Index: src/core/SkBlitter_RGB16.cpp |
diff --git a/src/core/SkBlitter_RGB16.cpp b/src/core/SkBlitter_RGB16.cpp |
index 6724b12ace423493cbb02871dc3c3307783439fa..ed9e103b6dbd538db3dd40e2257ec1b609a9949e 100644 |
--- a/src/core/SkBlitter_RGB16.cpp |
+++ b/src/core/SkBlitter_RGB16.cpp |
@@ -1,9 +1,11 @@ |
+ |
/* |
* Copyright 2006 The Android Open Source Project |
* |
* Use of this source code is governed by a BSD-style license that can be |
* found in the LICENSE file. |
*/ |
+ |
#include "SkBlitRow.h" |
#include "SkCoreBlitters.h" |
@@ -56,14 +58,15 @@ |
class SkRGB16_Blitter : public SkRasterBlitter { |
public: |
- SkRGB16_Blitter(const SkPixmap& device, const SkPaint& paint); |
+ SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); |
void blitH(int x, int y, int width) override; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) override; |
void blitV(int x, int y, int height, SkAlpha alpha) override; |
void blitRect(int x, int y, int width, int height) override; |
- void blitMask(const SkMask&, const SkIRect&) override; |
- const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
+ virtual void blitMask(const SkMask&, |
+ const SkIRect&) override; |
+ const SkBitmap* justAnOpaqueColor(uint32_t*) override; |
protected: |
SkPMColor fSrcColor32; |
@@ -84,12 +87,14 @@ |
class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { |
public: |
- SkRGB16_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint); |
+ SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); |
void blitH(int x, int y, int width) override; |
- void blitAntiH(int x, int y, const SkAlpha* antialias, const int16_t* runs) override; |
+ virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
+ const int16_t* runs) override; |
void blitV(int x, int y, int height, SkAlpha alpha) override; |
void blitRect(int x, int y, int width, int height) override; |
- void blitMask(const SkMask&, const SkIRect&) override; |
+ virtual void blitMask(const SkMask&, |
+ const SkIRect&) override; |
private: |
typedef SkRGB16_Blitter INHERITED; |
@@ -98,9 +103,10 @@ |
#ifdef USE_BLACK_BLITTER |
class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { |
public: |
- SkRGB16_Black_Blitter(const SkPixmap& device, const SkPaint& paint); |
+ SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); |
void blitMask(const SkMask&, const SkIRect&) override; |
- void blitAntiH(int x, int y, const SkAlpha* antialias, const int16_t* runs) override; |
+ virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
+ const int16_t* runs) override; |
private: |
typedef SkRGB16_Opaque_Blitter INHERITED; |
@@ -109,7 +115,7 @@ |
class SkRGB16_Shader_Blitter : public SkShaderBlitter { |
public: |
- SkRGB16_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
+ SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
virtual ~SkRGB16_Shader_Blitter(); |
void blitH(int x, int y, int width) override; |
@@ -132,7 +138,7 @@ |
// used only if the shader can perform shadSpan16 |
class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { |
public: |
- SkRGB16_Shader16_Blitter(const SkPixmap& device, const SkPaint& paint, |
+ SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
void blitH(int x, int y, int width) override; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
@@ -145,7 +151,7 @@ |
class SkRGB16_Shader_Xfermode_Blitter : public SkShaderBlitter { |
public: |
- SkRGB16_Shader_Xfermode_Blitter(const SkPixmap& device, const SkPaint& paint, |
+ SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
virtual ~SkRGB16_Shader_Xfermode_Blitter(); |
void blitH(int x, int y, int width) override; |
@@ -165,7 +171,7 @@ |
/////////////////////////////////////////////////////////////////////////////// |
#ifdef USE_BLACK_BLITTER |
-SkRGB16_Black_Blitter::SkRGB16_Black_Blitter(const SkPixmap& device, const SkPaint& paint) |
+SkRGB16_Black_Blitter::SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint) |
: INHERITED(device, paint) { |
SkASSERT(paint.getShader() == NULL); |
SkASSERT(paint.getColorFilter() == NULL); |
@@ -202,7 +208,7 @@ |
#define SK_BLITBWMASK_NAME SkRGB16_Black_BlitBW |
#define SK_BLITBWMASK_ARGS |
#define SK_BLITBWMASK_BLIT8(mask, dst) black_8_pixels(mask, dst) |
