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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_WM_CORE_FOCUS_CONTROLLER_H_ | 5 #ifndef UI_WM_CORE_FOCUS_CONTROLLER_H_ |
6 #define UI_WM_CORE_FOCUS_CONTROLLER_H_ | 6 #define UI_WM_CORE_FOCUS_CONTROLLER_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
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100 void WindowFocusedFromInputEvent(aura::Window* window); | 100 void WindowFocusedFromInputEvent(aura::Window* window); |
101 | 101 |
102 aura::Window* active_window_; | 102 aura::Window* active_window_; |
103 aura::Window* focused_window_; | 103 aura::Window* focused_window_; |
104 | 104 |
105 bool updating_focus_; | 105 bool updating_focus_; |
106 bool updating_activation_; | 106 bool updating_activation_; |
107 | 107 |
108 scoped_ptr<FocusRules> rules_; | 108 scoped_ptr<FocusRules> rules_; |
109 | 109 |
110 ObserverList<aura::client::ActivationChangeObserver> activation_observers_; | 110 base::ObserverList<aura::client::ActivationChangeObserver> |
111 ObserverList<aura::client::FocusChangeObserver> focus_observers_; | 111 activation_observers_; |
| 112 base::ObserverList<aura::client::FocusChangeObserver> focus_observers_; |
112 | 113 |
113 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; | 114 ScopedObserver<aura::Window, aura::WindowObserver> observer_manager_; |
114 | 115 |
115 DISALLOW_COPY_AND_ASSIGN(FocusController); | 116 DISALLOW_COPY_AND_ASSIGN(FocusController); |
116 }; | 117 }; |
117 | 118 |
118 } // namespace wm | 119 } // namespace wm |
119 | 120 |
120 #endif // UI_WM_CORE_FOCUS_CONTROLLER_H_ | 121 #endif // UI_WM_CORE_FOCUS_CONTROLLER_H_ |
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