| OLD | NEW |
| 1 | 1 |
| 2 | 2 |
| 3 /** @polymerBehavior */ | 3 /** @polymerBehavior */ |
| 4 | 4 |
| 5 Polymer.IronControlState = { | 5 Polymer.IronControlState = { |
| 6 | 6 |
| 7 properties: { | 7 properties: { |
| 8 | 8 |
| 9 /** | 9 /** |
| 10 * If true, the element currently has focus. | 10 * If true, the element currently has focus. |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 80 | 80 |
| 81 _changedControlState: function() { | 81 _changedControlState: function() { |
| 82 // _controlStateChanged is abstract, follow-on behaviors may implement it | 82 // _controlStateChanged is abstract, follow-on behaviors may implement it |
| 83 if (this._controlStateChanged) { | 83 if (this._controlStateChanged) { |
| 84 this._controlStateChanged(); | 84 this._controlStateChanged(); |
| 85 } | 85 } |
| 86 } | 86 } |
| 87 | 87 |
| 88 }; | 88 }; |
| 89 | 89 |
| OLD | NEW |