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Side by Side Diff: src/views/SkWindow.cpp

Issue 1164403002: Visual bench on native android (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tiny cleanup Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkWindow.h" 8 #include "SkWindow.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkOSMenu.h" 10 #include "SkOSMenu.h"
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
110 #include <gx.h> 110 #include <gx.h>
111 extern GXDisplayProperties gDisplayProps; 111 extern GXDisplayProperties gDisplayProps;
112 #endif 112 #endif
113 113
114 #ifdef SK_SIMULATE_FAILED_MALLOC 114 #ifdef SK_SIMULATE_FAILED_MALLOC
115 extern bool gEnableControlledThrow; 115 extern bool gEnableControlledThrow;
116 #endif 116 #endif
117 117
118 bool SkWindow::update(SkIRect* updateArea) { 118 bool SkWindow::update(SkIRect* updateArea) {
119 if (!fDirtyRgn.isEmpty()) { 119 if (!fDirtyRgn.isEmpty()) {
120 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
120 SkBitmap bm = this->getBitmap(); 121 SkBitmap bm = this->getBitmap();
121 122
122 #if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
123 char* buffer = (char*)GXBeginDraw(); 123 char* buffer = (char*)GXBeginDraw();
124 SkASSERT(buffer); 124 SkASSERT(buffer);
125 125
126 RECT rect; 126 RECT rect;
127 GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect); 127 GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect);
128 buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps. cbxPitch; 128 buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps. cbxPitch;
129 129
130 bm.setPixels(buffer); 130 bm.setPixels(buffer);
131 #endif 131 #endif
132 132
133 SkAutoTUnref<SkSurface> surface(this->createSurface()); 133 SkAutoTUnref<SkSurface> surface(this->createSurface());
134 SkCanvas* canvas = surface->getCanvas(); 134 SkCanvas* canvas = surface->getCanvas();
135 135
136 canvas->clipRegion(fDirtyRgn); 136 canvas->clipRegion(fDirtyRgn);
137 if (updateArea) 137 if (updateArea) {
138 *updateArea = fDirtyRgn.getBounds(); 138 *updateArea = fDirtyRgn.getBounds();
139 }
139 140
140 SkAutoCanvasRestore acr(canvas, true); 141 SkAutoCanvasRestore acr(canvas, true);
141 canvas->concat(fMatrix); 142 canvas->concat(fMatrix);
142 143
143 // empty this now, so we can correctly record any inval calls that 144 // empty this now, so we can correctly record any inval calls that
144 // might be made during the draw call. 145 // might be made during the draw call.
145 fDirtyRgn.setEmpty(); 146 fDirtyRgn.setEmpty();
146 147
147 #ifdef SK_SIMULATE_FAILED_MALLOC 148 #ifdef SK_SIMULATE_FAILED_MALLOC
148 gEnableControlledThrow = true; 149 gEnableControlledThrow = true;
(...skipping 208 matching lines...) Expand 10 before | Expand all | Expand 10 after
357 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 358 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
358 desc.fSampleCnt = attachmentInfo.fSampleCount; 359 desc.fSampleCnt = attachmentInfo.fSampleCount;
359 desc.fStencilBits = attachmentInfo.fStencilBits; 360 desc.fStencilBits = attachmentInfo.fStencilBits;
360 GrGLint buffer; 361 GrGLint buffer;
361 GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer); 362 GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer);
362 desc.fRenderTargetHandle = buffer; 363 desc.fRenderTargetHandle = buffer;
363 return grContext->textureProvider()->wrapBackendRenderTarget(desc); 364 return grContext->textureProvider()->wrapBackendRenderTarget(desc);
364 } 365 }
365 366
366 #endif 367 #endif
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