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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/ast.h" | 7 #include "src/ast.h" |
8 #include "src/ast-numbering.h" | 8 #include "src/ast-numbering.h" |
9 #include "src/scopes.h" | 9 #include "src/scopes.h" |
10 | 10 |
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539 | 539 |
540 return Finish(node); | 540 return Finish(node); |
541 } | 541 } |
542 | 542 |
543 | 543 |
544 bool AstNumbering::Renumber(Isolate* isolate, Zone* zone, | 544 bool AstNumbering::Renumber(Isolate* isolate, Zone* zone, |
545 FunctionLiteral* function) { | 545 FunctionLiteral* function) { |
546 AstNumberingVisitor visitor(isolate, zone); | 546 AstNumberingVisitor visitor(isolate, zone); |
547 return visitor.Renumber(function); | 547 return visitor.Renumber(function); |
548 } | 548 } |
549 } | 549 } // namespace internal |
550 } // namespace v8::internal | 550 } // namespace v8 |
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