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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/BoxPainter.h" | 6 #include "core/paint/BoxPainter.h" |
7 | 7 |
8 #include "core/HTMLNames.h" | 8 #include "core/HTMLNames.h" |
9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
10 #include "core/html/HTMLFrameOwnerElement.h" | 10 #include "core/html/HTMLFrameOwnerElement.h" |
11 #include "core/layout/ImageQualityController.h" | 11 #include "core/layout/ImageQualityController.h" |
12 #include "core/layout/LayoutBox.h" | 12 #include "core/layout/LayoutBox.h" |
13 #include "core/layout/LayoutBoxModelObject.h" | 13 #include "core/layout/LayoutBoxModelObject.h" |
14 #include "core/layout/LayoutObject.h" | 14 #include "core/layout/LayoutObject.h" |
15 #include "core/layout/LayoutTable.h" | 15 #include "core/layout/LayoutTable.h" |
16 #include "core/layout/LayoutTheme.h" | 16 #include "core/layout/LayoutTheme.h" |
17 #include "core/layout/LayoutView.h" | 17 #include "core/layout/LayoutView.h" |
18 #include "core/layout/compositing/CompositedDeprecatedPaintLayerMapping.h" | 18 #include "core/layout/compositing/CompositedDeprecatedPaintLayerMapping.h" |
19 #include "core/style/BorderEdge.h" | 19 #include "core/style/BorderEdge.h" |
20 #include "core/style/ShadowList.h" | 20 #include "core/style/ShadowList.h" |
21 #include "core/paint/BackgroundImageGeometry.h" | 21 #include "core/paint/BackgroundImageGeometry.h" |
22 #include "core/paint/BoxDecorationData.h" | 22 #include "core/paint/BoxDecorationData.h" |
23 #include "core/paint/DeprecatedPaintLayer.h" | 23 #include "core/paint/DeprecatedPaintLayer.h" |
24 #include "core/paint/LayoutObjectDrawingRecorder.h" | 24 #include "core/paint/LayoutObjectDrawingRecorder.h" |
| 25 #include "core/paint/NinePieceImagePainter.h" |
25 #include "core/paint/PaintInfo.h" | 26 #include "core/paint/PaintInfo.h" |
26 #include "core/paint/RoundedInnerRectClipper.h" | 27 #include "core/paint/RoundedInnerRectClipper.h" |
27 #include "core/paint/ThemePainter.h" | 28 #include "core/paint/ThemePainter.h" |
28 #include "platform/LengthFunctions.h" | 29 #include "platform/LengthFunctions.h" |
29 #include "platform/geometry/LayoutPoint.h" | 30 #include "platform/geometry/LayoutPoint.h" |
30 #include "platform/geometry/LayoutRectOutsets.h" | 31 #include "platform/geometry/LayoutRectOutsets.h" |
31 #include "platform/graphics/GraphicsContextStateSaver.h" | 32 #include "platform/graphics/GraphicsContextStateSaver.h" |
32 #include "platform/graphics/paint/CompositingDisplayItem.h" | 33 #include "platform/graphics/paint/CompositingDisplayItem.h" |
33 | 34 |
34 namespace blink { | 35 namespace blink { |
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937 ? static_cast<float>(positioningAreaSize.height()) / imageIntrinsicS
ize.height() : 1; | 938 ? static_cast<float>(positioningAreaSize.height()) / imageIntrinsicS
ize.height() : 1; |
938 float scaleFactor = type == Contain ? std::min(horizontalScaleFactor, ve
rticalScaleFactor) : std::max(horizontalScaleFactor, verticalScaleFactor); | 939 float scaleFactor = type == Contain ? std::min(horizontalScaleFactor, ve
rticalScaleFactor) : std::max(horizontalScaleFactor, verticalScaleFactor); |
939 return IntSize(std::max(1l, lround(imageIntrinsicSize.width() * scaleFac
tor)), std::max(1l, lround(imageIntrinsicSize.height() * scaleFactor))); | 940 return IntSize(std::max(1l, lround(imageIntrinsicSize.width() * scaleFac
tor)), std::max(1l, lround(imageIntrinsicSize.height() * scaleFactor))); |
940 } | 941 } |
941 } | 942 } |
942 | 943 |
943 ASSERT_NOT_REACHED(); | 944 ASSERT_NOT_REACHED(); |
944 return IntSize(); | 945 return IntSize(); |
945 } | 946 } |
946 | 947 |
947 static LayoutUnit computeBorderImageSide(const BorderImageLength& borderSlice, L
ayoutUnit borderSide, LayoutUnit imageSide, LayoutUnit boxExtent) | |
948 { | |
949 if (borderSlice.isNumber()) | |
950 return borderSlice.number() * borderSide; | |
951 if (borderSlice.length().isAuto()) | |
952 return imageSide; | |
953 return valueForLength(borderSlice.length(), boxExtent); | |
954 } | |
955 | |
