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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrXferProcessor.h" | 8 #include "GrXferProcessor.h" |
| 9 #include "GrPipelineBuilder.h" |
9 #include "GrProcOptInfo.h" | 10 #include "GrProcOptInfo.h" |
10 #include "gl/GrGLCaps.h" | 11 #include "gl/GrGLCaps.h" |
11 | 12 |
12 GrXferProcessor::GrXferProcessor() | 13 GrXferProcessor::GrXferProcessor() |
13 : fWillReadDstColor(false), fReadsCoverage(true), fDstTextureOffset() { | 14 : fWillReadDstColor(false) |
| 15 , fDstReadUsesMixedSamples(false) |
| 16 , fReadsCoverage(true) |
| 17 , fDstTextureOffset() { |
14 } | 18 } |
15 | 19 |
16 GrXferProcessor::GrXferProcessor(const DstTexture* dstTexture, bool willReadDstC
olor) | 20 GrXferProcessor::GrXferProcessor(const DstTexture* dstTexture, |
| 21 bool willReadDstColor, |
| 22 bool hasMixedSamples) |
17 : fWillReadDstColor(willReadDstColor) | 23 : fWillReadDstColor(willReadDstColor) |
| 24 , fDstReadUsesMixedSamples(willReadDstColor && hasMixedSamples) |
18 , fReadsCoverage(true) | 25 , fReadsCoverage(true) |
19 , fDstTextureOffset() { | 26 , fDstTextureOffset() { |
20 if (dstTexture && dstTexture->texture()) { | 27 if (dstTexture && dstTexture->texture()) { |
21 SkASSERT(willReadDstColor); | 28 SkASSERT(willReadDstColor); |
22 fDstTexture.reset(dstTexture->texture()); | 29 fDstTexture.reset(dstTexture->texture()); |
23 fDstTextureOffset = dstTexture->offset(); | 30 fDstTextureOffset = dstTexture->offset(); |
24 this->addTextureAccess(&fDstTexture); | 31 this->addTextureAccess(&fDstTexture); |
25 this->setWillReadFragmentPosition(); | 32 this->setWillReadFragmentPosition(); |
26 } | 33 } |
27 } | 34 } |
(...skipping 19 matching lines...) Expand all Loading... |
47 if (flags & GrXferProcessor::kIgnoreCoverage_OptFlag) { | 54 if (flags & GrXferProcessor::kIgnoreCoverage_OptFlag) { |
48 fReadsCoverage = false; | 55 fReadsCoverage = false; |
49 } | 56 } |
50 return flags; | 57 return flags; |
51 } | 58 } |
52 | 59 |
53 bool GrXferProcessor::hasSecondaryOutput() const { | 60 bool GrXferProcessor::hasSecondaryOutput() const { |
54 if (!this->willReadDstColor()) { | 61 if (!this->willReadDstColor()) { |
55 return this->onHasSecondaryOutput(); | 62 return this->onHasSecondaryOutput(); |
56 } | 63 } |
57 return false; | 64 return this->dstReadUsesMixedSamples(); |
58 } | 65 } |
59 | 66 |
60 void GrXferProcessor::getBlendInfo(BlendInfo* blendInfo) const { | 67 void GrXferProcessor::getBlendInfo(BlendInfo* blendInfo) const { |
61 blendInfo->reset(); | 68 blendInfo->reset(); |
62 if (!this->willReadDstColor()) { | 69 if (!this->willReadDstColor()) { |
63 this->onGetBlendInfo(blendInfo); | 70 this->onGetBlendInfo(blendInfo); |
| 71 } else if (this->dstReadUsesMixedSamples()) { |
| 72 blendInfo->fDstBlend = kIS2A_GrBlendCoeff; |
64 } | 73 } |
65 } | 74 } |
66 | 75 |
67 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu
ilder* b) const { | 76 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu
ilder* b) const { |
68 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; | 77 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; |
69 if (key) { | 78 if (key) { |
70 if (const GrTexture* dstTexture = this->getDstTexture()) { | 79 if (const GrTexture* dstTexture = this->getDstTexture()) { |
71 key |= 0x2; | 80 key |= 0x2; |
72 if (kTopLeft_GrSurfaceOrigin == dstTexture->origin()) { | 81 if (kTopLeft_GrSurfaceOrigin == dstTexture->origin()) { |
73 key |= 0x4; | 82 key |= 0x4; |
74 } | 83 } |
75 } | 84 } |
