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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resource_provider.h" | 5 #include "cc/resource_provider.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "cc/output_surface.h" | 8 #include "cc/output_surface.h" |
9 #include "cc/scoped_ptr_deque.h" | 9 #include "cc/scoped_ptr_deque.h" |
10 #include "cc/scoped_ptr_hash_map.h" | 10 #include "cc/scoped_ptr_hash_map.h" |
11 #include "cc/test/fake_output_surface.h" | 11 #include "cc/test/fake_output_surface.h" |
12 #include "cc/test/fake_web_graphics_context_3d.h" | 12 #include "cc/test/fake_web_graphics_context_3d.h" |
13 #include "testing/gmock/include/gmock/gmock.h" | 13 #include "testing/gmock/include/gmock/gmock.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
16 #include "third_party/khronos/GLES2/gl2.h" | 16 #include "third_party/khronos/GLES2/gl2.h" |
17 #include "third_party/khronos/GLES2/gl2ext.h" | 17 #include "third_party/khronos/GLES2/gl2ext.h" |
18 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
19 | 19 |
20 using namespace WebKit; | 20 using namespace WebKit; |
21 | 21 |
22 using testing::Mock; | 22 using testing::Mock; |
23 using testing::StrictMock; | |
24 using testing::NiceMock; | |
25 using testing::_; | |
26 | 23 |
27 namespace cc { | 24 namespace cc { |
28 namespace { | 25 namespace { |
29 | 26 |
30 size_t textureSize(const gfx::Size& size, WGC3Denum format) | 27 size_t textureSize(const gfx::Size& size, WGC3Denum format) |
31 { | 28 { |
32 unsigned int componentsPerPixel = 4; | 29 unsigned int componentsPerPixel = 4; |
33 unsigned int bytesPerComponent = 1; | 30 unsigned int bytesPerComponent = 1; |
34 return size.width() * size.height() * componentsPerPixel * bytesPerComponent
; | 31 return size.width() * size.height() * componentsPerPixel * bytesPerComponent
; |
35 } | 32 } |
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583 int textureId = 1; | 580 int textureId = 1; |
584 | 581 |
585 // Check that the texture gets created with the right sampler settings. | 582 // Check that the texture gets created with the right sampler settings. |
586 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)); | 583 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)); |
587 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL
_LINEAR)); | 584 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL
_LINEAR)); |
588 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL
_LINEAR)); | 585 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL
_LINEAR)); |
589 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLA
MP_TO_EDGE)); | 586 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLA
MP_TO_EDGE)); |
590 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLA
MP_TO_EDGE)); | 587 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLA
MP_TO_EDGE)); |
591 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM)); | 588 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM)); |
592 ResourceProvider::ResourceId id = resourceProvider->createResource(size, for
mat, ResourceProvider::TextureUsageAny); | 589 ResourceProvider::ResourceId id = resourceProvider->createResource(size, for
mat, ResourceProvider::TextureUsageAny); |
593 resourceProvider->allocateForTesting(id); | |
594 | 590 |
595 // Creating a sampler with the default filter should not change any texture | 591 // Creating a sampler with the default filter should not change any texture |
596 // parameters. | 592 // parameters. |
597 { | 593 { |
598 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)); | 594 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)); |
599 ResourceProvider::ScopedSamplerGL sampler(resourceProvider.get(), id, GL
_TEXTURE_2D, GL_LINEAR); | 595 ResourceProvider::ScopedSamplerGL sampler(resourceProvider.get(), id, GL
_TEXTURE_2D, GL_LINEAR); |
600 } | 596 } |
601 | 597 |
602 // Using a different filter should be reflected in the texture parameters. | 598 // Using a different filter should be reflected in the texture parameters. |
603 { | 599 { |
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637 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL
_LINEAR)); | 633 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL
_LINEAR)); |
638 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL
_LINEAR)); | 634 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL
_LINEAR)); |
639 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLA
MP_TO_EDGE)); | 635 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLA
MP_TO_EDGE)); |
640 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLA
MP_TO_EDGE)); | 636 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLA
MP_TO_EDGE)); |
641 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_MANAGED_CHROMIUM)); | 637 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_MANAGED_CHROMIUM)); |
