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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ | 5 #ifndef MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ |
| 6 #define MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ | 6 #define MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ |
| 7 | 7 |
| 8 #include <SLES/OpenSLES.h> | 8 #include <SLES/OpenSLES.h> |
| 9 #include <SLES/OpenSLES_Android.h> | 9 #include <SLES/OpenSLES_Android.h> |
| 10 | 10 |
| 11 #include "base/cancelable_callback.h" |
| 11 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/memory/weak_ptr.h" |
| 12 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
| 13 #include "base/threading/thread_checker.h" | 15 #include "base/threading/thread_checker.h" |
| 16 #include "base/time/time.h" |
| 14 #include "media/audio/android/opensles_util.h" | 17 #include "media/audio/android/opensles_util.h" |
| 15 #include "media/audio/audio_io.h" | 18 #include "media/audio/audio_io.h" |
| 16 #include "media/audio/audio_parameters.h" | 19 #include "media/audio/audio_parameters.h" |
| 20 #include "media/base/audio_timestamp_helper.h" |
| 21 |
| 22 namespace base { |
| 23 class SingleThreadTaskRunner; |
| 24 } |
| 17 | 25 |
| 18 namespace media { | 26 namespace media { |
| 19 | 27 |
| 20 class AudioManagerAndroid; | 28 class AudioManagerAndroid; |
| 21 | 29 |
| 22 // Implements PCM audio output support for Android using the OpenSLES API. | 30 // Implements PCM audio output support for Android using the OpenSLES API. |
| 23 // This class is created and lives on the Audio Manager thread but recorded | 31 // This class is created and lives on the Audio Manager thread but recorded |
| 24 // audio buffers are given to us from an internal OpenSLES audio thread. | 32 // audio buffers are given to us from an internal OpenSLES audio thread. |
| 25 // All public methods should be called on the Audio Manager thread. | 33 // All public methods should be called on the Audio Manager thread. |
| 26 class OpenSLESOutputStream : public AudioOutputStream { | 34 class OpenSLESOutputStream : public AudioOutputStream { |
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| 50 | 58 |
| 51 // Called from OpenSLES specific audio worker thread. | 59 // Called from OpenSLES specific audio worker thread. |
| 52 static void SimpleBufferQueueCallback( | 60 static void SimpleBufferQueueCallback( |
| 53 SLAndroidSimpleBufferQueueItf buffer_queue, | 61 SLAndroidSimpleBufferQueueItf buffer_queue, |
| 54 void* instance); | 62 void* instance); |
| 55 | 63 |
| 56 // Fills up one buffer by asking the registered source for data. | 64 // Fills up one buffer by asking the registered source for data. |
| 57 // Called from OpenSLES specific audio worker thread. | 65 // Called from OpenSLES specific audio worker thread. |
| 58 void FillBufferQueue(); | 66 void FillBufferQueue(); |
| 59 | 67 |
| 60 // Called from the audio manager thread. | 68 // Called from either the audio manager thread or the OpenSLES audio worker |
| 61 void FillBufferQueueNoLock(); | 69 // thread. |lock_| must be held when this method is called. |
| 70 // |in_idle_mode| is true if the player is in idle mode, or false otherwise. |
| 71 void FillBufferQueueNoLock(bool in_idle_mode); |
| 62 | 72 |
| 63 // Called in Open(); | 73 // Called in Open(); |
| 64 void SetupAudioBuffer(); | 74 void SetupAudioBuffer(); |
| 65 | 75 |
| 66 // Called in Close(); | 76 // Called in Close(); |
| 67 void ReleaseAudioBuffer(); | 77 void ReleaseAudioBuffer(); |
| 68 | 78 |
| 69 // If OpenSLES reports an error this function handles it and passes it to | 79 // If OpenSLES reports an error this function handles it and passes it to |
