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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
11 #include "ui/gfx/geometry/point.h" | 11 #include "ui/gfx/geometry/point.h" |
12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
14 #include "ui/gfx/swap_result.h" | |
15 #include "ui/ozone/ozone_export.h" | 14 #include "ui/ozone/ozone_export.h" |
16 #include "ui/ozone/platform/drm/gpu/overlay_plane.h" | 15 #include "ui/ozone/platform/drm/gpu/overlay_plane.h" |
17 #include "ui/ozone/platform/drm/gpu/page_flip_request.h" | |
18 #include "ui/ozone/public/surface_ozone_egl.h" | |
19 | 16 |
20 class SkBitmap; | 17 class SkBitmap; |
21 | 18 |
22 namespace gfx { | 19 namespace gfx { |
23 class Point; | 20 class Point; |
24 class Rect; | 21 class Rect; |
25 } // namespace gfx | 22 } // namespace gfx |
26 | 23 |
27 namespace ui { | 24 namespace ui { |
28 | 25 |
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75 const gfx::Point& location); | 72 const gfx::Point& location); |
76 | 73 |
77 // Move the HW cursor to the specified location. | 74 // Move the HW cursor to the specified location. |
78 void MoveCursor(const gfx::Point& location); | 75 void MoveCursor(const gfx::Point& location); |
79 | 76 |
80 // Queue overlay planes and page flips. | 77 // Queue overlay planes and page flips. |
81 // If hardware display controller is available, forward the information | 78 // If hardware display controller is available, forward the information |
82 // immediately, otherwise queue up on the window and forward when the hardware | 79 // immediately, otherwise queue up on the window and forward when the hardware |
83 // is once again ready. | 80 // is once again ready. |
84 void QueueOverlayPlane(const OverlayPlane& plane); | 81 void QueueOverlayPlane(const OverlayPlane& plane); |
85 | 82 bool SchedulePageFlip(bool is_sync, const base::Closure& callback); |
86 bool SchedulePageFlip(bool is_sync, const SwapCompletionCallback& callback); | |
87 | 83 |
88 // Returns the last buffer associated with this window. | 84 // Returns the last buffer associated with this window. |
89 const OverlayPlane* GetLastModesetBuffer(); | 85 const OverlayPlane* GetLastModesetBuffer(); |
90 | 86 |
91 private: | 87 private: |
92 // Draw the last set cursor & update the cursor plane. | 88 // Draw the last set cursor & update the cursor plane. |
93 void ResetCursor(bool bitmap_only); | 89 void ResetCursor(bool bitmap_only); |
94 | 90 |
95 // Draw next frame in an animated cursor. | 91 // Draw next frame in an animated cursor. |
96 void OnCursorAnimationTimeout(); | 92 void OnCursorAnimationTimeout(); |
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126 OverlayPlaneList pending_planes_; | 122 OverlayPlaneList pending_planes_; |
127 OverlayPlaneList last_submitted_planes_; | 123 OverlayPlaneList last_submitted_planes_; |
128 bool last_swap_sync_; | 124 bool last_swap_sync_; |
129 | 125 |
130 DISALLOW_COPY_AND_ASSIGN(DrmWindow); | 126 DISALLOW_COPY_AND_ASSIGN(DrmWindow); |
131 }; | 127 }; |
132 | 128 |
133 } // namespace ui | 129 } // namespace ui |
134 | 130 |
135 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 131 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
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