642 ResourceProvider::ResourceId id = resourceProvider->createManagedResource(si
ze, format, ResourceProvider::TextureUsageAny); | 638 ResourceProvider::ResourceId id = resourceProvider->createManagedResource(si
ze, format, ResourceProvider::TextureUsageAny); |
643 | 639 |
644 Mock::VerifyAndClearExpectations(context); | 640 Mock::VerifyAndClearExpectations(context); |
645 } | 641 } |
646 | 642 |
647 class AllocationTrackingContext3D : public FakeWebGraphicsContext3D { | |
648 public: | |
649 MOCK_METHOD9(texImage2D, void(WGC3Denum target, WGC3Dint level, WGC3Denum in
ternalformat, | |
650 WGC3Dsizei width, WGC3Dsizei height, WGC3Dint
border, WGC3Denum format, | |
651 WGC3Denum type, const void* pixels)); | |
652 MOCK_METHOD9(texSubImage2D, void(WGC3Denum target, WGC3Dint level, WGC3Dint
xoffset, WGC3Dint yoffset, | |
653 WGC3Dsizei width, WGC3Dsizei height, WGC3De
num format, | |
654 WGC3Denum type, const void* pixels)); | |
655 MOCK_METHOD9(asyncTexImage2DCHROMIUM, void(WGC3Denum target, WGC3Dint level,
WGC3Denum internalformat, | |
656 WGC3Dsizei width, WGC3Dsizei heigh
t, WGC3Dint border, WGC3Denum format, | |
657 WGC3Denum type, const void* pixels
)); | |
658 MOCK_METHOD9(asyncTexSubImage2DCHROMIUM, void(WGC3Denum target, WGC3Dint lev
el, WGC3Dint xoffset, WGC3Dint yoffset, | |
659 WGC3Dsizei width, WGC3Dsizei h
eight, WGC3Denum format, | |
660 WGC3Denum type, const void* pi
xels)); | |
661 }; | |
662 | |
663 TEST_P(ResourceProviderTest, TextureAllocation) | |
664 { | |
665 // Only for GL textures. | |
666 if (GetParam() != ResourceProvider::GLTexture) | |
667 return; | |
668 scoped_ptr<WebKit::WebGraphicsContext3D> mock_context( | |
669 static_cast<WebKit::WebGraphicsContext3D*>(new NiceMock<AllocationTracki
ngContext3D>)); | |
670 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(mock_con
text.Pass())); | |
671 | |
672 gfx::Size size(2, 2); | |
673 gfx::Vector2d offset(0, 0); | |
674 gfx::Rect rect(0, 0, 2, 2); | |
675 WGC3Denum format = GL_RGBA; | |
676 ResourceProvider::ResourceId id = 0; | |
677 uint8_t pixels[16] = {0}; | |
678 | |
679 AllocationTrackingContext3D* context = static_cast<AllocationTrackingContext
3D*>(outputSurface->Context3D()); | |
680 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(outpu
tSurface.get())); | |
681 | |
682 // Lazy allocation. Don't allocate when creating the resource. | |
683 EXPECT_CALL(*context, texImage2D(_,_,_,_,_,_,_,_,_)).Times(0); | |
684 EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,_,_,_,_,_,_)).Times(0); | |
685 id = resourceProvider->createResource(size, format, ResourceProvider::Textur
eUsageAny); | |
686 resourceProvider->deleteResource(id); | |
687 Mock::VerifyAndClearExpectations(context); | |
688 | |
689 // Do allocate when we set the pixels. | |
690 EXPECT_CALL(*context, texImage2D(_,_,_,2,2,_,_,_,_)).Times(1); | |
691 EXPECT_CALL(*context, texSubImage2D(_,_,_,_,2,2,_,_,_)).Times(1); | |
692 id = resourceProvider->createResource(size, format, ResourceProvider::Textur
eUsageAny); | |
693 resourceProvider->setPixels(id, pixels, rect, rect, offset); | |
694 resourceProvider->deleteResource(id); | |
695 Mock::VerifyAndClearExpectations(context); | |
696 | |
697 // Same for setPixelsFromBuffer | |
698 EXPECT_CALL(*context, texImage2D(_,_,_,2,2,_,_,_,_)).Times(1); | |
699 EXPECT_CALL(*context, texSubImage2D(_,_,_,_,2,2,_,_,_)).Times(1); | |
700 id = resourceProvider->createResource(size, format, ResourceProvider::Textur
eUsageAny); | |
701 resourceProvider->acquirePixelBuffer(id); | |
702 resourceProvider->setPixelsFromBuffer(id); | |
703 resourceProvider->releasePixelBuffer(id); | |
704 resourceProvider->deleteResource(id); | |
705 Mock::VerifyAndClearExpectations(context); | |
706 | |
707 // Same for async version. | |
708 EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,2,2,_,_,_,_)).Times(1); | |
709 id = resourceProvider->createResource(size, format, ResourceProvider::Textur
eUsageAny); | |
710 resourceProvider->acquirePixelBuffer(id); | |
711 resourceProvider->beginSetPixels(id); | |
712 resourceProvider->releasePixelBuffer(id); | |
713 resourceProvider->deleteResource(id); | |
714 Mock::VerifyAndClearExpectations(context); | |
715 } | |
716 | |
717 INSTANTIATE_TEST_CASE_P(ResourceProviderTests, | 643 INSTANTIATE_TEST_CASE_P(ResourceProviderTests, |
718 ResourceProviderTest, | 644 ResourceProviderTest, |
719 ::testing::Values(ResourceProvider::GLTexture, | 645 ::testing::Values(ResourceProvider::GLTexture, |
720 ResourceProvider::Bitmap)); | 646 ResourceProvider::Bitmap)); |
721 | 647 |
722 } // namespace | 648 } // namespace |
723 } // namespace cc | 649 } // namespace cc |
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