| Index: cc/resource_provider.cc
|
| diff --git a/cc/resource_provider.cc b/cc/resource_provider.cc
|
| index 8b7081c19d6cbcefcf5f51d5692511c1bc0a2b21..2cbafaeec119556cfaf526801b5852be4bd0e4e4 100644
|
| --- a/cc/resource_provider.cc
|
| +++ b/cc/resource_provider.cc
|
| @@ -59,7 +59,6 @@ ResourceProvider::Resource::Resource()
|
| , exported(false)
|
| , markedForDeletion(false)
|
| , pendingSetPixels(false)
|
| - , allocated(false)
|
| , size()
|
| , format(0)
|
| , filter(0)
|
| @@ -79,7 +78,6 @@ ResourceProvider::Resource::Resource(unsigned textureId, const gfx::Size& size,
|
| , exported(false)
|
| , markedForDeletion(false)
|
| , pendingSetPixels(false)
|
| - , allocated(false)
|
| , size(size)
|
| , format(format)
|
| , filter(filter)
|
| @@ -99,7 +97,6 @@ ResourceProvider::Resource::Resource(uint8_t* pixels, const gfx::Size& size, GLe
|
| , exported(false)
|
| , markedForDeletion(false)
|
| , pendingSetPixels(false)
|
| - , allocated(false)
|
| , size(size)
|
| , format(format)
|
| , filter(filter)
|
| @@ -186,19 +183,22 @@ ResourceProvider::ResourceId ResourceProvider::createGLTexture(const gfx::Size&
|
| DCHECK(context3d);
|
| GLC(context3d, textureId = context3d->createTexture());
|
| GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
|
| -
|
| - // Set texture properties. Allocation is delayed until needed.
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM, texturePool));
|
| +
|
| if (m_useTextureUsageHint && hint == TextureUsageFramebuffer)
|
| GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_USAGE_ANGLE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE));
|
| + if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) {
|
| + GLenum storageFormat = textureToStorageFormat(format);
|
| + GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width(), size.height()));
|
| + } else
|
| + GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0));
|
|
|
| ResourceId id = m_nextId++;
|
| Resource resource(textureId, size, format, GL_LINEAR);
|
| - resource.allocated = false;
|
| m_resources[id] = resource;
|
| return id;
|
| }
|
| @@ -211,7 +211,6 @@ ResourceProvider::ResourceId ResourceProvider::createBitmap(const gfx::Size& siz
|
|
|
| ResourceId id = m_nextId++;
|
| Resource resource(pixels, size, GL_RGBA, GL_LINEAR);
|
| - resource.allocated = true;
|
| m_resources[id] = resource;
|
| return id;
|
| }
|
| @@ -231,7 +230,6 @@ ResourceProvider::ResourceId ResourceProvider::createResourceFromExternalTexture
|
| ResourceId id = m_nextId++;
|
| Resource resource(textureId, gfx::Size(), 0, GL_LINEAR);
|
| resource.external = true;
|
| - resource.allocated = true;
|
| m_resources[id] = resource;
|
| return id;
|
| }
|
| @@ -242,9 +240,9 @@ void ResourceProvider::deleteResource(ResourceId id)
|
| ResourceMap::iterator it = m_resources.find(id);
|
| CHECK(it != m_resources.end());
|
| Resource* resource = &it->second;
|
| + DCHECK(!resource->lockedForWrite);
|
| DCHECK(!resource->lockForReadCount);
|
| DCHECK(!resource->markedForDeletion);
|
| - DCHECK(resource->pendingSetPixels || !resource->lockedForWrite);
|
|
|
| if (resource->exported) {
|
| resource->markedForDeletion = true;
|
| @@ -297,10 +295,8 @@ void ResourceProvider::setPixels(ResourceId id, const uint8_t* image, const gfx:
|
| DCHECK(!resource->lockForReadCount);
|
| DCHECK(!resource->external);
|
| DCHECK(!resource->exported);
|
| - lazyAllocate(resource);
|
|
|
| if (resource->glId) {
|
| - DCHECK(!resource->pendingSetPixels);
|
| WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
|
| DCHECK(context3d);
|
| DCHECK(m_textureUploader.get());
|
| @@ -314,7 +310,6 @@ void ResourceProvider::setPixels(ResourceId id, const uint8_t* image, const gfx:
|
| }
|
|
|
| if (resource->pixels) {
|
| - DCHECK(resource->allocated);
|
| DCHECK(resource->format == GL_RGBA);
|
| SkBitmap srcFull;
|
| srcFull.setConfig(SkBitmap::kARGB_8888_Config, imageRect.width(), imageRect.height());
|
| @@ -389,8 +384,6 @@ const ResourceProvider::Resource* ResourceProvider::lockForRead(ResourceId id)
|
| Resource* resource = &it->second;
|
| DCHECK(!resource->lockedForWrite);
|
| DCHECK(!resource->exported);
|
| - DCHECK(resource->allocated); // Uninitialized! Call setPixels or lockForWrite first.
