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| 1 | |
| 2 | |
| 3 /* | |
| 4 `<iron-input>` adds two-way binding and custom validators using `Polymer.IronVal
idatorBehavior` | |
| 5 to `<input>`. | |
| 6 | |
| 7 ### Two-way binding | |
| 8 | |
| 9 By default you can only get notified of changes to an `input`'s `value` due to u
ser input: | |
| 10 | |
| 11 <input value="{{myValue::input}}"> | |
| 12 | |
| 13 `iron-input` adds the `bind-value` property that mirrors the `value` property, a
nd can be used | |
| 14 for two-way data binding. `bind-value` will notify if it is changed either by us
er input or by script. | |
| 15 | |
| 16 <input is="iron-input" bind-value="{{myValue}}"> | |
| 17 | |
| 18 ### Custom validators | |
| 19 | |
| 20 You can use custom validators that implement `Polymer.IronValidatorBehavior` wit
h `<iron-input>`. | |
| 21 | |
| 22 <input is="iron-input" validator="my-custom-validator"> | |
| 23 | |
| 24 ### Stopping invalid input | |
| 25 | |
| 26 It may be desirable to only allow users to enter certain characters. You can use
the | |
| 27 `prevent-invalid-input` and `allowed-pattern` attributes together to accomplish
this. This feature | |
| 28 is separate from validation, and `allowed-pattern` does not affect how the input
is validated. | |
| 29 | |
| 30 <!-- only allow characters that match [0-9] --> | |
| 31 <input is="iron-input" prevent-invaild-input allowed-pattern="[0-9]"> | |
| 32 | |
| 33 @hero hero.svg | |
| 34 @demo demo/index.html | |
| 35 */ | |
| 36 | |
| 37 Polymer({ | |
| 38 | |
| 39 is: 'iron-input', | |
| 40 | |
| 41 extends: 'input', | |
| 42 | |
| 43 behaviors: [ | |
| 44 Polymer.IronValidatableBehavior | |
| 45 ], | |
| 46 | |
| 47 properties: { | |
| 48 | |
| 49 /** | |
| 50 * Use this property instead of `value` for two-way data binding. | |
| 51 */ | |
| 52 bindValue: { | |
| 53 observer: '_bindValueChanged', | |
| 54 type: String | |
| 55 }, | |
| 56 | |
| 57 /** | |
| 58 * Set to true to prevent the user from entering invalid input. The new in
put characters are | |
| 59 * matched with `allowedPattern` if it is set, otherwise it will use the `
pattern` attribute if | |
| 60 * set, or the `type` attribute (only supported for `type=number`). | |
| 61 */ | |
| 62 preventInvalidInput: { | |
| 63 type: Boolean | |
| 64 }, | |
| 65 | |
| 66 /** | |
| 67 * Regular expression to match valid input characters. | |
| 68 */ | |
| 69 allowedPattern: { | |
| 70 type: String | |
| 71 }, | |
| 72 | |
| 73 _previousValidInput: { | |
| 74 type: String, | |
| 75 value: '' | |
| 76 } | |
| 77 | |
| 78 }, | |
| 79 | |
| 80 listeners: { | |
| 81 'input': '_onInput', | |
| 82 'keydown': '_onKeydown' | |
| 83 }, | |
| 84 | |
| 85 get _patternRegExp() { | |
| 86 var pattern; | |
| 87 if (this.allowedPattern) { | |
| 88 pattern = new RegExp(this.allowedPattern); | |
| 89 } else if (this.pattern) { | |
| 90 pattern = new RegExp(this.pattern); | |
| 91 } else { | |
| 92 switch (this.type) { | |
| 93 case 'number': | |
| 94 pattern = /[0-9.,e-]/; | |
| 95 break; | |
| 96 } | |
| 97 } | |
| 98 return pattern; | |
| 99 }, | |
| 100 | |
| 101 ready: function() { | |
| 102 this.bindValue = this.value; | |
| 103 }, | |
| 104 | |
| 105 _bindValueChanged: function() { | |
| 106 if (this.value !== this.bindValue) { | |
| 107 this.value = this.bindValue; | |
| 108 } | |
| 109 // manually notify because we don't want to notify until after setting val
ue | |
| 110 this.fire('bind-value-changed', {value: this.bindValue}); | |
| 111 }, | |
| 112 | |
| 113 _onInput: function() { | |
| 114 this.bindValue = this.value; | |
| 115 }, | |
| 116 | |
| 117 _isPrintable: function(keyCode) { | |
| 118 var printable = | |
| 119 (keyCode > 47 && keyCode < 58) || // number keys | |
| 120 keyCode == 32 || keyCode == 13 || // spacebar & return key | |
| 121 (keyCode > 64 && keyCode < 91) || // letter keys | |
| 122 (keyCode > 95 && keyCode < 112) || // numpad keys | |
| 123 (keyCode > 185 && keyCode < 193) || // ;=,-./` (in order) | |
| 124 (keyCode > 218 && keyCode < 223); // [\]' (in order) | |
| 125 return printable; | |
| 126 }, | |
| 127 | |
| 128 // convert printable numpad keys to number keys | |
| 129 _correctNumpadKeys: function(keyCode) { | |
| 130 return (keyCode > 95 && keyCode < 112) ? keyCode - 48 : keyCode; | |
| 131 }, | |
| 132 | |
| 133 _onKeydown: function(event) { | |
| 134 if (!this.preventInvalidInput && this.type !== 'number') { | |
| 135 return; | |
| 136 } | |
| 137 var regexp = this._patternRegExp; | |
| 138 if (!regexp) { | |
| 139 return; | |
| 140 } | |
| 141 var thisChar = String.fromCharCode(this._correctNumpadKeys(event.keyCode))
; | |
| 142 if (this._isPrintable(event.keyCode) && !regexp.test(thisChar)) { | |
| 143 event.preventDefault(); | |
| 144 } | |
| 145 }, | |
| 146 | |
| 147 /** | |
| 148 * Returns true if `value` is valid. The validator provided in `validator` w
ill be used first, | |
| 149 * then any constraints. | |
| 150 * @return {Boolean} True if the value is valid. | |
| 151 */ | |
| 152 validate: function() { | |
| 153 // Empty, non-required input is valid. | |
| 154 if (!this.required && this.value == '') | |
| 155 return true; | |
| 156 | |
| 157 var valid; | |
| 158 if (this.hasValidator()) { | |
| 159 valid = Polymer.IronValidatableBehavior.validate.call(this, this.value); | |
| 160 } else { | |
| 161 this.invalid = !this.validity.valid; | |
| 162 valid = this.validity.valid; | |
| 163 } | |
| 164 this.fire('iron-input-validate'); | |
| 165 return valid; | |
| 166 } | |
| 167 | |
| 168 }); | |
| 169 | |
| 170 /* | |
| 171 The `iron-input-validate` event is fired whenever `validate()` is called. | |
| 172 @event iron-input-validate | |
| 173 */ | |
| 174 | |
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