| Index: Source/core/paint/NinePieceImagePainter.cpp
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| diff --git a/Source/core/paint/NinePieceImagePainter.cpp b/Source/core/paint/NinePieceImagePainter.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..35ba94c8061335c8235a8524df84e254097883a3
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| --- /dev/null
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| +++ b/Source/core/paint/NinePieceImagePainter.cpp
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| @@ -0,0 +1,210 @@
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| +// Copyright 2015 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#include "config.h"
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| +#include "core/paint/NinePieceImagePainter.h"
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| +
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| +#include "core/layout/ImageQualityController.h"
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| +#include "core/layout/LayoutBoxModelObject.h"
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| +#include "core/paint/BoxPainter.h"
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| +#include "core/style/ComputedStyle.h"
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| +#include "core/style/NinePieceImage.h"
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| +#include "platform/LengthFunctions.h"
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| +#include "platform/geometry/LayoutRect.h"
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| +#include "platform/graphics/GraphicsContext.h"
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| +
|
| +namespace blink {
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| +
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| +NinePieceImagePainter::NinePieceImagePainter(LayoutBoxModelObject& layoutObject)
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| + : m_layoutObject(layoutObject)
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| +{
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| +}
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| +
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| +LayoutUnit NinePieceImagePainter::computeBorderImageSide(const BorderImageLength& borderSlice, LayoutUnit borderSide, LayoutUnit imageSide, LayoutUnit boxExtent)
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| +{
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| + if (borderSlice.isNumber())
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| + return borderSlice.number() * borderSide;
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| + if (borderSlice.length().isAuto())
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| + return imageSide;
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| + return valueForLength(borderSlice.length(), boxExtent);
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| +}
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| +
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| +bool NinePieceImagePainter::paint(GraphicsContext* graphicsContext, const LayoutRect& rect, const ComputedStyle& style, const NinePieceImage& ninePieceImage, SkXfermode::Mode op)
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| +{
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| + StyleImage* styleImage = ninePieceImage.image();
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| + if (!styleImage)
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| + return false;
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| +
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| + if (!styleImage->isLoaded())
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| + return true; // Never paint a nine-piece image incrementally, but don't paint the fallback borders either.
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| +
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| + if (!styleImage->canRender(m_layoutObject, style.effectiveZoom()))
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| + return false;
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| +
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| + // FIXME: border-image is broken with full page zooming when tiling has to happen, since the tiling function
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| + // doesn't have any understanding of the zoom that is in effect on the tile.
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| + LayoutRect rectWithOutsets = rect;
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| + rectWithOutsets.expand(style.imageOutsets(ninePieceImage));
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| + IntRect borderImageRect = pixelSnappedIntRect(rectWithOutsets);
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| +
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| + IntSize imageSize = m_layoutObject.calculateImageIntrinsicDimensions(styleImage, borderImageRect.size(), LayoutBoxModelObject::DoNotScaleByEffectiveZoom);
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| +
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| + // If both values are 'auto' then the intrinsic width and/or height of the image should be used, if any.
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| + styleImage->setContainerSizeForLayoutObject(&m_layoutObject, imageSize, style.effectiveZoom());
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| +
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| + int imageWidth = imageSize.width();
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| + int imageHeight = imageSize.height();
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| +
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| + float imageScaleFactor = styleImage->imageScaleFactor();
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| + int topSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imageSlices().top(), imageHeight)) * imageScaleFactor;
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| + int rightSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imageSlices().right(), imageWidth)) * imageScaleFactor;
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| + int bottomSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imageSlices().bottom(), imageHeight)) * imageScaleFactor;
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| + int leftSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imageSlices().left(), imageWidth)) * imageScaleFactor;
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| +
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| + ENinePieceImageRule hRule = ninePieceImage.horizontalRule();
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| + ENinePieceImageRule vRule = ninePieceImage.verticalRule();
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| +
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| + int topWidth = computeBorderImageSide(ninePieceImage.borderSlices().top(), style.borderTopWidth(), topSlice, borderImageRect.height());
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| + int rightWidth = computeBorderImageSide(ninePieceImage.borderSlices().right(), style.borderRightWidth(), rightSlice, borderImageRect.width());
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| + int bottomWidth = computeBorderImageSide(ninePieceImage.borderSlices().bottom(), style.borderBottomWidth(), bottomSlice, borderImageRect.height());
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| + int leftWidth = computeBorderImageSide(ninePieceImage.borderSlices().left(), style.borderLeftWidth(), leftSlice, borderImageRect.width());
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| +
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| + // Reduce the widths if they're too large.