-#define SK_BLITBWMASK_GETADDR writable_addr16 |
+#define SK_BLITBWMASK_GETADDR getAddr16 |
#define SK_BLITBWMASK_DEVTYPE uint16_t |
#include "SkBlitBWMaskTemplate.h" |
@@ -211,7 +217,7 @@ |
if (mask.fFormat == SkMask::kBW_Format) { |
SkRGB16_Black_BlitBW(fDevice, mask, clip); |
} else { |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(clip.fLeft, clip.fTop); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
unsigned width = clip.width(); |
unsigned height = clip.height(); |
@@ -239,7 +245,7 @@ |
void SkRGB16_Black_Blitter::blitAntiH(int x, int y, |
const SkAlpha* SK_RESTRICT antialias, |
const int16_t* SK_RESTRICT runs) { |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
for (;;) { |
int count = runs[0]; |
@@ -271,13 +277,14 @@ |
/////////////////////////////////////////////////////////////////////////////// |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Opaque_Blitter::SkRGB16_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint) |
- : INHERITED(device, paint) {} |
+SkRGB16_Opaque_Blitter::SkRGB16_Opaque_Blitter(const SkBitmap& device, |
+ const SkPaint& paint) |
+: INHERITED(device, paint) {} |
void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { |
SkASSERT(width > 0); |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
uint16_t srcColor = fColor16; |
SkASSERT(fRawColor16 == srcColor); |
@@ -300,7 +307,7 @@ |
void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y, |
const SkAlpha* SK_RESTRICT antialias, |
const int16_t* SK_RESTRICT runs) { |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
uint16_t srcColor = fRawColor16; |
uint32_t srcExpanded = fExpandedRaw16; |
int ditherInt = Bool2Int(fDoDither); |
@@ -365,7 +372,7 @@ |
#define SK_BLITBWMASK_NAME SkRGB16_BlitBW |
#define SK_BLITBWMASK_ARGS , uint16_t color |
#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) |
-#define SK_BLITBWMASK_GETADDR writable_addr16 |
+#define SK_BLITBWMASK_GETADDR getAddr16 |
#define SK_BLITBWMASK_DEVTYPE uint16_t |
#include "SkBlitBWMaskTemplate.h" |
@@ -382,7 +389,7 @@ |
return; |
} |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(clip.fLeft, clip.fTop); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
int width = clip.width(); |
int height = clip.height(); |
@@ -477,7 +484,7 @@ |
} |
void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
// TODO: respect fDoDither |
@@ -493,7 +500,7 @@ |
void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { |
SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
uint16_t color16 = fColor16; |
@@ -517,7 +524,7 @@ |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Blitter::SkRGB16_Blitter(const SkPixmap& device, const SkPaint& paint) |
+SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) |
: INHERITED(device) { |
SkColor color = paint.getColor(); |
@@ -554,7 +561,7 @@ |
fColorProc16 = SkBlitRow::ColorFactory16(flags); |
} |
-const SkPixmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { |
+const SkBitmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { |
if (!fDoDither && 256 == fScale) { |
*value = fRawColor16; |
return &fDevice; |
@@ -565,7 +572,7 @@ |
void SkRGB16_Blitter::blitH(int x, int y, int width) { |
SkASSERT(width > 0); |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
fColorProc16(device, fSrcColor32, width, x, y); |
} |
@@ -573,7 +580,7 @@ |
void SkRGB16_Blitter::blitAntiH(int x, int y, |
const SkAlpha* SK_RESTRICT antialias, |
const int16_t* SK_RESTRICT runs) { |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
uint32_t srcExpanded = fExpandedRaw16; |
unsigned scale = fScale; |
@@ -617,7 +624,7 @@ |
#define SK_BLITBWMASK_NAME SkRGB16_BlendBW |
#define SK_BLITBWMASK_ARGS , unsigned dst_scale, U16CPU src_color |
#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, dst_scale, src_color) |
-#define SK_BLITBWMASK_GETADDR writable_addr16 |
+#define SK_BLITBWMASK_GETADDR getAddr16 |
#define SK_BLITBWMASK_DEVTYPE uint16_t |
#include "SkBlitBWMaskTemplate.h" |
@@ -628,7 +635,7 @@ |
return; |
} |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(clip.fLeft, clip.fTop); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
int width = clip.width(); |
