Index: net/spdy/spdy_session.cc |
=================================================================== |
--- net/spdy/spdy_session.cc (revision 180807) |
+++ net/spdy/spdy_session.cc (working copy) |
@@ -240,7 +240,7 @@ |
is_secure_(false), |
certificate_error_code_(OK), |
error_(OK), |
- state_(IDLE), |
+ state_(STATE_IDLE), |
max_concurrent_streams_(initial_max_concurrent_streams == 0 ? |
kInitialMaxConcurrentStreams : |
initial_max_concurrent_streams), |
@@ -251,7 +251,8 @@ |
streams_pushed_count_(0), |
streams_pushed_and_claimed_count_(0), |
streams_abandoned_count_(0), |
- bytes_received_(0), |
+ total_bytes_received_(0), |
+ bytes_read_(0), |
Ryan Sleevi
2013/02/06 23:04:46
I'm still not sure I understand why we need this,
ramant (doing other things)
2013/02/07 02:11:07
As we had gone over the code, bytes_read_ is used
|
sent_settings_(false), |
received_settings_(false), |
stalled_streams_(0), |
@@ -311,8 +312,8 @@ |
SpdySession::CallbackResultPair::~CallbackResultPair() {} |
SpdySession::~SpdySession() { |
- if (state_ != CLOSED) { |
- state_ = CLOSED; |
+ if (state_ != STATE_CLOSED) { |
+ state_ = STATE_CLOSED; |
// Cleanup all the streams. |
CloseAllStreams(net::ERR_ABORTED); |
@@ -341,7 +342,7 @@ |
base::StatsCounter spdy_sessions("spdy.sessions"); |
spdy_sessions.Increment(); |
- state_ = CONNECTED; |
+ state_ = STATE_DO_READ; |
connection_.reset(connection); |
is_secure_ = is_secure; |
certificate_error_code_ = certificate_error_code; |
@@ -373,17 +374,17 @@ |
// Write out any data that we might have to send, such as the settings frame. |
WriteSocketLater(); |
- net::Error error = ReadSocket(); |
+ int error = DoLoop(OK); |
if (error == ERR_IO_PENDING) |
return OK; |
- return error; |
+ return static_cast<net::Error>(error); |
} |
bool SpdySession::VerifyDomainAuthentication(const std::string& domain) { |
if (!verify_domain_authentication_) |
return true; |
- if (state_ != CONNECTED) |
+ if (!IsConnected()) |
return false; |
SSLInfo ssl_info; |
@@ -411,7 +412,7 @@ |
const GURL& url, |
scoped_refptr<SpdyStream>* stream, |
const BoundNetLog& stream_net_log) { |
- CHECK_NE(state_, CLOSED); |
+ CHECK_NE(state_, STATE_CLOSED); |
*stream = NULL; |
@@ -771,7 +772,7 @@ |
// If we're connecting, defer to the connection to give us the actual |
// LoadState. |
- if (state_ == CONNECTING) |
+ if (state_ == STATE_CONNECTING) |
return connection_->GetLoadState(); |
// Just report that we're idle since the session could be doing |
@@ -780,11 +781,72 @@ |
} |
void SpdySession::OnReadComplete(int bytes_read) { |
+ DCHECK_NE(state_, STATE_DO_READ); |
+ read_pending_ = false; |
+ DoLoop(bytes_read); |
+} |
+ |
+void SpdySession::StartRead() { |
+ DCHECK_NE(state_, STATE_DO_READ_COMPLETE); |
+ read_pending_ = false; |
+ DoLoop(OK); |
+} |
+ |
+int SpdySession::DoLoop(int result) { |
+ bytes_read_ = 0; |
+ do { |
+ if (read_pending_) |
+ return OK; |
+ |
+ switch (state_) { |
+ case STATE_DO_READ: |
+ DCHECK_EQ(result, OK); |
+ result = DoRead(); |
+ break; |
+ case STATE_DO_READ_COMPLETE: |
+ result = DoReadComplete(result); |
+ break; |
+ case STATE_CLOSED: |
+ result = ERR_CONNECTION_CLOSED; |
+ break; |
+ default: |
+ NOTREACHED() << "state_: " << state_; |
+ break; |
+ } |
+ } while (result != ERR_IO_PENDING && result != ERR_CONNECTION_CLOSED); |
+ |
+ return result; |
+} |
+ |
+int SpdySession::DoRead() { |
+ DCHECK(!read_pending_); |
+ if (bytes_read_ > kMaxReadBytes) { |
+ state_ = STATE_DO_READ; |
+ MessageLoop::current()->PostTask( |
+ FROM_HERE, |
+ base::Bind(&SpdySession::StartRead, |
+ weak_factory_.GetWeakPtr())); |
+ return ERR_IO_PENDING; |
+ } |
+ |
+ CHECK(connection_.get()); |
+ CHECK(connection_->socket()); |
+ state_ = STATE_DO_READ_COMPLETE; |
+ int result = connection_->socket()->Read( |
+ read_buffer_.get(), |
+ kReadBufferSize, |
+ base::Bind(&SpdySession::OnReadComplete, base::Unretained(this))); |
+ if (result == net::ERR_IO_PENDING) |
+ read_pending_ = true; |
Ryan Sleevi
2013/02/06 23:04:46
Why is this necessary? Returning result here shoul
ramant (doing other things)