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| + // The spec says: Given Lwidth as the width of the border image area, Lheight as its height, and Wside as the border image width
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| + // offset for the side, let f = min(Lwidth/(Wleft+Wright), Lheight/(Wtop+Wbottom)). If f < 1, then all W are reduced by
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| + // multiplying them by f.
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| + int borderSideWidth = std::max(1, leftWidth + rightWidth);
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| + int borderSideHeight = std::max(1, topWidth + bottomWidth);
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| + float borderSideScaleFactor = std::min((float)borderImageRect.width() / borderSideWidth, (float)borderImageRect.height() / borderSideHeight);
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| + if (borderSideScaleFactor < 1) {
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| + topWidth *= borderSideScaleFactor;
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| + rightWidth *= borderSideScaleFactor;
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| + bottomWidth *= borderSideScaleFactor;
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| + leftWidth *= borderSideScaleFactor;
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| + }
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| +
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| + bool drawLeft = leftSlice > 0 && leftWidth > 0;
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| + bool drawTop = topSlice > 0 && topWidth > 0;
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| + bool drawRight = rightSlice > 0 && rightWidth > 0;
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| + bool drawBottom = bottomSlice > 0 && bottomWidth > 0;
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| + bool drawMiddle = ninePieceImage.fill() && (imageWidth - leftSlice - rightSlice) > 0 && (borderImageRect.width() - leftWidth - rightWidth) > 0
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| + && (imageHeight - topSlice - bottomSlice) > 0 && (borderImageRect.height() - topWidth - bottomWidth) > 0;
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| +
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| + RefPtr<Image> image = styleImage->image(&m_layoutObject, imageSize);
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| +
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| + float destinationWidth = borderImageRect.width() - leftWidth - rightWidth;
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| + float destinationHeight = borderImageRect.height() - topWidth - bottomWidth;
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| +
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| + float sourceWidth = imageWidth - leftSlice - rightSlice;
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| + float sourceHeight = imageHeight - topSlice - bottomSlice;
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| +
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| + float leftSideScale = drawLeft ? (float)leftWidth / leftSlice : 1;
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| + float rightSideScale = drawRight ? (float)rightWidth / rightSlice : 1;
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| + float topSideScale = drawTop ? (float)topWidth / topSlice : 1;
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| + float bottomSideScale = drawBottom ? (float)bottomWidth / bottomSlice : 1;
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| +
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| + InterpolationQuality interpolationQuality = BoxPainter::chooseInterpolationQuality(m_layoutObject, graphicsContext, image.get(), 0, rectWithOutsets.size());
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| + InterpolationQuality previousInterpolationQuality = graphicsContext->imageInterpolationQuality();
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| + graphicsContext->setImageInterpolationQuality(interpolationQuality);
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| +
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| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "PaintImage", "data", InspectorPaintImageEvent::data(m_layoutObject, *styleImage));
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| + if (drawLeft) {
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| + // Paint the top and bottom left corners.
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| +
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| + // The top left corner rect is (tx, ty, leftWidth, topWidth)
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| + // The rect to use from within the image is obtained from our slice, and is (0, 0, leftSlice, topSlice)
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| + if (drawTop) {
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| + graphicsContext->drawImage(image.get(), IntRect(borderImageRect.location(), IntSize(leftWidth, topWidth)),
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| + LayoutRect(0, 0, leftSlice, topSlice), op);
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| + }
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| +
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| + // The bottom left corner rect is (tx, ty + h - bottomWidth, leftWidth, bottomWidth)
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| + // The rect to use from within the image is (0, imageHeight - bottomSlice, leftSlice, botomSlice)
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| + if (drawBottom) {
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| + graphicsContext->drawImage(image.get(), IntRect(borderImageRect.x(), borderImageRect.maxY() - bottomWidth, leftWidth, bottomWidth),
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| + LayoutRect(0, imageHeight - bottomSlice, leftSlice, bottomSlice), op);
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| + }
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| +
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| + // Paint the left edge.
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| + // Have to scale and tile into the border rect.
