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Side by Side Diff: sky/examples/raw/sector_layout.dart

Issue 1166183002: Add Point.origin for new Point(0.0, 0.0) (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import 'dart:math' as math; 5 import 'dart:math' as math;
6 import 'dart:sky' as sky; 6 import 'dart:sky' as sky;
7 import 'package:sky/framework/app.dart'; 7 import 'package:sky/framework/app.dart';
8 import 'package:sky/framework/rendering/box.dart'; 8 import 'package:sky/framework/rendering/box.dart';
9 import 'package:sky/framework/rendering/object.dart'; 9 import 'package:sky/framework/rendering/object.dart';
10 10
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250 } 250 }
251 251
252 // paint origin is 0,0 of our circle 252 // paint origin is 0,0 of our circle
253 // each sector then knows how to paint itself at its location 253 // each sector then knows how to paint itself at its location
254 void paint(RenderObjectDisplayList canvas) { 254 void paint(RenderObjectDisplayList canvas) {
255 // TODO(ianh): avoid code duplication 255 // TODO(ianh): avoid code duplication
256 super.paint(canvas); 256 super.paint(canvas);
257 RenderSector child = firstChild; 257 RenderSector child = firstChild;
258 while (child != null) { 258 while (child != null) {
259 assert(child.parentData is SectorChildListParentData); 259 assert(child.parentData is SectorChildListParentData);
260 canvas.paintChild(child, new Point(0.0, 0.0)); 260 canvas.paintChild(child, Point.origin);
261 child = child.parentData.nextSibling; 261 child = child.parentData.nextSibling;
262 } 262 }
263 } 263 }
264 264
265 } 265 }
266 266
267 class RenderSectorSlice extends RenderSectorWithChildren { 267 class RenderSectorSlice extends RenderSectorWithChildren {
268 // lays out RenderSector children in a stack 268 // lays out RenderSector children in a stack
269 269
270 RenderSectorSlice({ 270 RenderSectorSlice({
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355 } 355 }
356 356
357 // paint origin is 0,0 of our circle 357 // paint origin is 0,0 of our circle
358 // each sector then knows how to paint itself at its location 358 // each sector then knows how to paint itself at its location
359 void paint(RenderObjectDisplayList canvas) { 359 void paint(RenderObjectDisplayList canvas) {
360 // TODO(ianh): avoid code duplication 360 // TODO(ianh): avoid code duplication
361 super.paint(canvas); 361 super.paint(canvas);
362 RenderSector child = firstChild; 362 RenderSector child = firstChild;
363 while (child != null) { 363 while (child != null) {
364 assert(child.parentData is SectorChildListParentData); 364 assert(child.parentData is SectorChildListParentData);
365 canvas.paintChild(child, new Point(0.0, 0.0)); 365 canvas.paintChild(child, Point.origin);
366 child = child.parentData.nextSibling; 366 child = child.parentData.nextSibling;
367 } 367 }
368 } 368 }
369 369
370 } 370 }
371 371
372 class RenderBoxToRenderSectorAdapter extends RenderBox { 372 class RenderBoxToRenderSectorAdapter extends RenderBox {
373 373
374 RenderBoxToRenderSectorAdapter({ double innerRadius: 0.0, RenderSector child } ) : 374 RenderBoxToRenderSectorAdapter({ double innerRadius: 0.0, RenderSector child } ) :
375 _innerRadius = innerRadius { 375 _innerRadius = innerRadius {
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499 rootCircle.add(new RenderSolidColor(const Color(0xFF0000FF), desiredDeltaTheta : kTwoPi * 0.4)); 499 rootCircle.add(new RenderSolidColor(const Color(0xFF0000FF), desiredDeltaTheta : kTwoPi * 0.4));
500 var stack = new RenderSectorSlice(padding: 2.0); 500 var stack = new RenderSectorSlice(padding: 2.0);
501 stack.add(new RenderSolidColor(const Color(0xFFFFFF00), desiredDeltaRadius: 20 .0)); 501 stack.add(new RenderSolidColor(const Color(0xFFFFFF00), desiredDeltaRadius: 20 .0));
502 stack.add(new RenderSolidColor(const Color(0xFFFF9000), desiredDeltaRadius: 20 .0)); 502 stack.add(new RenderSolidColor(const Color(0xFFFF9000), desiredDeltaRadius: 20 .0));
503 stack.add(new RenderSolidColor(const Color(0xFF00FF00))); 503 stack.add(new RenderSolidColor(const Color(0xFF00FF00)));
504 rootCircle.add(stack); 504 rootCircle.add(stack);
505 505
506 var root = new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCi rcle); 506 var root = new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCi rcle);
507 app = new AppView(root); 507 app = new AppView(root);
508 } 508 }
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