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Side by Side Diff: Source/devtools/front_end/timeline/TimelineEventOverview.js

Issue 1165113004: DevTools: Handle idle frames on timeline events overview. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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266 var baseY = (position + height) * window.devicePixelRatio; 266 var baseY = (position + height) * window.devicePixelRatio;
267 var y = baseY + 10; 267 var y = baseY + 10;
268 var ctx = this._context; 268 var ctx = this._context;
269 ctx.save(); 269 ctx.save();
270 ctx.beginPath(); 270 ctx.beginPath();
271 ctx.rect(0, position * window.devicePixelRatio, this._canvas.width, heig ht * window.devicePixelRatio); 271 ctx.rect(0, position * window.devicePixelRatio, this._canvas.width, heig ht * window.devicePixelRatio);
272 ctx.clip(); 272 ctx.clip();
273 ctx.beginPath(); 273 ctx.beginPath();
274 ctx.lineWidth = 1 * window.devicePixelRatio; 274 ctx.lineWidth = 1 * window.devicePixelRatio;
275 ctx.strokeStyle = "hsl(110, 50%, 60%)"; 275 ctx.strokeStyle = "hsl(110, 50%, 60%)";
276 ctx.fillStyle = "hsl(110, 50%, 70%)"; 276 ctx.fillStyle = "hsl(110, 50%, 80%)";
277 ctx.moveTo(0, y); 277 ctx.moveTo(0, y);
278 for (var i = 0; i < frames.length; ++i) { 278 for (var i = 0; i < frames.length; ++i) {
279 var frame = frames[i]; 279 var frame = frames[i];
280 var x = 0.5 + Math.round((frame.startTime - timeOffset) * scale); 280 var x = Math.round((frame.startTime - timeOffset) * scale) + 0.5;
281 ctx.lineTo(x, y); 281 ctx.lineTo(x, y);
282 y = 0.5 + Math.round(baseY - visualHeight * Math.min(baseFrameDurati onMs / frame.duration, 1)); 282 y = frame.idle ? baseY + 0.5 : Math.round(baseY - visualHeight * Mat h.min(baseFrameDurationMs / frame.duration, 1)) - 0.5;
283 ctx.lineTo(x, y); 283 ctx.lineTo(x, y);
284 } 284 }
285 ctx.lineTo(this._canvas.width, y); 285 ctx.lineTo(this._canvas.width, y);
286 ctx.lineTo(this._canvas.width, baseY + 10); 286 ctx.lineTo(this._canvas.width, baseY + 10);
287 ctx.closePath(); 287 ctx.closePath();
288 ctx.stroke(); 288 ctx.stroke();
289 ctx.fill(); 289 ctx.fill();
290 ctx.restore(); 290 ctx.restore();
291 return height; 291 return height;
292 }, 292 },
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385 for (var g of this._groupError.keys()) { 385 for (var g of this._groupError.keys()) {
386 if (!g) 386 if (!g)
387 continue; 387 continue;
388 var value = this._groupError.get(g); 388 var value = this._groupError.get(g);
389 value += (1 - value) * ratio; 389 value += (1 - value) * ratio;
390 this._groupError.set(g, value); 390 this._groupError.set(g, value);
391 } 391 }
392 return toDistribute; 392 return toDistribute;
393 } 393 }
394 } 394 }
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