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Side by Side Diff: Source/core/animation/TimingCalculationsTest.cpp

Issue 1164413003: Fix unit test style in core/{animation,css,fetch,frame,layout,style,timing}/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: anonymous Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 15 matching lines...) Expand all
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 #include "core/animation/TimingCalculations.h" 32 #include "core/animation/TimingCalculations.h"
33 33
34 #include <gtest/gtest.h> 34 #include <gtest/gtest.h>
35 35
36 using namespace blink; 36 namespace blink {
37
38 namespace {
39 37
40 TEST(AnimationTimingCalculationsTest, ActiveTime) 38 TEST(AnimationTimingCalculationsTest, ActiveTime)
41 { 39 {
42 Timing timing; 40 Timing timing;
43 41
44 // calculateActiveTime(activeDuration, fillMode, localTime, parentPhase, pha se, timing) 42 // calculateActiveTime(activeDuration, fillMode, localTime, parentPhase, pha se, timing)
45 43
46 // Before Phase 44 // Before Phase
47 timing.startDelay = 10; 45 timing.startDelay = 10;
48 EXPECT_TRUE(isNull(calculateActiveTime(20, Timing::FillModeForwards, 0, Anim ationEffect::PhaseActive, AnimationEffect::PhaseBefore, timing))); 46 EXPECT_TRUE(isNull(calculateActiveTime(20, Timing::FillModeForwards, 0, Anim ationEffect::PhaseActive, AnimationEffect::PhaseBefore, timing)));
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204 202
205 // Timing function when iterationDuration is infinity 203 // Timing function when iterationDuration is infinity
206 timing.direction = Timing::PlaybackDirectionNormal; 204 timing.direction = Timing::PlaybackDirectionNormal;
207 EXPECT_EQ(0, calculateTransformedTime(0, std::numeric_limits<double>::infini ty(), 0, timing)); 205 EXPECT_EQ(0, calculateTransformedTime(0, std::numeric_limits<double>::infini ty(), 0, timing));
208 EXPECT_EQ(1, calculateTransformedTime(0, std::numeric_limits<double>::infini ty(), 1, timing)); 206 EXPECT_EQ(1, calculateTransformedTime(0, std::numeric_limits<double>::infini ty(), 1, timing));
209 timing.direction = Timing::PlaybackDirectionReverse; 207 timing.direction = Timing::PlaybackDirectionReverse;
210 EXPECT_EQ(std::numeric_limits<double>::infinity(), calculateTransformedTime( 0, std::numeric_limits<double>::infinity(), 0, timing)); 208 EXPECT_EQ(std::numeric_limits<double>::infinity(), calculateTransformedTime( 0, std::numeric_limits<double>::infinity(), 0, timing));
211 EXPECT_EQ(std::numeric_limits<double>::infinity(), calculateTransformedTime( 0, std::numeric_limits<double>::infinity(), 1, timing)); 209 EXPECT_EQ(std::numeric_limits<double>::infinity(), calculateTransformedTime( 0, std::numeric_limits<double>::infinity(), 1, timing));
212 } 210 }
213 211
214 } 212 } // namespace blink
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