76 if (this->readsCoverage()) { | 85 if (this->readsCoverage()) { |
77 key |= 0x8; | 86 key |= 0x8; |
78 } | 87 } |
| 88 if (this->dstReadUsesMixedSamples()) { |
| 89 key |= 0x10; |
| 90 } |
79 } | 91 } |
80 b->add32(key); | 92 b->add32(key); |
81 this->onGetGLProcessorKey(caps, b); | 93 this->onGetGLProcessorKey(caps, b); |
82 } | 94 } |
83 | 95 |
84 bool GrXferProcessor::willNeedXferBarrier(const GrRenderTarget* rt, | 96 bool GrXferProcessor::willNeedXferBarrier(const GrRenderTarget* rt, |
85 const GrCaps& caps, | 97 const GrCaps& caps, |
86 GrXferBarrierType* outBarrierType) con
st { | 98 GrXferBarrierType* outBarrierType) con
st { |
87 if (static_cast<const GrSurface*>(rt) == this->getDstTexture()) { | 99 if (static_cast<const GrSurface*>(rt) == this->getDstTexture()) { |
88 // Texture barriers are required when a shader reads and renders to the
same texture. | 100 // Texture barriers are required when a shader reads and renders to the
same texture. |
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
185 fWriteColor, equation_string(fEquation), coeff_string(fSrcBlend), | 197 fWriteColor, equation_string(fEquation), coeff_string(fSrcBlend), |
186 coeff_string(fDstBlend), fBlendConstant); | 198 coeff_string(fDstBlend), fBlendConstant); |
187 return out; | 199 return out; |
188 } | 200 } |
189 #endif | 201 #endif |
190 | 202 |
191 /////////////////////////////////////////////////////////////////////////////// | 203 /////////////////////////////////////////////////////////////////////////////// |
192 | 204 |
193 GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI, | 205 GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI, |
194 const GrProcOptInfo& coverageP
OI, | 206 const GrProcOptInfo& coverageP
OI, |
| 207 bool hasMixedSamples, |
195 const DstTexture* dstTexture, | 208 const DstTexture* dstTexture, |
196 const GrCaps& caps) const { | 209 const GrCaps& caps) const { |
197 #ifdef SK_DEBUG | 210 #ifdef SK_DEBUG |
198 if (this->willReadDstColor(caps, colorPOI, coveragePOI)) { | 211 if (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples)) { |
199 if (!caps.shaderCaps()->dstReadInShaderSupport()) { | 212 if (!caps.shaderCaps()->dstReadInShaderSupport()) { |
200 SkASSERT(dstTexture && dstTexture->texture()); | 213 SkASSERT(dstTexture && dstTexture->texture()); |
201 } else { | 214 } else { |
202 SkASSERT(!dstTexture || !dstTexture->texture()); | 215 SkASSERT(!dstTexture || !dstTexture->texture()); |
203 } | 216 } |
204 } else { | 217 } else { |
205 SkASSERT(!dstTexture || !dstTexture->texture()); | 218 SkASSERT(!dstTexture || !dstTexture->texture()); |
206 } | 219 } |
| 220 SkASSERT(!hasMixedSamples || caps.shaderCaps()->dualSourceBlendingSupport())
; |
207 #endif | 221 #endif |
208 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstTexture); | 222 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, hasMixedSamp
les, dstTexture); |
209 } | 223 } |
210 | 224 |
211 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& co
lorPOI, | 225 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, |
212 const GrProcOptInfo& coveragePOI) const { | 226 const GrProcOptInfo& colorPOI, |
213 return (this->willReadDstColor(caps, colorPOI, coveragePOI) | 227 const GrProcOptInfo& coveragePOI, |
214 && !caps.shaderCaps()->dstReadInShaderSupport()); | 228 bool hasMixedSamples) const { |
| 229 return (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples)
&& |
| 230 !caps.shaderCaps()->dstReadInShaderSupport()); |
215 } | 231 } |
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