int height = clip.height(); |
@@ -652,7 +659,7 @@ |
} |
void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
// TODO: respect fDoDither |
@@ -668,7 +675,7 @@ |
void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { |
SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
while (--height >= 0) { |
@@ -679,18 +686,17 @@ |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Shader16_Blitter::SkRGB16_Shader16_Blitter(const SkPixmap& device, |
+SkRGB16_Shader16_Blitter::SkRGB16_Shader16_Blitter(const SkBitmap& device, |
const SkPaint& paint, |
SkShader::Context* shaderContext) |
- : SkRGB16_Shader_Blitter(device, paint, shaderContext) |
-{ |
+ : SkRGB16_Shader_Blitter(device, paint, shaderContext) { |
SkASSERT(SkShader::CanCallShadeSpan16(fShaderFlags)); |
} |
void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
SkShader::Context* shaderContext = fShaderContext; |
int alpha = shaderContext->getSpan16Alpha(); |
@@ -705,7 +711,7 @@ |
void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { |
SkShader::Context* shaderContext = fShaderContext; |
- uint16_t* dst = fDevice.writable_addr16(x, y); |
+ uint16_t* dst = fDevice.getAddr16(x, y); |
size_t dstRB = fDevice.rowBytes(); |
int alpha = shaderContext->getSpan16Alpha(); |
@@ -753,7 +759,7 @@ |
const int16_t* SK_RESTRICT runs) { |
SkShader::Context* shaderContext = fShaderContext; |
SkPMColor* SK_RESTRICT span = fBuffer; |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
int alpha = shaderContext->getSpan16Alpha(); |
uint16_t* span16 = (uint16_t*)span; |
@@ -804,11 +810,10 @@ |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkPixmap& device, |
+SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, |
const SkPaint& paint, |
SkShader::Context* shaderContext) |
- : INHERITED(device, paint, shaderContext) |
-{ |
+: INHERITED(device, paint, shaderContext) { |
SkASSERT(paint.getXfermode() == NULL); |
fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor)); |
@@ -840,14 +845,14 @@ |
fShaderContext->shadeSpan(x, y, fBuffer, width); |
// shaders take care of global alpha, so we pass 0xFF (should be ignored) |
- fOpaqueProc(fDevice.writable_addr16(x, y), fBuffer, width, 0xFF, x, y); |
+ fOpaqueProc(fDevice.getAddr16(x, y), fBuffer, width, 0xFF, x, y); |
} |
void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { |
SkShader::Context* shaderContext = fShaderContext; |
SkBlitRow::Proc16 proc = fOpaqueProc; |
SkPMColor* buffer = fBuffer; |
- uint16_t* dst = fDevice.writable_addr16(x, y); |
+ uint16_t* dst = fDevice.getAddr16(x, y); |
size_t dstRB = fDevice.rowBytes(); |
if (fShaderFlags & SkShader::kConstInY32_Flag) { |
@@ -886,7 +891,7 @@ |
const int16_t* SK_RESTRICT runs) { |
SkShader::Context* shaderContext = fShaderContext; |
SkPMColor* SK_RESTRICT span = fBuffer; |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
for (;;) { |
int count = *runs; |
@@ -932,10 +937,9 @@ |
/////////////////////////////////////////////////////////////////////// |
SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter( |
- const SkPixmap& device, const SkPaint& paint, |
+ const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext) |
- : INHERITED(device, paint, shaderContext) |
-{ |
+: INHERITED(device, paint, shaderContext) { |
fXfermode = paint.getXfermode(); |
SkASSERT(fXfermode); |
fXfermode->ref(); |
@@ -953,7 +957,7 @@ |
void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) { |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* device = fDevice.writable_addr16(x, y); |
+ uint16_t* device = fDevice.getAddr16(x, y); |
SkPMColor* span = fBuffer; |
fShaderContext->shadeSpan(x, y, span, width); |
@@ -967,7 +971,7 @@ |
SkXfermode* mode = fXfermode; |
SkPMColor* SK_RESTRICT span = fBuffer; |
uint8_t* SK_RESTRICT aaExpand = fAAExpand; |
- uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
for (;;) { |
int count = *runs; |
@@ -1017,7 +1021,7 @@ |
/////////////////////////////////////////////////////////////////////////////// |
-SkBlitter* SkBlitter_ChooseD565(const SkPixmap& device, const SkPaint& paint, |
+SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext, |
SkTBlitterAllocator* allocator) { |
SkASSERT(allocator != NULL); |