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| + if (sourceHeight > 0) {
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| + graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x(), borderImageRect.y() + topWidth, leftWidth, destinationHeight),
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| + IntRect(0, topSlice, leftSlice, sourceHeight), FloatSize(leftSideScale, leftSideScale), Image::StretchTile, (Image::TileRule)vRule, op);
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| + }
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| + }
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| +
|
| + if (drawRight) {
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| + // Paint the top and bottom right corners
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| + // The top right corner rect is (tx + w - rightWidth, ty, rightWidth, topWidth)
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| + // The rect to use from within the image is obtained from our slice, and is (imageWidth - rightSlice, 0, rightSlice, topSlice)
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| + if (drawTop) {
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| + graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.y(), rightWidth, topWidth),
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| + LayoutRect(imageWidth - rightSlice, 0, rightSlice, topSlice), op);
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| + }
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| +
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| + // The bottom right corner rect is (tx + w - rightWidth, ty + h - bottomWidth, rightWidth, bottomWidth)
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| + // The rect to use from within the image is (imageWidth - rightSlice, imageHeight - bottomSlice, rightSlice, bottomSlice)
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| + if (drawBottom) {
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| + graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.maxY() - bottomWidth, rightWidth, bottomWidth),
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| + LayoutRect(imageWidth - rightSlice, imageHeight - bottomSlice, rightSlice, bottomSlice), op);
|
| + }
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| +
|
| + // Paint the right edge.
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| + if (sourceHeight > 0) {
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| + graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.y() + topWidth, rightWidth,
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| + destinationHeight),
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| + IntRect(imageWidth - rightSlice, topSlice, rightSlice, sourceHeight),
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| + FloatSize(rightSideScale, rightSideScale),
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| + Image::StretchTile, (Image::TileRule)vRule, op);
|
| + }
|
| + }
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| +
|
| + // Paint the top edge.
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| + if (drawTop && sourceWidth > 0) {
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| + graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x() + leftWidth, borderImageRect.y(), destinationWidth, topWidth),
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| + IntRect(leftSlice, 0, sourceWidth, topSlice),
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| + FloatSize(topSideScale, topSideScale), (Image::TileRule)hRule, Image::StretchTile, op);
|
| + }
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| +
|
| + // Paint the bottom edge.
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| + if (drawBottom && sourceWidth > 0) {
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| + graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x() + leftWidth, borderImageRect.maxY() - bottomWidth,
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| + destinationWidth, bottomWidth),
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| + IntRect(leftSlice, imageHeight - bottomSlice, sourceWidth, bottomSlice),
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| + FloatSize(bottomSideScale, bottomSideScale),
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| + (Image::TileRule)hRule, Image::StretchTile, op);
|
| + }
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| +
|
| + // Paint the middle.
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| + if (drawMiddle) {
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| + FloatSize middleScaleFactor(1, 1);
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| + if (drawTop)
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| + middleScaleFactor.setWidth(topSideScale);
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| + else if (drawBottom)
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| + middleScaleFactor.setWidth(bottomSideScale);
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| + if (drawLeft)
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| + middleScaleFactor.setHeight(leftSideScale);
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| + else if (drawRight)
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| + middleScaleFactor.setHeight(rightSideScale);
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| +
|
| + // For "stretch" rules, just override the scale factor and replace. We only had to do this for the
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| + // center tile, since sides don't even use the scale factor unless they have a rule other than "stretch".
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| + // The middle however can have "stretch" specified in one axis but not the other, so we have to
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| + // correct the scale here.
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| + if (hRule == StretchImageRule)
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| + middleScaleFactor.setWidth(destinationWidth / sourceWidth);
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| +
|
| + if (vRule == StretchImageRule)
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| + middleScaleFactor.setHeight(destinationHeight / sourceHeight);
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| +
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| + graphicsContext->drawTiledImage(image.get(),
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| + IntRect(borderImageRect.x() + leftWidth, borderImageRect.y() + topWidth, destinationWidth, destinationHeight),
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| + IntRect(leftSlice, topSlice, sourceWidth, sourceHeight),
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| + middleScaleFactor, (Image::TileRule)hRule, (Image::TileRule)vRule, op);
|
| + }
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| + graphicsContext->setImageInterpolationQuality(previousInterpolationQuality);
|
| + return true;
|
| +}
|
| +
|
| +} // namespace blink
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|
|