|
| -
|
| resource->lockForReadCount++;
|
| return resource;
|
| }
|
| @@ -416,8 +409,6 @@ const ResourceProvider::Resource* ResourceProvider::lockForWrite(ResourceId id)
|
| DCHECK(!resource->lockForReadCount);
|
| DCHECK(!resource->exported);
|
| DCHECK(!resource->external);
|
| - lazyAllocate(resource);
|
| -
|
| resource->lockedForWrite = true;
|
| return resource;
|
| }
|
| @@ -654,8 +645,6 @@ void ResourceProvider::receiveFromChild(int child, const TransferableResourceLis
|
| ResourceId id = m_nextId++;
|
| Resource resource(textureId, it->size, it->format, it->filter);
|
| resource.mailbox.setName(it->mailbox.name);
|
| - // Don't allocate a texture for a child.
|
| - resource.allocated = true;
|
| m_resources[id] = resource;
|
| childInfo.parentToChildMap[id] = it->id;
|
| childInfo.childToParentMap[it->id] = id;
|
| @@ -696,7 +685,6 @@ bool ResourceProvider::transferResource(WebGraphicsContext3D* context, ResourceI
|
| DCHECK(!source->lockedForWrite);
|
| DCHECK(!source->lockForReadCount);
|
| DCHECK(!source->external);
|
| - DCHECK(source->allocated);
|
| if (source->exported)
|
| return false;
|
| resource->id = id;
|
| @@ -844,7 +832,6 @@ void ResourceProvider::setPixelsFromBuffer(ResourceId id)
|
| DCHECK(!resource->lockForReadCount);
|
| DCHECK(!resource->external);
|
| DCHECK(!resource->exported);
|
| - lazyAllocate(resource);
|
|
|
| if (resource->glId) {
|
| WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
|
| @@ -906,10 +893,7 @@ void ResourceProvider::beginSetPixels(ResourceId id)
|
| CHECK(it != m_resources.end());
|
| Resource* resource = &it->second;
|
| DCHECK(!resource->pendingSetPixels);
|
| - DCHECK(resource->glId || resource->allocated);
|
|
|
| - bool allocate = !resource->allocated;
|
| - resource->allocated = true;
|
| lockForWrite(id);
|
|
|
| if (resource->glId) {
|
| @@ -925,27 +909,15 @@ void ResourceProvider::beginSetPixels(ResourceId id)
|
| context3d->beginQueryEXT(
|
| GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM,
|
| resource->glUploadQueryId);
|
| - if (allocate) {
|
| - context3d->asyncTexImage2DCHROMIUM(GL_TEXTURE_2D,
|
| - 0, /* level */
|
| - resource->format,
|
| - resource->size.width(),
|
| - resource->size.height(),
|
| - 0, /* border */
|
| - resource->format,
|
| - GL_UNSIGNED_BYTE,
|
| - NULL);
|
| - } else {
|
| - context3d->asyncTexSubImage2DCHROMIUM(GL_TEXTURE_2D,
|
| - 0, /* level */
|
| - 0, /* x */
|
| - 0, /* y */
|
| - resource->size.width(),
|
| - resource->size.height(),
|
| - resource->format,
|
| - GL_UNSIGNED_BYTE,
|
| - NULL);
|
| - }
|
| + context3d->asyncTexSubImage2DCHROMIUM(GL_TEXTURE_2D,
|
| + 0, /* level */
|
| + 0, /* x */
|
| + 0, /* y */
|
| + resource->size.width(),
|
| + resource->size.height(),
|
| + resource->format,
|
| + GL_UNSIGNED_BYTE,
|
| + NULL);
|
| context3d->endQueryEXT(GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM);
|
| context3d->bindBuffer(GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM, 0);
|
| }
|
| @@ -983,30 +955,4 @@ bool ResourceProvider::didSetPixelsComplete(ResourceId id) {
|
| return true;
|
| }
|
|
|
| -void ResourceProvider::allocateForTesting(ResourceId id) {
|
| - ResourceMap::iterator it = m_resources.find(id);
|
| - CHECK(it != m_resources.end());
|
| - Resource* resource = &it->second;
|
| - lazyAllocate(resource);
|
| -}
|
| -
|
| -void ResourceProvider::lazyAllocate(Resource* resource) {
|
| - DCHECK(resource);
|
| - DCHECK(resource->glId || resource->allocated);
|
| -
|
| - if (resource->allocated || !resource->glId)
|
| - return;
|
| -
|
| - resource->allocated = true;
|
| - WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
|
| - gfx::Size& size = resource->size;
|
| - GLenum format = resource->format;
|
| - if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) {
|
| - GLenum storageFormat = textureToStorageFormat(format);
|
| - GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width(), size.height()));
|
| - } else
|
| - GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0));
|
| -}
|
| -
|
| -
|
| } // namespace cc
|
|
|