956 bool BoxPainter::paintNinePieceImage(LayoutBoxModelObject& obj, GraphicsContext*
graphicsContext, const LayoutRect& rect, const ComputedStyle& style, const Nine
PieceImage& ninePieceImage, SkXfermode::Mode op) | 948 bool BoxPainter::paintNinePieceImage(LayoutBoxModelObject& obj, GraphicsContext*
graphicsContext, const LayoutRect& rect, const ComputedStyle& style, const Nine
PieceImage& ninePieceImage, SkXfermode::Mode op) |
957 { | 949 { |
958 StyleImage* styleImage = ninePieceImage.image(); | 950 NinePieceImagePainter ninePieceImagePainter(obj); |
959 if (!styleImage) | 951 return ninePieceImagePainter.paint(graphicsContext, rect, style, ninePieceIm
age, op); |
960 return false; | |
961 | |
962 if (!styleImage->isLoaded()) | |
963 return true; // Never paint a nine-piece image incrementally, but don't
paint the fallback borders either. | |
964 | |
965 if (!styleImage->canRender(obj, style.effectiveZoom())) | |
966 return false; | |
967 | |
968 // FIXME: border-image is broken with full page zooming when tiling has to h
appen, since the tiling function | |
969 // doesn't have any understanding of the zoom that is in effect on the tile. | |
970 LayoutRect rectWithOutsets = rect; | |
971 rectWithOutsets.expand(style.imageOutsets(ninePieceImage)); | |
972 IntRect borderImageRect = pixelSnappedIntRect(rectWithOutsets); | |
973 | |
974 IntSize imageSize = obj.calculateImageIntrinsicDimensions(styleImage, border
ImageRect.size(), LayoutBoxModelObject::DoNotScaleByEffectiveZoom); | |
975 | |
976 // If both values are 'auto' then the intrinsic width and/or height of the i
mage should be used, if any. | |
977 styleImage->setContainerSizeForLayoutObject(&obj, imageSize, style.effective
Zoom()); | |
978 | |
979 int imageWidth = imageSize.width(); | |
980 int imageHeight = imageSize.height(); | |
981 | |
982 float imageScaleFactor = styleImage->imageScaleFactor(); | |
983 int topSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imag
eSlices().top(), imageHeight)) * imageScaleFactor; | |
984 int rightSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.ima
geSlices().right(), imageWidth)) * imageScaleFactor; | |
985 int bottomSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.i
mageSlices().bottom(), imageHeight)) * imageScaleFactor; | |
986 int leftSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imag
eSlices().left(), imageWidth)) * imageScaleFactor; | |
987 | |
988 ENinePieceImageRule hRule = ninePieceImage.horizontalRule(); | |
989 ENinePieceImageRule vRule = ninePieceImage.verticalRule(); | |
990 | |
991 int topWidth = computeBorderImageSide(ninePieceImage.borderSlices().top(), s
tyle.borderTopWidth(), topSlice, borderImageRect.height()); | |
992 int rightWidth = computeBorderImageSide(ninePieceImage.borderSlices().right(
), style.borderRightWidth(), rightSlice, borderImageRect.width()); | |
993 int bottomWidth = computeBorderImageSide(ninePieceImage.borderSlices().botto
m(), style.borderBottomWidth(), bottomSlice, borderImageRect.height()); | |
994 int leftWidth = computeBorderImageSide(ninePieceImage.borderSlices().left(),
style.borderLeftWidth(), leftSlice, borderImageRect.width()); | |
995 | |
996 // Reduce the widths if they're too large. | |
997 // The spec says: Given Lwidth as the width of the border image area, Lheigh
t as its height, and Wside as the border image width | |
998 // offset for the side, let f = min(Lwidth/(Wleft+Wright), Lheight/(Wtop+Wbo
ttom)). If f < 1, then all W are reduced by | |
999 // multiplying them by f. | |
1000 int borderSideWidth = std::max(1, leftWidth + rightWidth); | |
1001 int borderSideHeight = std::max(1, topWidth + bottomWidth); | |
1002 float borderSideScaleFactor = std::min((float)borderImageRect.width() / bord
erSideWidth, (float)borderImageRect.height() / borderSideHeight); | |
1003 if (borderSideScaleFactor < 1) { | |
1004 topWidth *= borderSideScaleFactor; | |
1005 rightWidth *= borderSideScaleFactor; | |
1006 bottomWidth *= borderSideScaleFactor; | |
1007 leftWidth *= borderSideScaleFactor; | |
1008 } | |
1009 | |
1010 bool drawLeft = leftSlice > 0 && leftWidth > 0; | |
