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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // CPU specific code for ia32 independent of OS goes here. | 5 // CPU specific code for ia32 independent of OS goes here. |
| 6 | 6 |
| 7 #ifdef __GNUC__ | 7 #ifdef __GNUC__ |
| 8 #include "src/third_party/valgrind/valgrind.h" | 8 #include "src/third_party/valgrind/valgrind.h" |
| 9 #endif | 9 #endif |
| 10 | 10 |
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| 32 // invalidate already cached translated code. This leads to random | 32 // invalidate already cached translated code. This leads to random |
| 33 // instability when code patches or moves are sometimes unnoticed. One | 33 // instability when code patches or moves are sometimes unnoticed. One |
| 34 // solution is to run valgrind with --smc-check=all, but this comes at a big | 34 // solution is to run valgrind with --smc-check=all, but this comes at a big |
| 35 // performance cost. We can notify valgrind to invalidate its cache. | 35 // performance cost. We can notify valgrind to invalidate its cache. |
| 36 #ifdef VALGRIND_DISCARD_TRANSLATIONS | 36 #ifdef VALGRIND_DISCARD_TRANSLATIONS |
| 37 unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size); | 37 unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size); |
| 38 USE(res); | 38 USE(res); |
| 39 #endif | 39 #endif |
| 40 } | 40 } |
| 41 | 41 |
| 42 } } // namespace v8::internal | 42 } // namespace internal |
| 43 } // namespace v8 |
| 43 | 44 |
| 44 #endif // V8_TARGET_ARCH_IA32 | 45 #endif // V8_TARGET_ARCH_IA32 |
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