| Index: content/test/data/gpu/mem_css3d.html
|
| diff --git a/content/test/data/gpu/mem_css3d.html b/content/test/data/gpu/mem_css3d.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d1d3ead42e100cc5ee686a5f2ae79c406f1e9361
|
| --- /dev/null
|
| +++ b/content/test/data/gpu/mem_css3d.html
|
| @@ -0,0 +1,52 @@
|
| +<!DOCTYPE HTML>
|
| +<html>
|
| +<head>
|
| +<title>GPU Memory Test: Use N MB of GPU Memory with 3D CSS</title>
|
| +<style>
|
| +.block {
|
| + background: #FF0000;
|
| + font-size: 150px;
|
| + height: 512px;
|
| + position: absolute;
|
| + width: 512px;
|
| +
|
| +}
|
| +.perspective
|
| +{
|
| + border: 1px solid black;
|
| + height: 512px;
|
| + text-align: center;
|
| + width: 512px;
|
| + -webkit-perspective: 600px;
|
| + -webkit-perspective-origin: center center;
|
| + -webkit-transform-style: preserve-3d;
|
| +}
|
| +</style>
|
| +<script type="text/javascript">
|
| +// Generate n 3D CSS elements that are each about 1 MB in size
|
| +function useGpuMemory(mb_to_use) {
|
| + n = mb_to_use;
|
| + var blocks = document.getElementById("blocks");
|
| + var blockArray = document.getElementsByClassName("block");
|
| + for (var i = 0; i < n; i++) {
|
| + var block = document.createElement("div");
|
| + block.className = "block";
|
| + block.style.WebkitTransform = "translate3d(0px, 0px, " + (i-n+1) + "px)";
|
| + block.style.opacity = 0.1;
|
| + block.style.background = "#00FF00";
|
| + block.textContent = i;
|
| + blocks.appendChild(block);
|
| + }
|
| +
|
| + // Touch offsetTop to trigger a layout.
|
| + document.body.offsetTop;
|
| +
|
| + // Signal back to the test runner that we're done allocating memory.
|
| + domAutomationController.send("DONE_USE_GPU_MEMORY");
|
| +}
|
| +</script>
|
| +</head>
|
| +<body>
|
| +<div id="blocks" class="perspective"/>
|
| +</body>
|
| +</html>
|
|
|