OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
(...skipping 1691 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1702 frame_code->instruction_size(), | 1702 frame_code->instruction_size(), |
1703 frame_code->instruction_size(), | 1703 frame_code->instruction_size(), |
1704 reinterpret_cast<intptr_t>(new_code->instruction_start()), | 1704 reinterpret_cast<intptr_t>(new_code->instruction_start()), |
1705 reinterpret_cast<intptr_t>(new_code->instruction_start()) + | 1705 reinterpret_cast<intptr_t>(new_code->instruction_start()) + |
1706 new_code->instruction_size(), | 1706 new_code->instruction_size(), |
1707 new_code->instruction_size(), | 1707 new_code->instruction_size(), |
1708 reinterpret_cast<intptr_t>(frame->pc()), | 1708 reinterpret_cast<intptr_t>(frame->pc()), |
1709 reinterpret_cast<intptr_t>(new_pc)); | 1709 reinterpret_cast<intptr_t>(new_pc)); |
1710 } | 1710 } |
1711 | 1711 |
1712 if (FLAG_enable_ool_constant_pool) { | 1712 if (FLAG_enable_embedded_constant_pool) { |
1713 // Update constant pool pointer for new code. | 1713 // Update constant pool pointer for new code. |
1714 frame->set_constant_pool(new_code->constant_pool()); | 1714 frame->set_constant_pool(new_code->constant_pool()); |
1715 } | 1715 } |
1716 | 1716 |
1717 // Patch the return address to return into the code with | 1717 // Patch the return address to return into the code with |
1718 // debug break slots. | 1718 // debug break slots. |
1719 frame->set_pc(new_pc); | 1719 frame->set_pc(new_pc); |
1720 } | 1720 } |
1721 } | 1721 } |
1722 | 1722 |
(...skipping 1641 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3364 } | 3364 } |
3365 | 3365 |
3366 | 3366 |
3367 void LockingCommandMessageQueue::Clear() { | 3367 void LockingCommandMessageQueue::Clear() { |
3368 base::LockGuard<base::Mutex> lock_guard(&mutex_); | 3368 base::LockGuard<base::Mutex> lock_guard(&mutex_); |
3369 queue_.Clear(); | 3369 queue_.Clear(); |
3370 } | 3370 } |
3371 | 3371 |
3372 } // namespace internal | 3372 } // namespace internal |
3373 } // namespace v8 | 3373 } // namespace v8 |
OLD | NEW |