1011 bool drawTop = topSlice > 0 && topWidth > 0; | |
1012 bool drawRight = rightSlice > 0 && rightWidth > 0; | |
1013 bool drawBottom = bottomSlice > 0 && bottomWidth > 0; | |
1014 bool drawMiddle = ninePieceImage.fill() && (imageWidth - leftSlice - rightSl
ice) > 0 && (borderImageRect.width() - leftWidth - rightWidth) > 0 | |
1015 && (imageHeight - topSlice - bottomSlice) > 0 && (borderImageRect.height
() - topWidth - bottomWidth) > 0; | |
1016 | |
1017 RefPtr<Image> image = styleImage->image(&obj, imageSize); | |
1018 | |
1019 float destinationWidth = borderImageRect.width() - leftWidth - rightWidth; | |
1020 float destinationHeight = borderImageRect.height() - topWidth - bottomWidth; | |
1021 | |
1022 float sourceWidth = imageWidth - leftSlice - rightSlice; | |
1023 float sourceHeight = imageHeight - topSlice - bottomSlice; | |
1024 | |
1025 float leftSideScale = drawLeft ? (float)leftWidth / leftSlice : 1; | |
1026 float rightSideScale = drawRight ? (float)rightWidth / rightSlice : 1; | |
1027 float topSideScale = drawTop ? (float)topWidth / topSlice : 1; | |
1028 float bottomSideScale = drawBottom ? (float)bottomWidth / bottomSlice : 1; | |
1029 | |
1030 InterpolationQuality interpolationQuality = chooseInterpolationQuality(obj,
graphicsContext, image.get(), 0, rectWithOutsets.size()); | |
1031 InterpolationQuality previousInterpolationQuality = graphicsContext->imageIn
terpolationQuality(); | |
1032 graphicsContext->setImageInterpolationQuality(interpolationQuality); | |
1033 | |
1034 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "PaintImage", "
data", InspectorPaintImageEvent::data(obj, *styleImage)); | |
1035 if (drawLeft) { | |
1036 // Paint the top and bottom left corners. | |
1037 | |
1038 // The top left corner rect is (tx, ty, leftWidth, topWidth) | |
1039 // The rect to use from within the image is obtained from our slice, and
is (0, 0, leftSlice, topSlice) | |
1040 if (drawTop) { | |
1041 graphicsContext->drawImage(image.get(), IntRect(borderImageRect.loca
tion(), IntSize(leftWidth, topWidth)), | |
1042 LayoutRect(0, 0, leftSlice, topSlice), op); | |
1043 } | |
1044 | |
1045 // The bottom left corner rect is (tx, ty + h - bottomWidth, leftWidth,
bottomWidth) | |
1046 // The rect to use from within the image is (0, imageHeight - bottomSlic
e, leftSlice, botomSlice) | |
1047 if (drawBottom) { | |
1048 graphicsContext->drawImage(image.get(), IntRect(borderImageRect.x(),
borderImageRect.maxY() - bottomWidth, leftWidth, bottomWidth), | |
1049 LayoutRect(0, imageHeight - bottomSlice, leftSlice, bottomSlice)
, op); | |
1050 } | |
1051 | |
1052 // Paint the left edge. | |
1053 // Have to scale and tile into the border rect. | |
1054 if (sourceHeight > 0) { | |
1055 graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect
.x(), borderImageRect.y() + topWidth, leftWidth, destinationHeight), | |
1056 IntRect(0, topSlice, leftSlice, sourceHeight), FloatSize(leftSid
eScale, leftSideScale), Image::StretchTile, (Image::TileRule)vRule, op); | |
1057 } | |
1058 } | |
1059 | |
1060 if (drawRight) { | |
1061 // Paint the top and bottom right corners | |
1062 // The top right corner rect is (tx + w - rightWidth, ty, rightWidth, to
pWidth) | |
1063 // The rect to use from within the image is obtained from our slice, and
is (imageWidth - rightSlice, 0, rightSlice, topSlice) | |
1064 if (drawTop) { | |
1065 graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX
() - rightWidth, borderImageRect.y(), rightWidth, topWidth), | |
1066 LayoutRect(imageWidth - rightSlice, 0, rightSlice, topSlice), op
); | |
1067 } | |
1068 | |
1069 // The bottom right corner rect is (tx + w - rightWidth, ty + h - bottom
Width, rightWidth, bottomWidth) | |
1070 // The rect to use from within the image is (imageWidth - rightSlice, im
ageHeight - bottomSlice, rightSlice, bottomSlice) | |
1071 if (drawBottom) { | |
1072 graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX
() - rightWidth, borderImageRect.maxY() - bottomWidth, rightWidth, bottomWidth), | |
1073 LayoutRect(imageWidth - rightSlice, imageHeight - bottomSlice, r
ightSlice, bottomSlice), op); | |
1074 } | |
