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|    1 /* |    1 /* | 
|    2  * Copyright 2011 Google Inc. |    2  * Copyright 2011 Google Inc. | 
|    3  * |    3  * | 
|    4  * Use of this source code is governed by a BSD-style license that can be |    4  * Use of this source code is governed by a BSD-style license that can be | 
|    5  * found in the LICENSE file. |    5  * found in the LICENSE file. | 
|    6  */ |    6  */ | 
|    7  |    7  | 
|    8 #include "SkWindow.h" |    8 #include "SkWindow.h" | 
|    9 #include "SkCanvas.h" |    9 #include "SkCanvas.h" | 
|   10 #include "SkOSMenu.h" |   10 #include "SkOSMenu.h" | 
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|  110     #include <gx.h> |  110     #include <gx.h> | 
|  111     extern GXDisplayProperties gDisplayProps; |  111     extern GXDisplayProperties gDisplayProps; | 
|  112 #endif |  112 #endif | 
|  113  |  113  | 
|  114 #ifdef SK_SIMULATE_FAILED_MALLOC |  114 #ifdef SK_SIMULATE_FAILED_MALLOC | 
|  115 extern bool gEnableControlledThrow; |  115 extern bool gEnableControlledThrow; | 
|  116 #endif |  116 #endif | 
|  117  |  117  | 
|  118 bool SkWindow::update(SkIRect* updateArea) { |  118 bool SkWindow::update(SkIRect* updateArea) { | 
|  119     if (!fDirtyRgn.isEmpty()) { |  119     if (!fDirtyRgn.isEmpty()) { | 
 |  120 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN) | 
|  120         SkBitmap bm = this->getBitmap(); |  121         SkBitmap bm = this->getBitmap(); | 
|  121  |  122  | 
|  122 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN) |  | 
|  123         char* buffer = (char*)GXBeginDraw(); |  123         char* buffer = (char*)GXBeginDraw(); | 
|  124         SkASSERT(buffer); |  124         SkASSERT(buffer); | 
|  125  |  125  | 
|  126         RECT    rect; |  126         RECT    rect; | 
|  127         GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect); |  127         GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect); | 
|  128         buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps.
     cbxPitch; |  128         buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps.
     cbxPitch; | 
|  129  |  129  | 
|  130         bm.setPixels(buffer); |  130         bm.setPixels(buffer); | 
|  131 #endif |  131 #endif | 
|  132  |  132  | 
|  133         SkAutoTUnref<SkSurface> surface(this->createSurface()); |  133         SkAutoTUnref<SkSurface> surface(this->createSurface()); | 
|  134         SkCanvas* canvas = surface->getCanvas(); |  134         SkCanvas* canvas = surface->getCanvas(); | 
|  135  |  135  | 
|  136         canvas->clipRegion(fDirtyRgn); |  136         canvas->clipRegion(fDirtyRgn); | 
|  137         if (updateArea) |  137         if (updateArea) { | 
|  138             *updateArea = fDirtyRgn.getBounds(); |  138             *updateArea = fDirtyRgn.getBounds(); | 
 |  139         } | 
|  139  |  140  | 
|  140         SkAutoCanvasRestore acr(canvas, true); |  141         SkAutoCanvasRestore acr(canvas, true); | 
|  141         canvas->concat(fMatrix); |  142         canvas->concat(fMatrix); | 
|  142  |  143  | 
|  143         // empty this now, so we can correctly record any inval calls that |  144         // empty this now, so we can correctly record any inval calls that | 
|  144         // might be made during the draw call. |  145         // might be made during the draw call. | 
|  145         fDirtyRgn.setEmpty(); |  146         fDirtyRgn.setEmpty(); | 
|  146  |  147  | 
|  147 #ifdef SK_SIMULATE_FAILED_MALLOC |  148 #ifdef SK_SIMULATE_FAILED_MALLOC | 
|  148         gEnableControlledThrow = true; |  149         gEnableControlledThrow = true; | 
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|  357     desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |  358     desc.fOrigin = kBottomLeft_GrSurfaceOrigin; | 
|  358     desc.fSampleCnt = attachmentInfo.fSampleCount; |  359     desc.fSampleCnt = attachmentInfo.fSampleCount; | 
|  359     desc.fStencilBits = attachmentInfo.fStencilBits; |  360     desc.fStencilBits = attachmentInfo.fStencilBits; | 
|  360     GrGLint buffer; |  361     GrGLint buffer; | 
|  361     GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer); |  362     GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer); | 
|  362     desc.fRenderTargetHandle = buffer; |  363     desc.fRenderTargetHandle = buffer; | 
|  363     return grContext->textureProvider()->wrapBackendRenderTarget(desc); |  364     return grContext->textureProvider()->wrapBackendRenderTarget(desc); | 
|  364 } |  365 } | 
|  365  |  366  | 
|  366 #endif |  367 #endif | 
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