Index: media/blink/multibuffer_reader.h |
diff --git a/media/blink/multibuffer_reader.h b/media/blink/multibuffer_reader.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d933ed0a3c5c8881db513f54f5060fcdd67b11a8 |
--- /dev/null |
+++ b/media/blink/multibuffer_reader.h |
@@ -0,0 +1,149 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BLINK_MULTIBUFFER_READER_H_ |
+#define MEDIA_BLINK_MULTIBUFFER_READER_H_ |
+ |
+#include <stdint.h> |
+ |
+#include <limits> |
+#include <map> |
+#include <set> |
+ |
+#include "media/blink/multibuffer.h" |
+ |
+namespace media { |
+ |
+// Wrapper for MultiBuffer that offers a simple byte-reading |
+// interface with prefetch. |
+class MultiBufferReader : public MultiBuffer::Reader { |
+ public: |
+ // Note that |progress_callback| is guaranteed to be called if |
+ // a redirect happens and the url_data is updated. Otherwise |
+ // origin checks will become insecure. |
+ // Users probably want to call SetMaxBuffer & SetPreload after |
+ // creating the a MultiBufferReader. |
+ // The progress callback will be called when the "available range" |
+ // changes. (The number of bytes available for reading before and |
+ // after the current position.) The arguments for the progress |
+ // callback is the first byte available (from beginning of file) |
+ // and the last byte available + 1. Note that there may be other |
+ // regions of available data in the cache as well. |
+ MultiBufferReader(MultiBuffer* multibuffer, |
+ MultiBufferUrlData url_data, |
+ int64_t start, |
+ int64_t end, |
+ base::Callback<void(int64_t, int64_t)> progress_callback); |
+ |
+ ~MultiBufferReader() override; |
+ |
+ // Returns number of bytes available for reading. When the rest of the file |
+ // is available, the number returned will be greater than the number |
+ // or readable bytes. If an error occurs, -1 is returned. |
+ int64_t Available() const; |
+ |
+ // Seek to a different position. |
+ // If there is a pending Wait(), it will be cancelled. |
+ void Seek(int64_t pos); |
+ |
+ // Returns the current position. |
+ int64_t Tell() const { return pos_; } |
+ |
+ // Tries to read |len| bytes and advance position. |
+ // Returns number of bytes read. |
+ // If there is a pending Wait(), it will be cancelled. |
+ int64_t TryRead(unsigned char *data, int64_t len); |
+ |
+ // Wait until |len| bytes are available for reading. |
+ // Returns net::OK if |len| bytes are already available, otherwise it will |
+ // return net::ERR_IO_PENDING and call |cb| at some point later. |
+ // |len| must be smaller or equal to max_buffer_forward. |
+ int Wait(int64_t len, base::Closure cb); |
+ |
+ // Set how much data we try to preload into the cache ahead of our current |
+ // location. Normally, we preload until we have preload_high bytes, then |
+ // stop until we fall below preload_low bytes. Note that preload can be |
+ // set higher than max_buffer_forward, but the result is usually that |
+ // some blocks will be freed between the current position and the preload |
+ // position. |
+ void SetPreload(int64_t preload_high, int64_t preload_low); |
+ |
+ // Adjusts max_buffer_forward and max_buffer_backsard. |
liberato (no reviews please)
2015/10/14 14:51:34
one will ask "what is max_buffer_*". might as wel
hubbe
2015/10/16 00:17:44
Comment updated.
|
+ void SetMaxBuffer(int64_t backward, int64_t forward); |
+ |
+ // Returns true if we are currently loading data. |
+ bool IsLoading() const; |
+ |
+ // Reader implementation. |
+ void NotifyAvailableRange( |
+ const Range<MultiBufferBlockId>& range) override; |
+ void UpdateUrlData(const MultiBufferUrlData& old_url_data, |
+ const MultiBufferUrlData& new_url_data) override; |
+ |
+ // Getters |
+ MultiBufferUrlData GetUrlData() const { return url_data_; } |
+ int64_t preload_high() const { return preload_high_; } |
+ int64_t preload_low() const { return preload_low_; } |
+ |
+ private: |
+ // Returns the block for a particular byte position. |
+ MultiBufferBlockId block(int64_t byte_pos) const; |
+ |
+ // Returns the block for a particular byte position, rounding up. |
+ MultiBufferBlockId block_ceil(int64_t byte_pos) const; |
+ |
+ // Check if wait operation can complete now. |
+ // Returns false if this object was destroyed while calling the |
+ // wait callback, true otherwise. |
+ bool CheckWait(); |
+ |
+ // Increment preload position if data has been added to the buffer. |
+ // Returns false if this object was destroyed, true otherwise. |
+ bool IncrementPreloadPos(); |
+ |
+ // The ID of the url we're accessing. |
+ MultiBufferUrlData url_data_; |
+ |
+ // We're not interested in reading past this position. |
+ int64_t end_; |
+ |
+ // Defer reading once we have this much data. |
+ int64_t preload_high_; |
+ // Stop deferring once we have this much data. |
+ int64_t preload_low_; |
+ |
+ // Pin this much data in the cache from the current position. |
+ int64_t max_buffer_forward_; |
+ int64_t max_buffer_backward_; |
+ |
+ // Current position in bytes. |
+ int64_t pos_; |
+ |
+ // [block(pos_)..preload_pos_) are known to be in the cache. |
+ // preload_pos_ is only allowed to point to a filled |
+ // cache position if it is equal to end_ or pos_+preload_. |
+ // This is a pointer to a slot in the cache, so the unit is |
+ // blocks. |
+ MultiBufferBlockId preload_pos_; |
+ |
+ // True if we've requested data from the cache by calling WaitFor(). |
+ bool loading_; |
+ |
+ // When Available() > current_wait_size_ we call cb_. |
+ int64_t current_wait_size_; |
+ base::Closure cb_; |
+ |
+ // Progress callback. |
+ base::Callback<void(int64_t, int64_t)> progress_callback_; |
+ |
+ // Hack to let us detect if we've been deleted when calling a callback. |
+ bool* clear_on_delete_; |
+ |
+ // The multibuffer we're wrapping, not owned. |
+ MultiBuffer* multibuffer_; |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BLINK_MULTIBUFFER_READER_H_ |