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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/list_container.h" | 5 #include "cc/base/list_container.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 #include "cc/quads/draw_quad.h" | 8 #include "cc/quads/draw_quad.h" |
9 #include "cc/quads/largest_draw_quad.h" | 9 #include "cc/quads/largest_draw_quad.h" |
10 #include "cc/quads/render_pass_draw_quad.h" | 10 #include "cc/quads/render_pass_draw_quad.h" |
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643 } | 643 } |
644 | 644 |
645 i = 0; | 645 i = 0; |
646 for (ListContainer<SharedQuadState>::ReverseIterator iter = list.rbegin(); | 646 for (ListContainer<SharedQuadState>::ReverseIterator iter = list.rbegin(); |
647 iter != list.rend(); ++iter) { | 647 iter != list.rend(); ++iter) { |
648 EXPECT_EQ(i, iter.index()); | 648 EXPECT_EQ(i, iter.index()); |
649 ++i; | 649 ++i; |
650 } | 650 } |
651 } | 651 } |
652 | 652 |
653 // Increments an int when constructed (or the counter pointer is supplied) and | |
654 // decrements when destructed. | |
655 class InstanceCounter { | |
656 public: | |
657 InstanceCounter() : counter_(nullptr) {} | |
658 explicit InstanceCounter(int* counter) { SetCounter(counter); } | |
659 ~InstanceCounter() { | |
660 if (counter_) | |
661 --*counter_; | |
662 } | |
663 void SetCounter(int* counter) { | |
664 counter_ = counter; | |
665 ++*counter_; | |
666 } | |
667 | |
668 private: | |
669 int* counter_; | |
670 }; | |
671 | |
672 TEST(ListContainerTest, RemoveLast) { | |
jbroman
2015/06/02 19:36:19
Note that this will probably collide with a Samsun
| |
673 // We keep an explicit instance count to make sure that the destructors are | |
674 // indeed getting called. | |
675 int counter = 0; | |
676 ListContainer<InstanceCounter> list(sizeof(InstanceCounter), 1); | |
677 EXPECT_EQ(0, counter); | |
678 EXPECT_EQ(0u, list.size()); | |
679 | |
680 // We should be okay to add one and then go back to zero. | |
681 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
682 EXPECT_EQ(1, counter); | |
683 EXPECT_EQ(1u, list.size()); | |
684 list.RemoveLast(); | |
685 EXPECT_EQ(0, counter); | |
686 EXPECT_EQ(0u, list.size()); | |
687 | |
688 // We should also be okay to remove the last multiple times, as long as there | |
danakj
2015/06/02 20:04:32
Can you add a test where you append one past a new
| |
689 // are enough elements in the first place. | |
690 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
691 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
692 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
693 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
694 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
695 list.AllocateAndConstruct<InstanceCounter>()->SetCounter(&counter); | |
696 list.RemoveLast(); | |
697 list.RemoveLast(); | |
698 EXPECT_EQ(4, counter); // Leaves one in the last list. | |
699 EXPECT_EQ(4u, list.size()); | |
700 list.RemoveLast(); | |
701 EXPECT_EQ(3, counter); // Removes an inner list from before. | |
702 EXPECT_EQ(3u, list.size()); | |
703 } | |
704 | |
653 } // namespace | 705 } // namespace |
654 } // namespace cc | 706 } // namespace cc |
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