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Side by Side Diff: ui/gfx/transform.h

Issue 11644008: Migrate from MathUtil::inverse() to gfx::Transform::GetInverse() (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_TRANSFORM_H_ 5 #ifndef UI_GFX_TRANSFORM_H_
6 #define UI_GFX_TRANSFORM_H_ 6 #define UI_GFX_TRANSFORM_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "third_party/skia/include/utils/SkMatrix44.h" 9 #include "third_party/skia/include/utils/SkMatrix44.h"
10 #include "ui/base/ui_export.h" 10 #include "ui/base/ui_export.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 13
14 class RectF; 14 class RectF;
15 class Point; 15 class Point;
16 class Point3F; 16 class Point3F;
17 class Vector3dF; 17 class Vector3dF;
18 18
19 // 4x4 transformation matrix. Transform is cheap and explicitly allows 19 // 4x4 transformation matrix. Transform is cheap and explicitly allows
20 // copy/assign. 20 // copy/assign.
21 class UI_EXPORT Transform { 21 class UI_EXPORT Transform {
22 public: 22 public:
23
24 enum SkipInitialization {
25 kSkipInitialization
danakj 2012/12/19 05:23:06 Wishing for shorter synonym for this, but I got no
26 };
27
23 Transform() : matrix_(SkMatrix44::kIdentity_Constructor) {} 28 Transform() : matrix_(SkMatrix44::kIdentity_Constructor) {}
29 Transform(SkipInitialization)
30 : matrix_(SkMatrix44::kUninitialized_Constructor) {}
24 Transform(const Transform& rhs) : matrix_(rhs.matrix_) {} 31 Transform(const Transform& rhs) : matrix_(rhs.matrix_) {}
25 // Initialize with the concatenation of lhs * rhs. 32 // Initialize with the concatenation of lhs * rhs.
26 Transform(const Transform& lhs, const Transform& rhs) 33 Transform(const Transform& lhs, const Transform& rhs)
27 : matrix_(lhs.matrix_, rhs.matrix_) {} 34 : matrix_(lhs.matrix_, rhs.matrix_) {}
28 ~Transform() {} 35 ~Transform() {}
29 36
30 bool operator==(const Transform& rhs) const { return matrix_ == rhs.matrix_; } 37 bool operator==(const Transform& rhs) const { return matrix_ == rhs.matrix_; }
31 bool operator!=(const Transform& rhs) const { return matrix_ != rhs.matrix_; } 38 bool operator!=(const Transform& rhs) const { return matrix_ != rhs.matrix_; }
32 39
33 // Resets this transform to the identity transform. 40 // Resets this transform to the identity transform.
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169 Point3F& point) const; 176 Point3F& point) const;
170 177
171 SkMatrix44 matrix_; 178 SkMatrix44 matrix_;
172 179
173 // copy/assign are allowed. 180 // copy/assign are allowed.
174 }; 181 };
175 182
176 } // namespace gfx 183 } // namespace gfx
177 184
178 #endif // UI_GFX_TRANSFORM_H_ 185 #endif // UI_GFX_TRANSFORM_H_
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