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Issue 11644008: Migrate from MathUtil::inverse() to gfx::Transform::GetInverse() (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/geometry_test_utils.h" 5 #include "cc/test/geometry_test_utils.h"
6 6
7 #include <public/WebTransformationMatrix.h> 7 #include <public/WebTransformationMatrix.h>
8 8
9 #include "base/logging.h"
9 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
10 #include "ui/gfx/transform.h" 11 #include "ui/gfx/transform.h"
11 12
12 namespace cc { 13 namespace cc {
13 14
14 // NOTE: even though transform data types use double precision, we only check 15 // NOTE: even though transform data types use double precision, we only check
15 // for equality within single-precision error bounds because many transforms 16 // for equality within single-precision error bounds because many transforms
16 // originate from single-precision data types such as quads/rects/etc. 17 // originate from single-precision data types such as quads/rects/etc.
17 18
18 void ExpectTransformationMatrixEq(const WebKit::WebTransformationMatrix& expecte d, 19 void ExpectTransformationMatrixEq(const WebKit::WebTransformationMatrix& expecte d,
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
50 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 2), (actual).matrix().getDo uble(0, 2)); 51 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 2), (actual).matrix().getDo uble(0, 2));
51 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 2), (actual).matrix().getDo uble(1, 2)); 52 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 2), (actual).matrix().getDo uble(1, 2));
52 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 2), (actual).matrix().getDo uble(2, 2)); 53 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 2), (actual).matrix().getDo uble(2, 2));
53 EXPECT_FLOAT_EQ((expected).matrix().getDouble(3, 2), (actual).matrix().getDo uble(3, 2)); 54 EXPECT_FLOAT_EQ((expected).matrix().getDouble(3, 2), (actual).matrix().getDo uble(3, 2));
54 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 3), (actual).matrix().getDo uble(0, 3)); 55 EXPECT_FLOAT_EQ((expected).matrix().getDouble(0, 3), (actual).matrix().getDo uble(0, 3));
55 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 3), (actual).matrix().getDo uble(1, 3)); 56 EXPECT_FLOAT_EQ((expected).matrix().getDouble(1, 3), (actual).matrix().getDo uble(1, 3));
56 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 3), (actual).matrix().getDo uble(2, 3)); 57 EXPECT_FLOAT_EQ((expected).matrix().getDouble(2, 3), (actual).matrix().getDo uble(2, 3));
57 EXPECT_FLOAT_EQ((expected).matrix().getDouble(3, 3), (actual).matrix().getDo uble(3, 3)); 58 EXPECT_FLOAT_EQ((expected).matrix().getDouble(3, 3), (actual).matrix().getDo uble(3, 3));
58 } 59 }
59 60
61 gfx::Transform inverse(const gfx::Transform& transform)
62 {
63 gfx::Transform result;
danakj 2012/12/19 05:23:06 I guess this should be kSkipInitialization as well
64 bool invertedSuccessfully = transform.GetInverse(&result);
65 DCHECK(invertedSuccessfully);
66 return result;
67 }
68
60 } // namespace cc 69 } // namespace cc
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