Index: cc/tiled_layer.cc |
diff --git a/cc/tiled_layer.cc b/cc/tiled_layer.cc |
index 67e6d8c03a31f7ac15c8266f7b05bb9df32bf6f2..f69411f9fc1606ff0f450abac87a24a29c20b69c 100644 |
--- a/cc/tiled_layer.cc |
+++ b/cc/tiled_layer.cc |
@@ -633,6 +633,9 @@ void TiledLayer::updateScrollPrediction() |
void TiledLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) |
{ |
DCHECK(!m_skipsDraw && !m_failedUpdate); // Did resetUpdateState get skipped? |
+ |
+ ContentsScalingLayer::update(queue, occlusion, stats); |
enne (OOO)
2012/12/19 23:57:24
You should do this in ScrollbarLayer too (but not
|
+ |
updateBounds(); |
if (m_tiler->hasEmptyBounds() || !drawsContent()) |
return; |