1075 | |
1076 // Paint the right edge. | |
1077 if (sourceHeight > 0) { | |
1078 graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect
.maxX() - rightWidth, borderImageRect.y() + topWidth, rightWidth, | |
1079 destinationHeight), | |
1080 IntRect(imageWidth - rightSlice, topSlice, rightSlice, sourceHei
ght), | |
1081 FloatSize(rightSideScale, rightSideScale), | |
1082 Image::StretchTile, (Image::TileRule)vRule, op); | |
1083 } | |
1084 } | |
1085 | |
1086 // Paint the top edge. | |
1087 if (drawTop && sourceWidth > 0) { | |
1088 graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x()
+ leftWidth, borderImageRect.y(), destinationWidth, topWidth), | |
1089 IntRect(leftSlice, 0, sourceWidth, topSlice), | |
1090 FloatSize(topSideScale, topSideScale), (Image::TileRule)hRule, Image
::StretchTile, op); | |
1091 } | |
1092 | |
1093 // Paint the bottom edge. | |
1094 if (drawBottom && sourceWidth > 0) { | |
1095 graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x()
+ leftWidth, borderImageRect.maxY() - bottomWidth, | |
1096 destinationWidth, bottomWidth), | |
1097 IntRect(leftSlice, imageHeight - bottomSlice, sourceWidth, bottomSli
ce), | |
1098 FloatSize(bottomSideScale, bottomSideScale), | |
1099 (Image::TileRule)hRule, Image::StretchTile, op); | |
1100 } | |
1101 | |
1102 // Paint the middle. | |
1103 if (drawMiddle) { | |
1104 FloatSize middleScaleFactor(1, 1); | |
1105 if (drawTop) | |
1106 middleScaleFactor.setWidth(topSideScale); | |
1107 else if (drawBottom) | |
1108 middleScaleFactor.setWidth(bottomSideScale); | |
1109 if (drawLeft) | |
1110 middleScaleFactor.setHeight(leftSideScale); | |
1111 else if (drawRight) | |
1112 middleScaleFactor.setHeight(rightSideScale); | |
1113 | |
1114 // For "stretch" rules, just override the scale factor and replace. We o
nly had to do this for the | |
1115 // center tile, since sides don't even use the scale factor unless they
have a rule other than "stretch". | |
1116 // The middle however can have "stretch" specified in one axis but not t
he other, so we have to | |
1117 // correct the scale here. | |
1118 if (hRule == StretchImageRule) | |
1119 middleScaleFactor.setWidth(destinationWidth / sourceWidth); | |
1120 | |
1121 if (vRule == StretchImageRule) | |
1122 middleScaleFactor.setHeight(destinationHeight / sourceHeight); | |
1123 | |
1124 graphicsContext->drawTiledImage(image.get(), | |
1125 IntRect(borderImageRect.x() + leftWidth, borderImageRect.y() + topWi
dth, destinationWidth, destinationHeight), | |
1126 IntRect(leftSlice, topSlice, sourceWidth, sourceHeight), | |
1127 middleScaleFactor, (Image::TileRule)hRule, (Image::TileRule)vRule, o
p); | |
1128 } | |
1129 graphicsContext->setImageInterpolationQuality(previousInterpolationQuality); | |
1130 return true; | |
1131 } | 952 } |
1132 | 953 |
1133 static FloatRect calculateSideRect(const FloatRoundedRect& outerBorder, const Bo
rderEdge& edge, int side) | 954 static FloatRect calculateSideRect(const FloatRoundedRect& outerBorder, const Bo
rderEdge& edge, int side) |
1134 { | 955 { |
1135 FloatRect sideRect = outerBorder.rect(); | 956 FloatRect sideRect = outerBorder.rect(); |
1136 int width = edge.width; | 957 int width = edge.width; |
1137 | 958 |
1138 if (side == BSTop) | 959 if (side == BSTop) |
1139 sideRect.setHeight(width); | 960 sideRect.setHeight(width); |
1140 else if (side == BSBottom) | 961 else if (side == BSBottom) |
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2298 | 2119 |
2299 FloatPoint secondQuad[4]; | 2120 FloatPoint secondQuad[4]; |
2300 secondQuad[0] = quad[0]; | 2121 secondQuad[0] = quad[0]; |
2301 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); | 2122 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); |
2302 secondQuad[2] = quad[2]; | 2123 secondQuad[2] = quad[2]; |
2303 secondQuad[3] = quad[3]; | 2124 secondQuad[3] = quad[3]; |
2304 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); | 2125 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); |
2305 } | 2126 } |
2306 | 2127 |
2307 } // namespace blink | 2128 } // namespace blink |
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