| Index: cc/layer_tree_host_impl.cc
|
| diff --git a/cc/layer_tree_host_impl.cc b/cc/layer_tree_host_impl.cc
|
| index 685effb47e7a80462231a78598cc5a6abaa6a54b..d9c5b0445f916f12d5941d4999c796b38de467cf 100644
|
| --- a/cc/layer_tree_host_impl.cc
|
| +++ b/cc/layer_tree_host_impl.cc
|
| @@ -495,7 +495,7 @@ static void appendQuadsToFillScreen(RenderPass* targetRenderPass, LayerImpl* roo
|
| // Skip the quad culler and just append the quads directly to avoid
|
| // occlusion checks.
|
| scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
|
| - quad->SetNew(sharedQuadState, layerRect, screenBackgroundColor);
|
| + quad->SetNew(sharedQuadState, layerRect, screenBackgroundColor, false, false, false, false);
|
| quadCuller.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| }
|
| }
|
|
|