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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 import 'dart:math' as math; | 5 import 'dart:math' as math; |
| 6 import 'dart:sky' as sky; | 6 import 'dart:sky' as sky; |
| 7 import 'package:sky/framework/app.dart'; | 7 import 'package:sky/framework/app.dart'; |
| 8 import 'package:sky/framework/rendering/box.dart'; | 8 import 'package:sky/framework/rendering/box.dart'; |
| 9 import 'package:sky/framework/rendering/object.dart'; | 9 import 'package:sky/framework/rendering/object.dart'; |
| 10 | 10 |
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| 250 } | 250 } |
| 251 | 251 |
| 252 // paint origin is 0,0 of our circle | 252 // paint origin is 0,0 of our circle |
| 253 // each sector then knows how to paint itself at its location | 253 // each sector then knows how to paint itself at its location |
| 254 void paint(RenderObjectDisplayList canvas) { | 254 void paint(RenderObjectDisplayList canvas) { |
| 255 // TODO(ianh): avoid code duplication | 255 // TODO(ianh): avoid code duplication |
| 256 super.paint(canvas); | 256 super.paint(canvas); |
| 257 RenderSector child = firstChild; | 257 RenderSector child = firstChild; |
| 258 while (child != null) { | 258 while (child != null) { |
| 259 assert(child.parentData is SectorChildListParentData); | 259 assert(child.parentData is SectorChildListParentData); |
| 260 canvas.paintChild(child, new Point(0.0, 0.0)); | 260 canvas.paintChild(child, Point.origin); |
| 261 child = child.parentData.nextSibling; | 261 child = child.parentData.nextSibling; |
| 262 } | 262 } |
| 263 } | 263 } |
| 264 | 264 |
| 265 } | 265 } |
| 266 | 266 |
| 267 class RenderSectorSlice extends RenderSectorWithChildren { | 267 class RenderSectorSlice extends RenderSectorWithChildren { |
| 268 // lays out RenderSector children in a stack | 268 // lays out RenderSector children in a stack |
| 269 | 269 |
| 270 RenderSectorSlice({ | 270 RenderSectorSlice({ |
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| 355 } | 355 } |
| 356 | 356 |
| 357 // paint origin is 0,0 of our circle | 357 // paint origin is 0,0 of our circle |
| 358 // each sector then knows how to paint itself at its location | 358 // each sector then knows how to paint itself at its location |
| 359 void paint(RenderObjectDisplayList canvas) { | 359 void paint(RenderObjectDisplayList canvas) { |
| 360 // TODO(ianh): avoid code duplication | 360 // TODO(ianh): avoid code duplication |
| 361 super.paint(canvas); | 361 super.paint(canvas); |
| 362 RenderSector child = firstChild; | 362 RenderSector child = firstChild; |
| 363 while (child != null) { | 363 while (child != null) { |
| 364 assert(child.parentData is SectorChildListParentData); | 364 assert(child.parentData is SectorChildListParentData); |
| 365 canvas.paintChild(child, new Point(0.0, 0.0)); | 365 canvas.paintChild(child, Point.origin); |
| 366 child = child.parentData.nextSibling; | 366 child = child.parentData.nextSibling; |
| 367 } | 367 } |
| 368 } | 368 } |
| 369 | 369 |
| 370 } | 370 } |
| 371 | 371 |
| 372 class RenderBoxToRenderSectorAdapter extends RenderBox { | 372 class RenderBoxToRenderSectorAdapter extends RenderBox { |
| 373 | 373 |
| 374 RenderBoxToRenderSectorAdapter({ double innerRadius: 0.0, RenderSector child }
) : | 374 RenderBoxToRenderSectorAdapter({ double innerRadius: 0.0, RenderSector child }
) : |
| 375 _innerRadius = innerRadius { | 375 _innerRadius = innerRadius { |
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| 499 rootCircle.add(new RenderSolidColor(const Color(0xFF0000FF), desiredDeltaTheta
: kTwoPi * 0.4)); | 499 rootCircle.add(new RenderSolidColor(const Color(0xFF0000FF), desiredDeltaTheta
: kTwoPi * 0.4)); |
| 500 var stack = new RenderSectorSlice(padding: 2.0); | 500 var stack = new RenderSectorSlice(padding: 2.0); |
| 501 stack.add(new RenderSolidColor(const Color(0xFFFFFF00), desiredDeltaRadius: 20
.0)); | 501 stack.add(new RenderSolidColor(const Color(0xFFFFFF00), desiredDeltaRadius: 20
.0)); |
| 502 stack.add(new RenderSolidColor(const Color(0xFFFF9000), desiredDeltaRadius: 20
.0)); | 502 stack.add(new RenderSolidColor(const Color(0xFFFF9000), desiredDeltaRadius: 20
.0)); |
| 503 stack.add(new RenderSolidColor(const Color(0xFF00FF00))); | 503 stack.add(new RenderSolidColor(const Color(0xFF00FF00))); |
| 504 rootCircle.add(stack); | 504 rootCircle.add(stack); |
| 505 | 505 |
| 506 var root = new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCi
rcle); | 506 var root = new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCi
rcle); |
| 507 app = new AppView(root); | 507 app = new AppView(root); |
| 508 } | 508 } |
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