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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEXTURE_LAYER_H_ | 5 #ifndef CC_TEXTURE_LAYER_H_ |
6 #define CC_TEXTURE_LAYER_H_ | 6 #define CC_TEXTURE_LAYER_H_ |
7 | 7 |
8 #include <string> | |
9 | |
8 #include "cc/cc_export.h" | 10 #include "cc/cc_export.h" |
9 #include "cc/layer.h" | 11 #include "cc/layer.h" |
10 | 12 |
11 namespace WebKit { | 13 namespace WebKit { |
12 class WebGraphicsContext3D; | 14 class WebGraphicsContext3D; |
13 } | 15 } |
14 | 16 |
15 namespace cc { | 17 namespace cc { |
16 | 18 |
17 class TextureLayerClient; | 19 class TextureLayerClient; |
20 class MailboxReleaseClient; | |
18 | 21 |
19 // A Layer containing a the rendered output of a plugin instance. | 22 // A Layer containing a the rendered output of a plugin instance. |
20 class CC_EXPORT TextureLayer : public Layer { | 23 class CC_EXPORT TextureLayer : public Layer { |
21 public: | 24 public: |
22 // If this texture layer requires special preparation logic for each frame d riven by | 25 // If this texture layer requires special preparation logic for each frame d riven by |
23 // the compositor, pass in a non-nil client. Pass in a nil client pointer if texture updates | 26 // the compositor, pass in a non-nil client. Pass in a nil client pointer if texture updates |
24 // are driven by an external process. | 27 // are driven by an external process. |
25 static scoped_refptr<TextureLayer> create(TextureLayerClient*); | 28 static scoped_refptr<TextureLayer> create(TextureLayerClient*); |
26 | 29 |
30 // Used when mailbox names are specified instead of texture id's | |
31 static scoped_refptr<TextureLayer> createWithMailboxClient(MailboxReleaseCli ent*); | |
danakj
2012/12/20 02:16:19
Instead of using a client, can we use a base::bind
alexst (slow to review)
2012/12/21 14:15:21
I was thinking of trying this approach myself. New
| |
32 | |
27 void clearClient() { m_client = 0; } | 33 void clearClient() { m_client = 0; } |
28 | 34 |
29 virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl* treeImpl) OVERR IDE; | 35 virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl* treeImpl) OVERR IDE; |
30 | 36 |
31 // Sets whether this texture should be Y-flipped at draw time. Defaults to t rue. | 37 // Sets whether this texture should be Y-flipped at draw time. Defaults to t rue. |
32 void setFlipped(bool); | 38 void setFlipped(bool); |
33 | 39 |
34 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). | 40 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). |
35 void setUVRect(const gfx::RectF&); | 41 void setUVRect(const gfx::RectF&); |
36 | 42 |
37 // Sets an opacity value per vertex. It will be multiplied by the layer opac ity value. | 43 // Sets an opacity value per vertex. It will be multiplied by the layer opac ity value. |
38 void setVertexOpacity(float bottomLeft, float topLeft, float topRight, float bottomRight); | 44 void setVertexOpacity(float bottomLeft, float topLeft, float topRight, float bottomRight); |
39 | 45 |
40 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau lts to true. | 46 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau lts to true. |
41 void setPremultipliedAlpha(bool); | 47 void setPremultipliedAlpha(bool); |
42 | 48 |
43 // Sets whether this context should rate limit on damage to prevent too many frames from | 49 // Sets whether this context should rate limit on damage to prevent too many frames from |
44 // being queued up before the compositor gets a chance to run. Requires a no n-nil client. | 50 // being queued up before the compositor gets a chance to run. Requires a no n-nil client. |
45 // Defaults to false. | 51 // Defaults to false. |
46 void setRateLimitContext(bool); | 52 void setRateLimitContext(bool); |
47 | 53 |
48 // Code path for plugins which supply their own texture ID. | 54 // Code path for plugins which supply their own texture ID. |
49 void setTextureId(unsigned); | 55 void setTextureId(unsigned); |
50 | 56 |
57 // Code path for plugins which supply their own texture ID. | |
58 void setTextureMailbox(const std::string&); | |
59 | |
51 void willModifyTexture(); | 60 void willModifyTexture(); |
52 | 61 |
53 virtual void setNeedsDisplayRect(const gfx::RectF&) OVERRIDE; | 62 virtual void setNeedsDisplayRect(const gfx::RectF&) OVERRIDE; |
54 | 63 |
55 virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; | 64 virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; |
56 virtual bool drawsContent() const OVERRIDE; | 65 virtual bool drawsContent() const OVERRIDE; |
57 virtual void update(ResourceUpdateQueue&, const OcclusionTracker*, Rendering Stats&) OVERRIDE; | 66 virtual void update(ResourceUpdateQueue&, const OcclusionTracker*, Rendering Stats&) OVERRIDE; |
58 virtual void pushPropertiesTo(LayerImpl*) OVERRIDE; | 67 virtual void pushPropertiesTo(LayerImpl*) OVERRIDE; |
59 virtual bool blocksPendingCommit() const OVERRIDE; | 68 virtual bool blocksPendingCommit() const OVERRIDE; |
60 | 69 |
61 protected: | 70 protected: |
62 explicit TextureLayer(TextureLayerClient*); | 71 TextureLayer(TextureLayerClient*, MailboxReleaseClient*); |
63 virtual ~TextureLayer(); | 72 virtual ~TextureLayer(); |
64 | 73 |
65 private: | 74 private: |
66 TextureLayerClient* m_client; | 75 TextureLayerClient* m_client; |
76 MailboxReleaseClient* m_mailboxClient; | |
67 | 77 |
68 bool m_flipped; | 78 bool m_flipped; |
69 gfx::RectF m_uvRect; | 79 gfx::RectF m_uvRect; |
70 // [bottom left, top left, top right, bottom right] | 80 // [bottom left, top left, top right, bottom right] |
71 float m_vertexOpacity[4]; | 81 float m_vertexOpacity[4]; |
72 bool m_premultipliedAlpha; | 82 bool m_premultipliedAlpha; |
73 bool m_rateLimitContext; | 83 bool m_rateLimitContext; |
74 bool m_contextLost; | 84 bool m_contextLost; |
75 bool m_contentCommitted; | 85 bool m_contentCommitted; |
76 | 86 |
77 unsigned m_textureId; | 87 unsigned m_textureId; |
88 std::string m_mailboxName; | |
78 }; | 89 }; |
79 | 90 |
80 } | 91 } |
81 #endif // CC_TEXTURE_LAYER_H_ | 92 #endif // CC_TEXTURE_LAYER_H_ |
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