factor, size inflexible items, calculate f ree space
57 int totalFlex = 0;
58 assert(constraints != null);
59 double freeSpace = (_direction == FlexDirection.Horizontal) ? constraints.ma xWidth : constraints.maxHeight;
60 RenderBox child = firstChild;
61 while (child != null) {
62 int flex = _getFlex(child);
63 if (flex > 0) {
64 totalFlex += child.parentData.flex;
65 } else {
66 BoxConstraints innerConstraints = new BoxConstraints(maxHeight: constrai nts.maxHeight,
67 maxWidth: constrain ts.maxWidth);
68 child.layout(innerConstraints, parentUsesSize: true);
69 freeSpace -= (_direction == FlexDirection.Horizontal) ? child.size.width : child.size.height;
70 }
71 child = child.parentData.nextSibling;
72 }
73
74 // Steps 4-5. Distribute remaining space to flexible children.
75 double spacePerFlex = totalFlex > 0 ? (freeSpace / totalFlex) : 0.0;
76 double usedSpace = 0.0;
77 child = firstChild;
78 while (child != null) {
79 int flex = _getFlex(child);
80 if (flex > 0) {
81 double spaceForChild = spacePerFlex * flex;
82 BoxConstraints innerConstraints;
83 switch (_direction) {
84 case FlexDirection.Horizontal:
85 innerConstraints = new BoxConstraints(maxHeight: constraints.maxHeig ht,
86 minWidth: spaceForChild,
87 maxWidth: spaceForChild);
88 break;
89 case FlexDirection.Vertical:
90 innerConstraints = new BoxConstraints(minHeight: spaceForChild,
91 maxHeight: spaceForChild,
92 maxWidth: constraints.maxWidth );
93 break;
94 }
95 child.layout(innerConstraints, parentUsesSize: true);
96 }
97
98 // For now, center the flex items in the cross direction
99 switch (_direction) {
100 case FlexDirection.Horizontal:
101 child.parentData.position = new sky.Point(usedSpace, size.height / 2.0 - child.size.height / 2.0);
102 usedSpace += child.size.width;
103 break;
104 case FlexDirection.Vertical:
105 child.parentData.position = new sky.Point(size.width / 2.0 - child.siz e.width / 2.0, usedSpace);
106 usedSpace += child.size.height;
107 break;
108 }
109 child = child.parentData.nextSibling;
110 }
111 }
112
113 void hitTestChildren(HitTestResult result, { sky.Point position }) {
114 defaultHitTestChildren(result, position: position);
115 }
116
117 void paint(RenderNodeDisplayList canvas) {
118 defaultPaint(canvas);
119 }
120 }
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