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Unified Diff: content/test/data/gpu/mem_css3d.html

Issue 11667030: Add GPU memory usage contents browser test (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Contents browser test ready for review Created 7 years, 12 months ago
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Index: content/test/data/gpu/mem_css3d.html
diff --git a/content/test/data/gpu/mem_css3d.html b/content/test/data/gpu/mem_css3d.html
new file mode 100644
index 0000000000000000000000000000000000000000..735cf721013d71aab42f389a7854624217faad8d
--- /dev/null
+++ b/content/test/data/gpu/mem_css3d.html
@@ -0,0 +1,52 @@
+<!DOCTYPE HTML>
+<html>
+<head>
+<title>GPU Memory Test: Use N MB of GPU Memory with 3D CSS</title>
+<style>
+.block {
+ background: #FF0000;
+ font-size: 150px;
+ height: 512px;
+ position: absolute;
+ width: 512px;
+
+}
+.perspective
+{
+ border: 1px solid black;
+ height: 512px;
+ text-align: center;
+ width: 512px;
+ -webkit-perspective: 600px;
+ -webkit-perspective-origin: center center;
+ -webkit-transform-style: preserve-3d;
+}
+</style>
+<script type="text/javascript">
+// Generate n 3D CSS elements that are each about 1 MB in size
nduca 2013/01/05 05:14:42 how about splitting this patch up into a few patch
ccameron 2013/01/07 21:36:34 This I feel strongly about. I had considered doin
+function useGpuMemory(mb_to_use) {
+ n = mb_to_use;
+ var blocks = document.getElementById("blocks");
+ var blockArray = document.getElementsByClassName("block");
+ for (var i = 0; i < n; i++) {
+ var block = document.createElement("div");
+ block.className = "block";
+ block.style.WebkitTransform = "rotateZ(" + i + "deg) translate3d(" + i + "px, " + i + "px, " + 2*(i-n+1) + "px)";
nduca 2013/01/05 05:14:42 is the rotation important? is there a simpler cas
ccameron 2013/01/07 21:36:34 Importantly, the test does verify that these pages
+ block.style.zIndex = -i;
nduca 2013/01/05 05:14:42 is the backward zIndex ordering important?
ccameron 2013/01/07 21:36:34 Nope, that was a mistake -- I'd meant translate3d.
+ var r = 16 + 240 * (i % 2);
+ var g = 16;
+ var b = 255 - i;
+ block.style.background = "#" + r.toString(16) + g.toString(16) + b.toString(16);
+ block.innerHTML = i;
nduca 2013/01/05 05:14:42 prefer block.textContent = i; unless you're inser
ccameron 2013/01/07 21:36:34 Fixed.
+ blocks.appendChild(block);
+ }
+
+ // Signal back to the test runner that we're done allocating memory.
+ domAutomationController.send("DONE");
+}
+</script>
+</head>
+<body>
+<div id="blocks" class="perspective"/>
+</body>
+</html>

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