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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
| 6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/callback.h" | 9 #include "base/callback.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "ui/gfx/overlay_transform.h" | 11 #include "ui/gfx/overlay_transform.h" |
| 12 #include "ui/gfx/swap_result.h" | |
| 13 #include "ui/ozone/ozone_base_export.h" | 12 #include "ui/ozone/ozone_base_export.h" |
| 14 | 13 |
| 15 namespace gfx { | 14 namespace gfx { |
| 16 class Size; | 15 class Size; |
| 17 class VSyncProvider; | 16 class VSyncProvider; |
| 18 } | 17 } |
| 19 | 18 |
| 20 namespace ui { | 19 namespace ui { |
| 21 class NativePixmap; | 20 class NativePixmap; |
| 22 | 21 |
| 23 typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback; | |
| 24 | |
| 25 // The platform-specific part of an EGL surface. | 22 // The platform-specific part of an EGL surface. |
| 26 // | 23 // |
| 27 // This class owns any bits that the ozone implementation needs freed when | 24 // This class owns any bits that the ozone implementation needs freed when |
| 28 // the EGL surface is destroyed. | 25 // the EGL surface is destroyed. |
| 29 class OZONE_BASE_EXPORT SurfaceOzoneEGL { | 26 class OZONE_BASE_EXPORT SurfaceOzoneEGL { |
| 30 public: | 27 public: |
| 31 virtual ~SurfaceOzoneEGL() {} | 28 virtual ~SurfaceOzoneEGL() {} |
| 32 | 29 |
| 33 // Returns the EGL native window for rendering onto this surface. | 30 // Returns the EGL native window for rendering onto this surface. |
| 34 // This can be used to to create a GLSurface. | 31 // This can be used to to create a GLSurface. |
| 35 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0; | 32 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0; |
| 36 | 33 |
| 37 // Attempts to resize the EGL native window to match the viewport | 34 // Attempts to resize the EGL native window to match the viewport |
| 38 // size. | 35 // size. |
| 39 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0; | 36 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0; |
| 40 | 37 |
| 41 // Called after we swap buffers. This is usually a no-op but can | 38 // Called after we swap buffers. This is usually a no-op but can |
| 42 // be used to present the new front buffer if the platform requires this. | 39 // be used to present the new front buffer if the platform requires this. |
| 43 virtual bool OnSwapBuffers() = 0; | 40 virtual bool OnSwapBuffers() = 0; |
| 44 | 41 |
| 42 typedef base::Closure SwapCompletionCallback; |
| 45 // Called after we swap buffers. This is usually a no-op but can | 43 // Called after we swap buffers. This is usually a no-op but can |
| 46 // be used to present the new front buffer if the platform requires this. | 44 // be used to present the new front buffer if the platform requires this. |
| 47 // The callback should be run on the calling thread | 45 // The callback should be run on the calling thread |
| 48 // (i.e. same thread SwapBuffersAsync is called). | 46 // (i.e. same thread SwapBuffersAsync is called). |
| 49 virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0; | 47 virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0; |
| 50 | 48 |
| 51 // Returns a gfx::VsyncProvider for this surface. Note that this may be | 49 // Returns a gfx::VsyncProvider for this surface. Note that this may be |
| 52 // called after we have entered the sandbox so if there are operations (e.g. | 50 // called after we have entered the sandbox so if there are operations (e.g. |
| 53 // opening a file descriptor providing vsync events) that must be done | 51 // opening a file descriptor providing vsync events) that must be done |
| 54 // outside of the sandbox, they must have been completed in | 52 // outside of the sandbox, they must have been completed in |
| 55 // InitializeHardware. Returns an empty scoped_ptr on error. | 53 // InitializeHardware. Returns an empty scoped_ptr on error. |
| 56 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; | 54 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; |
| 57 | 55 |
| 58 // Returns true if the surface is created on a UDL device. | 56 // Returns true if the surface is created on a UDL device. |
| 59 virtual bool IsUniversalDisplayLinkDevice(); | 57 virtual bool IsUniversalDisplayLinkDevice(); |
| 60 }; | 58 }; |
| 61 | 59 |
| 62 } // namespace ui | 60 } // namespace ui |
| 63 | 61 |
| 64 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 62 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
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