OLD | NEW |
1 | 1 |
2 | 2 |
3 /** @polymerBehavior */ | 3 /** @polymerBehavior */ |
4 | 4 |
5 Polymer.IronControlState = { | 5 Polymer.IronControlState = { |
6 | 6 |
7 properties: { | 7 properties: { |
8 | 8 |
9 /** | 9 /** |
10 * If true, the element currently has focus. | 10 * If true, the element currently has focus. |
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
80 | 80 |
81 _changedControlState: function() { | 81 _changedControlState: function() { |
82 // _controlStateChanged is abstract, follow-on behaviors may implement it | 82 // _controlStateChanged is abstract, follow-on behaviors may implement it |
83 if (this._controlStateChanged) { | 83 if (this._controlStateChanged) { |
84 this._controlStateChanged(); | 84 this._controlStateChanged(); |
85 } | 85 } |
86 } | 86 } |
87 | 87 |
88 }; | 88 }; |
89 | 89 |
OLD | NEW |