2013/02/07 02:11:07
Deleted read_pending_. This variable seems to indi
|
+ return result; |
+} |
+ |
+int SpdySession::DoReadComplete(int bytes_read) { |
// Parse a frame. For now this code requires that the frame fit into our |
// buffer (32KB). |
// TODO(mbelshe): support arbitrarily large frames! |
- read_pending_ = false; |
+ DCHECK(!read_pending_); |
Ryan Sleevi
2013/02/06 23:04:46
This seems wrong - you set read_pending_ to true o
ramant (doing other things)
2013/02/07 02:11:07
SpdySession::OnReadComplete initializes read_pendi
|
if (bytes_read <= 0) { |
// Session is tearing down. |
@@ -792,10 +854,11 @@ |
if (bytes_read == 0) |
error = ERR_CONNECTION_CLOSED; |
CloseSessionOnError(error, true, "bytes_read is <= 0."); |
- return; |
+ return ERR_CONNECTION_CLOSED; |
} |
- bytes_received_ += bytes_read; |
+ total_bytes_received_ += bytes_read; |
+ bytes_read_ += bytes_read; |
Ryan Sleevi
2013/02/06 23:04:46
naming: having bytes_read_ (instance var) and byte
ramant (doing other things)
2013/02/07 02:11:07
Changed "bytes_read" to "result"
Done.
|
last_activity_time_ = base::TimeTicks::Now(); |
@@ -818,8 +881,9 @@ |
buffered_spdy_framer_->Reset(); |
} |
- if (state_ != CLOSED) |
- ReadSocket(); |
+ if (IsConnected()) |
+ state_ = STATE_DO_READ; |
+ return OK; |
} |
void SpdySession::OnWriteComplete(int result) { |
@@ -874,49 +938,11 @@ |
} |
} |
-net::Error SpdySession::ReadSocket() { |
- if (read_pending_) |
- return OK; |
- |
- if (state_ == CLOSED) { |
- NOTREACHED(); |
- return ERR_UNEXPECTED; |
- } |
- |
- CHECK(connection_.get()); |
- CHECK(connection_->socket()); |
- int bytes_read = connection_->socket()->Read( |
- read_buffer_.get(), |
- kReadBufferSize, |
- base::Bind(&SpdySession::OnReadComplete, base::Unretained(this))); |
- switch (bytes_read) { |
- case 0: |
- // Socket is closed! |
- CloseSessionOnError(ERR_CONNECTION_CLOSED, true, "bytes_read is 0."); |
- return ERR_CONNECTION_CLOSED; |
- case net::ERR_IO_PENDING: |
- // Waiting for data. Nothing to do now. |
- read_pending_ = true; |
- return ERR_IO_PENDING; |
- default: |
- // Data was read, process it. |
- // Schedule the work through the message loop to avoid recursive |
- // callbacks. |
- read_pending_ = true; |
- MessageLoop::current()->PostTask( |
- FROM_HERE, |
- base::Bind(&SpdySession::OnReadComplete, |
- weak_factory_.GetWeakPtr(), bytes_read)); |
- break; |
- } |
- return OK; |
-} |
- |
void SpdySession::WriteSocketLater() { |
if (delayed_write_pending_) |
return; |
- if (state_ < CONNECTED) |
+ if (!IsConnected()) |
return; |
delayed_write_pending_ = true; |
@@ -933,7 +959,7 @@ |
// If the socket isn't connected yet, just wait; we'll get called |
// again when the socket connection completes. If the socket is |
// closed, just return. |
- if (state_ < CONNECTED || state_ == CLOSED) |
+ if (!IsConnected()) |
return; |
if (write_pending_) // Another write is in progress still. |
@@ -1056,8 +1082,8 @@ |
// Don't close twice. This can occur because we can have both |
// a read and a write outstanding, and each can complete with |
// an error. |
- if (state_ != CLOSED) { |
- state_ = CLOSED; |
+ if (!IsClosed()) { |
+ state_ = STATE_CLOSED; |
error_ = err; |
if (remove_from_pool) |
RemoveFromPool(); |
@@ -1921,16 +1947,16 @@ |
// for larger volumes of data being sent. |
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd", |
val, 1, 200, 100); |
- if (bytes_received_ > 10 * 1024) { |
+ if (total_bytes_received_ > 10 * 1024) { |
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd10K", |
val, 1, 200, 100); |
- if (bytes_received_ > 25 * 1024) { |
+ if (total_bytes_received_ > 25 * 1024) { |
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd25K", |
val, 1, 200, 100); |
- if (bytes_received_ > 50 * 1024) { |
+ if (total_bytes_received_ > 50 * 1024) { |
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd50K", |
val, 1, 200, 100); |
- if (bytes_received_ > 100 * 1024) { |
+ if (total_bytes_received_ > 100 * 1024) { |
UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd100K", |
val, 1, 200, 100); |
} |