| 70 // the attached AudioOutputCallback::OnError(). | 80 // the attached AudioOutputCallback::OnError(). |
| 71 void HandleError(SLresult error); | 81 void HandleError(SLresult error); |
| 72 | 82 |
| 83 // Called to check whether there are any audio data available to render. |
| 84 void CheckForIdle(); |
| 85 |
| 86 // Called to cancel the check for empty audio data. |
| 87 void CancelIdleCheck(); |
| 88 |
| 89 // Starts entering idle mode. The player will stop writing data to buffer |
| 90 // queue until non empty data arrives. |in_idle_mode| indicates whether |
| 91 // the player is in the idle mode. |frames_filled| and |idle_start_time| |
| 92 // are used by |audio_timestamp_helper_| and |idle_start_time_| to avoid |
| 93 // time drifting. |
| 94 void WaitingForAudio(bool in_idle_mode, |
| 95 int frames_filled, base::TimeTicks idle_start_time); |
| 96 |
| 73 base::ThreadChecker thread_checker_; | 97 base::ThreadChecker thread_checker_; |
| 74 | 98 |
| 75 // Protects |callback_|, |active_buffer_index_|, |audio_data_|, | 99 // Protects |callback_|, |active_buffer_index_|, |audio_data_|, |
| 76 // |buffer_size_bytes_| and |simple_buffer_queue_|. | 100 // |buffer_size_bytes_| and |simple_buffer_queue_|. |
| 77 base::Lock lock_; | 101 base::Lock lock_; |
| 78 | 102 |
| 79 AudioManagerAndroid* audio_manager_; | 103 AudioManagerAndroid* audio_manager_; |
| 80 | 104 |
| 81 // Audio playback stream type. | 105 // Audio playback stream type. |
| 82 // See SLES/OpenSLES_Android.h for details. | 106 // See SLES/OpenSLES_Android.h for details. |
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| 110 // This is needed because platform voice volume never goes to zero in | 134 // This is needed because platform voice volume never goes to zero in |
| 111 // COMMUNICATION mode on Android. | 135 // COMMUNICATION mode on Android. |
| 112 bool muted_; | 136 bool muted_; |
| 113 | 137 |
| 114 // Volume level from 0 to 1. | 138 // Volume level from 0 to 1. |
| 115 float volume_; | 139 float volume_; |
| 116 | 140 |
| 117 // Container for retrieving data from AudioSourceCallback::OnMoreData(). | 141 // Container for retrieving data from AudioSourceCallback::OnMoreData(). |
| 118 scoped_ptr<AudioBus> audio_bus_; | 142 scoped_ptr<AudioBus> audio_bus_; |
| 119 | 143 |
| 144 // Object to calculate the current audio timestamp in idle mode. |
| 145 scoped_ptr<AudioTimestampHelper> audio_timestamp_helper_; |
| 146 |
| 147 // The start TimeTicks when the player enters idle mode. |
| 148 base::TimeTicks idle_start_time_; |
| 149 |
| 150 // The number of consecutive empty audio buffers encountered. |
| 151 uint32 consecutive_empty_buffer_count_; |
| 152 |
| 153 // A cancelable task that is posted when the player enters idle mode. The task |
| 154 // is posted regularly to check whether there are any audio data available to |
| 155 // render. |
| 156 base::CancelableClosure idle_check_callback_; |
| 157 |
| 158 // TaskRunner to post |idle_check_callback_|. |
| 159 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 160 |
| 161 // Weak pointer for callbacks. |
| 162 base::WeakPtr<OpenSLESOutputStream> weak_this_; |
| 163 // NOTE: Weak pointers must be invalidated before all other member variables. |
| 164 base::WeakPtrFactory<OpenSLESOutputStream> weak_factory_; |
| 165 |
| 120 DISALLOW_COPY_AND_ASSIGN(OpenSLESOutputStream); | 166 DISALLOW_COPY_AND_ASSIGN(OpenSLESOutputStream); |
| 121 }; | 167 }; |
| 122 | 168 |
| 123 } // namespace media | 169 } // namespace media |
| 124 | 170 |
| 125 #endif // MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ | 171 #endif // MEDIA_AUDIO_ANDROID_OPENSLES_OUTPUT_H_ |
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