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Side by Side Diff: Source/platform/graphics/GraphicsContext.h

Issue 1165553007: Remove unused GC::beginRecording flags (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2008-2009 Torch Mobile, Inc. 3 * Copyright (C) 2008-2009 Torch Mobile, Inc.
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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257 257
258 // beginLayer()/endLayer() behaves like save()/restore() for CTM and clip st ates. 258 // beginLayer()/endLayer() behaves like save()/restore() for CTM and clip st ates.
259 // Apply SkXfermode::Mode when the layer is composited on the backdrop (i.e. endLayer()). 259 // Apply SkXfermode::Mode when the layer is composited on the backdrop (i.e. endLayer()).
260 void beginLayer(float opacity = 1.0f, SkXfermode::Mode = SkXfermode::kSrcOve r_Mode, 260 void beginLayer(float opacity = 1.0f, SkXfermode::Mode = SkXfermode::kSrcOve r_Mode,
261 const FloatRect* = 0, ColorFilter = ColorFilterNone, SkImageFilter* = 0) ; 261 const FloatRect* = 0, ColorFilter = ColorFilterNone, SkImageFilter* = 0) ;
262 void endLayer(); 262 void endLayer();
263 263
264 // Instead of being dispatched to the active canvas, draw commands following beginRecording() 264 // Instead of being dispatched to the active canvas, draw commands following beginRecording()
265 // are stored in a display list that can be replayed at a later time. Pass i n the bounding 265 // are stored in a display list that can be replayed at a later time. Pass i n the bounding
266 // rectangle for the content in the list. 266 // rectangle for the content in the list.
267 void beginRecording(const FloatRect&, uint32_t = 0); 267 void beginRecording(const FloatRect&);
268 PassRefPtr<const SkPicture> endRecording(); 268 PassRefPtr<const SkPicture> endRecording();
269 269
270 void setShadow(const FloatSize& offset, float blur, const Color&, 270 void setShadow(const FloatSize& offset, float blur, const Color&,
271 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec tsTransforms, 271 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec tsTransforms,
272 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl pha, ShadowMode = DrawShadowAndForeground); 272 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl pha, ShadowMode = DrawShadowAndForeground);
273 void clearShadow() { clearDrawLooper(); clearDropShadowImageFilter(); } 273 void clearShadow() { clearDrawLooper(); clearDropShadowImageFilter(); }
274 void setDropShadowImageFilter(PassRefPtr<SkImageFilter>); 274 void setDropShadowImageFilter(PassRefPtr<SkImageFilter>);
275 275
276 // It is assumed that this draw looper is used only for shadows 276 // It is assumed that this draw looper is used only for shadows
277 // (i.e. a draw looper is set if and only if there is a shadow). 277 // (i.e. a draw looper is set if and only if there is a shadow).
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442 float m_deviceScaleFactor; 442 float m_deviceScaleFactor;
443 443
444 unsigned m_accelerated : 1; 444 unsigned m_accelerated : 1;
445 unsigned m_printing : 1; 445 unsigned m_printing : 1;
446 unsigned m_antialiasHairlineImages : 1; 446 unsigned m_antialiasHairlineImages : 1;
447 }; 447 };
448 448
449 } // namespace blink 449 } // namespace blink
450 450
451 #endif // GraphicsContext_h 451 #endif // GraphicsContext_h
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