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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/allocation-tracker.h" | 7 #include "src/allocation-tracker.h" |
8 #include "src/frames-inl.h" | 8 #include "src/frames-inl.h" |
9 #include "src/heap-snapshot-generator.h" | 9 #include "src/heap-snapshot-generator.h" |
10 | 10 |
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330 | 330 |
331 void AllocationTracker::UnresolvedLocation::HandleWeakScript( | 331 void AllocationTracker::UnresolvedLocation::HandleWeakScript( |
332 const v8::WeakCallbackData<v8::Value, void>& data) { | 332 const v8::WeakCallbackData<v8::Value, void>& data) { |
333 UnresolvedLocation* loc = | 333 UnresolvedLocation* loc = |
334 reinterpret_cast<UnresolvedLocation*>(data.GetParameter()); | 334 reinterpret_cast<UnresolvedLocation*>(data.GetParameter()); |
335 GlobalHandles::Destroy(reinterpret_cast<Object**>(loc->script_.location())); | 335 GlobalHandles::Destroy(reinterpret_cast<Object**>(loc->script_.location())); |
336 loc->script_ = Handle<Script>::null(); | 336 loc->script_ = Handle<Script>::null(); |
337 } | 337 } |
338 | 338 |
339 | 339 |
340 } } // namespace v8::internal | 340 } // namespace internal |
| 341 } // namespace v8 |
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