| Index: ui/base/resource/material_design/material_design_controller.h
|
| diff --git a/ui/base/resource/material_design/material_design_controller.h b/ui/base/resource/material_design/material_design_controller.h
|
| index a12ae53e4666bea47417ab55b784d2d386e8f1db..e7b11e14dc3509b132bacfeb70e5902e6f9efd5f 100644
|
| --- a/ui/base/resource/material_design/material_design_controller.h
|
| +++ b/ui/base/resource/material_design/material_design_controller.h
|
| @@ -19,12 +19,12 @@ class UI_BASE_EXPORT MaterialDesignController {
|
| public:
|
| // The different material design modes.
|
| enum class Mode {
|
| + // Classic, non-material design.
|
| + NON_MATERIAL,
|
| // Basic material design.
|
| MATERIAL,
|
| // Material design targeted at mouse/touch hybrid devices.
|
| - MATERIAL_HYBRID,
|
| - // Classic, non-material design.
|
| - NON_MATERIAL
|
| + MATERIAL_HYBRID
|
| };
|
|
|
| // Get the current Mode that should be used by the system.
|
|
|