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Side by Side Diff: sky/sdk/lib/framework/components2/scaffold.dart

Issue 1166183002: Add Point.origin for new Point(0.0, 0.0) (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import '../fn2.dart'; 5 import '../fn2.dart';
6 import '../rendering/box.dart'; 6 import '../rendering/box.dart';
7 import '../rendering/object.dart'; 7 import '../rendering/object.dart';
8 8
9 enum ScaffoldSlots { 9 enum ScaffoldSlots {
10 toolbar, 10 toolbar,
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 static const kButtonX = -16.0; // from right edge of body 83 static const kButtonX = -16.0; // from right edge of body
84 static const kButtonY = -16.0; // from bottom edge of body 84 static const kButtonY = -16.0; // from bottom edge of body
85 85
86 void performLayout() { 86 void performLayout() {
87 double bodyHeight = size.height; 87 double bodyHeight = size.height;
88 double bodyPosition = 0.0; 88 double bodyPosition = 0.0;
89 if (_slots[ScaffoldSlots.toolbar] != null) { 89 if (_slots[ScaffoldSlots.toolbar] != null) {
90 RenderBox toolbar = _slots[ScaffoldSlots.toolbar]; 90 RenderBox toolbar = _slots[ScaffoldSlots.toolbar];
91 toolbar.layout(new BoxConstraints.tight(new Size(size.width, kToolbarHeigh t))); 91 toolbar.layout(new BoxConstraints.tight(new Size(size.width, kToolbarHeigh t)));
92 assert(toolbar.parentData is BoxParentData); 92 assert(toolbar.parentData is BoxParentData);
93 toolbar.parentData.position = new Point(0.0, 0.0); 93 toolbar.parentData.position = Point.origin;
94 bodyPosition = kToolbarHeight; 94 bodyPosition = kToolbarHeight;
95 bodyHeight -= kToolbarHeight; 95 bodyHeight -= kToolbarHeight;
96 } 96 }
97 if (_slots[ScaffoldSlots.statusBar] != null) { 97 if (_slots[ScaffoldSlots.statusBar] != null) {
98 RenderBox statusbar = _slots[ScaffoldSlots.statusBar]; 98 RenderBox statusbar = _slots[ScaffoldSlots.statusBar];
99 statusbar.layout(new BoxConstraints.tight(new Size(size.width, kStatusbarH eight))); 99 statusbar.layout(new BoxConstraints.tight(new Size(size.width, kStatusbarH eight)));
100 assert(statusbar.parentData is BoxParentData); 100 assert(statusbar.parentData is BoxParentData);
101 statusbar.parentData.position = new Point(0.0, size.height - kStatusbarHei ght); 101 statusbar.parentData.position = new Point(0.0, size.height - kStatusbarHei ght);
102 bodyHeight -= kStatusbarHeight; 102 bodyHeight -= kStatusbarHeight;
103 } 103 }
104 if (_slots[ScaffoldSlots.body] != null) { 104 if (_slots[ScaffoldSlots.body] != null) {
105 RenderBox body = _slots[ScaffoldSlots.body]; 105 RenderBox body = _slots[ScaffoldSlots.body];
106 body.layout(new BoxConstraints.tight(new Size(size.width, bodyHeight))); 106 body.layout(new BoxConstraints.tight(new Size(size.width, bodyHeight)));
107 assert(body.parentData is BoxParentData); 107 assert(body.parentData is BoxParentData);
108 body.parentData.position = new Point(0.0, bodyPosition); 108 body.parentData.position = new Point(0.0, bodyPosition);
109 } 109 }
110 if (_slots[ScaffoldSlots.drawer] != null) { 110 if (_slots[ScaffoldSlots.drawer] != null) {
111 RenderBox drawer = _slots[ScaffoldSlots.drawer]; 111 RenderBox drawer = _slots[ScaffoldSlots.drawer];
112 drawer.layout(new BoxConstraints(minWidth: 0.0, maxWidth: size.width, minH eight: size.height, maxHeight: size.height)); 112 drawer.layout(new BoxConstraints(minWidth: 0.0, maxWidth: size.width, minH eight: size.height, maxHeight: size.height));
113 assert(drawer.parentData is BoxParentData); 113 assert(drawer.parentData is BoxParentData);
114 drawer.parentData.position = new Point(0.0, 0.0); 114 drawer.parentData.position = Point.origin;
115 } 115 }
116 if (_slots[ScaffoldSlots.floatingActionButton] != null) { 116 if (_slots[ScaffoldSlots.floatingActionButton] != null) {
117 RenderBox floatingActionButton = _slots[ScaffoldSlots.floatingActionButton ]; 117 RenderBox floatingActionButton = _slots[ScaffoldSlots.floatingActionButton ];
118 Size area = new Size(size.width + kButtonX, size.height + kButtonY); 118 Size area = new Size(size.width + kButtonX, size.height + kButtonY);
119 floatingActionButton.layout(new BoxConstraints.loose(area)); 119 floatingActionButton.layout(new BoxConstraints.loose(area));
120 assert(floatingActionButton.parentData is BoxParentData); 120 assert(floatingActionButton.parentData is BoxParentData);
121 floatingActionButton.parentData.position = (area - floatingActionButton.si ze).toPoint(); 121 floatingActionButton.parentData.position = (area - floatingActionButton.si ze).toPoint();
122 } 122 }
123 } 123 }
124 124
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203 void syncRenderObject(UINode old) { 203 void syncRenderObject(UINode old) {
204 super.syncRenderObject(old); 204 super.syncRenderObject(old);
205 syncChild(toolbar, old is Scaffold ? old.toolbar : null, ScaffoldSlots.toolb ar); 205 syncChild(toolbar, old is Scaffold ? old.toolbar : null, ScaffoldSlots.toolb ar);
206 syncChild(body, old is Scaffold ? old.body : null, ScaffoldSlots.body); 206 syncChild(body, old is Scaffold ? old.body : null, ScaffoldSlots.body);
207 syncChild(statusbar, old is Scaffold ? old.statusbar : null, ScaffoldSlots.s tatusBar); 207 syncChild(statusbar, old is Scaffold ? old.statusbar : null, ScaffoldSlots.s tatusBar);
208 syncChild(drawer, old is Scaffold ? old.drawer : null, ScaffoldSlots.drawer) ; 208 syncChild(drawer, old is Scaffold ? old.drawer : null, ScaffoldSlots.drawer) ;
209 syncChild(floatingActionButton, old is Scaffold ? old.floatingActionButton : null, ScaffoldSlots.floatingActionButton); 209 syncChild(floatingActionButton, old is Scaffold ? old.floatingActionButton : null, ScaffoldSlots.floatingActionButton);
210 } 210 }
211 211
212 } 212 }
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