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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/texture_draw_quad.h" | 5 #include "cc/texture_draw_quad.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 | 8 |
| 9 namespace cc { | 9 namespace cc { |
| 10 | 10 |
| 11 TextureDrawQuad::TextureDrawQuad() | 11 TextureDrawQuad::TextureDrawQuad() |
| 12 : resource_id(0), | 12 : resource_id(0), |
| 13 premultiplied_alpha(false), | 13 premultiplied_alpha(false), |
| 14 flipped(false) { | 14 flipped(false) { |
| 15 } | 15 } |
| 16 | 16 |
| 17 scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { | 17 scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { |
| 18 return make_scoped_ptr(new TextureDrawQuad); | 18 return make_scoped_ptr(new TextureDrawQuad); |
| 19 } | 19 } |
| 20 | 20 |
| 21 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 21 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
| 22 gfx::Rect rect, gfx::Rect opaque_rect, | 22 gfx::Rect rect, gfx::Rect opaque_rect, |
| 23 unsigned resource_id, bool premultiplied_alpha, | 23 unsigned resource_id, bool premultiplied_alpha, |
| 24 const gfx::RectF& uv_rect, | 24 const gfx::RectF& uv_rect, |
| 25 const float vertex_opacity[4], bool flipped) { | 25 const float vertex_opacity[4], bool flipped) { |
| 26 gfx::Rect visible_rect = rect; | 26 gfx::Rect visible_rect = rect; |
| 27 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f | 27 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f |
| 28 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; | 28 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; |
| 29 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 29 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
| 30 opaque_rect, visible_rect, needs_blending); | 30 opaque_rect, visible_rect, needs_blending, AntiAliasing()); |
| 31 this->resource_id = resource_id; | 31 this->resource_id = resource_id; |
| 32 this->premultiplied_alpha = premultiplied_alpha; | 32 this->premultiplied_alpha = premultiplied_alpha; |
| 33 this->uv_rect = uv_rect; | 33 this->uv_rect = uv_rect; |
| 34 this->vertex_opacity[0] = vertex_opacity[0]; | 34 this->vertex_opacity[0] = vertex_opacity[0]; |
| 35 this->vertex_opacity[1] = vertex_opacity[1]; | 35 this->vertex_opacity[1] = vertex_opacity[1]; |
| 36 this->vertex_opacity[2] = vertex_opacity[2]; | 36 this->vertex_opacity[2] = vertex_opacity[2]; |
| 37 this->vertex_opacity[3] = vertex_opacity[3]; | 37 this->vertex_opacity[3] = vertex_opacity[3]; |
| 38 this->flipped = flipped; | 38 this->flipped = flipped; |
| 39 } | 39 } |
| 40 | 40 |
| 41 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, | 41 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
| 42 gfx::Rect rect, gfx::Rect opaque_rect, | 42 gfx::Rect rect, gfx::Rect opaque_rect, |
| 43 gfx::Rect visible_rect, bool needs_blending, | 43 gfx::Rect visible_rect, bool needs_blending, |
| 44 unsigned resource_id, bool premultiplied_alpha, | 44 unsigned resource_id, bool premultiplied_alpha, |
| 45 const gfx::RectF& uv_rect, | 45 const gfx::RectF& uv_rect, |
| 46 const float vertex_opacity[4], bool flipped) { | 46 const float vertex_opacity[4], bool flipped) { |
| 47 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 47 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
| 48 opaque_rect, visible_rect, needs_blending); | 48 opaque_rect, visible_rect, needs_blending, AntiAliasing()); |
| 49 this->resource_id = resource_id; | 49 this->resource_id = resource_id; |
| 50 this->premultiplied_alpha = premultiplied_alpha; | 50 this->premultiplied_alpha = premultiplied_alpha; |
| 51 this->uv_rect = uv_rect; | 51 this->uv_rect = uv_rect; |
| 52 this->vertex_opacity[0] = vertex_opacity[0]; | 52 this->vertex_opacity[0] = vertex_opacity[0]; |
| 53 this->vertex_opacity[1] = vertex_opacity[1]; | 53 this->vertex_opacity[1] = vertex_opacity[1]; |
| 54 this->vertex_opacity[2] = vertex_opacity[2]; | 54 this->vertex_opacity[2] = vertex_opacity[2]; |
| 55 this->vertex_opacity[3] = vertex_opacity[3]; | 55 this->vertex_opacity[3] = vertex_opacity[3]; |
| 56 this->flipped = flipped; | 56 this->flipped = flipped; |
| 57 } | 57 } |
| 58 | 58 |
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| 124 clippedRect -= offset; | 124 clippedRect -= offset; |
| 125 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); | 125 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); |
| 126 rect = gfx::Rect(static_cast<int>(clippedRect.x() + 0.5f), | 126 rect = gfx::Rect(static_cast<int>(clippedRect.x() + 0.5f), |
| 127 static_cast<int>(clippedRect.y() + 0.5f), | 127 static_cast<int>(clippedRect.y() + 0.5f), |
| 128 static_cast<int>(clippedRect.width() + 0.5f), | 128 static_cast<int>(clippedRect.width() + 0.5f), |
| 129 static_cast<int>(clippedRect.height() + 0.5f)); | 129 static_cast<int>(clippedRect.height() + 0.5f)); |
| 130 return true; | 130 return true; |
| 131 } | 131 } |
| 132 | 132 |
| 133 } // namespace cc | 133 } // namespace cc |
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