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Unified Diff: ui/accessibility/ax_node_data.h

Issue 116293005: Refactor content/ to use ui::AXNodeData instead of blink. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Update content/DEPS instead of subdirs Created 6 years, 11 months ago
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Index: ui/accessibility/ax_node_data.h
diff --git a/ui/accessibility/ax_node_data.h b/ui/accessibility/ax_node_data.h
index 1c5defb8b482a4d9897d9c9d2e45bd4b93305517..cd30fbb2c06ae7ce903c1d73a535cba3b2b1076d 100644
--- a/ui/accessibility/ax_node_data.h
+++ b/ui/accessibility/ax_node_data.h
@@ -20,159 +20,15 @@ namespace ui {
// single web object, in a form that can be serialized and sent from
// one process to another.
struct AX_EXPORT AXNodeData {
- // Additional optional attributes that can be optionally attached to
- // a node.
- enum StringAttribute {
- // Document attributes.
- ATTR_DOC_URL,
- ATTR_DOC_TITLE,
- ATTR_DOC_MIMETYPE,
- ATTR_DOC_DOCTYPE,
-
- // Attributes that could apply to any node.
- ATTR_ACCESS_KEY,
- ATTR_ACTION,
- ATTR_CONTAINER_LIVE_RELEVANT,
- ATTR_CONTAINER_LIVE_STATUS,
- ATTR_DESCRIPTION,
- ATTR_DISPLAY,
- ATTR_HELP,
- ATTR_HTML_TAG,
- ATTR_NAME,
- ATTR_LIVE_RELEVANT,
- ATTR_LIVE_STATUS,
- ATTR_ROLE,
- ATTR_SHORTCUT,
- ATTR_URL,
- ATTR_VALUE,
- };
-
- enum IntAttribute {
- // Scrollable container attributes.
- ATTR_SCROLL_X,
- ATTR_SCROLL_X_MIN,
- ATTR_SCROLL_X_MAX,
- ATTR_SCROLL_Y,
- ATTR_SCROLL_Y_MIN,
- ATTR_SCROLL_Y_MAX,
-
- // Editable text attributes.
- ATTR_TEXT_SEL_START,
- ATTR_TEXT_SEL_END,
-
- // Table attributes.
- ATTR_TABLE_ROW_COUNT,
- ATTR_TABLE_COLUMN_COUNT,
- ATTR_TABLE_HEADER_ID,
-
- // Table row attributes.
- ATTR_TABLE_ROW_INDEX,
- ATTR_TABLE_ROW_HEADER_ID,
-
- // Table column attributes.
- ATTR_TABLE_COLUMN_INDEX,
- ATTR_TABLE_COLUMN_HEADER_ID,
-
- // Table cell attributes.
- ATTR_TABLE_CELL_COLUMN_INDEX,
- ATTR_TABLE_CELL_COLUMN_SPAN,
- ATTR_TABLE_CELL_ROW_INDEX,
- ATTR_TABLE_CELL_ROW_SPAN,
-
- // Tree control attributes.
- ATTR_HIERARCHICAL_LEVEL,
-
- // Relationships between this element and other elements.
- ATTR_TITLE_UI_ELEMENT,
-
- // Color value for AX_ROLE_COLOR_WELL, each component is 0..255
- ATTR_COLOR_VALUE_RED,
- ATTR_COLOR_VALUE_GREEN,
- ATTR_COLOR_VALUE_BLUE,
-
- // Inline text attributes.
- ATTR_TEXT_DIRECTION
- };
-
- enum FloatAttribute {
- // Document attributes.
- ATTR_DOC_LOADING_PROGRESS,
-
- // Range attributes.
- ATTR_VALUE_FOR_RANGE,
- ATTR_MIN_VALUE_FOR_RANGE,
- ATTR_MAX_VALUE_FOR_RANGE,
- };
-
- enum BoolAttribute {
- // Document attributes.
- ATTR_DOC_LOADED,
-
- // True if a checkbox or radio button is in the "mixed" state.
- ATTR_BUTTON_MIXED,
-
- // Live region attributes.
- ATTR_CONTAINER_LIVE_ATOMIC,
- ATTR_CONTAINER_LIVE_BUSY,
- ATTR_LIVE_ATOMIC,
- ATTR_LIVE_BUSY,
-
- // ARIA readonly flag.
- ATTR_ARIA_READONLY,
-
- // Writeable attributes
- ATTR_CAN_SET_VALUE,
-
- // If this is set, all of the other fields in this struct should
- // be ignored and only the locations should change.
- ATTR_UPDATE_LOCATION_ONLY,
-
- // Set on a canvas element if it has fallback content.
- ATTR_CANVAS_HAS_FALLBACK,
- };
-
- enum IntListAttribute {
- // Ids of nodes that are children of this node logically, but are
- // not children of this node in the tree structure. As an example,
- // a table cell is a child of a row, and an 'indirect' child of a
- // column.
- ATTR_INDIRECT_CHILD_IDS,
-
- // Character indices where line breaks occur.
- ATTR_LINE_BREAKS,
-
- // For a table, the cell ids in row-major order, with duplicate entries
- // when there's a rowspan or colspan, and with -1 for missing cells.
- // There are always exactly rows * columns entries.
- ATTR_CELL_IDS,
-
- // For a table, the unique cell ids in row-major order of their first
- // occurrence.
- ATTR_UNIQUE_CELL_IDS,
-
- // For inline text. This is the pixel position of the end of this
- // character within the bounding rectangle of this object, in the
- // direction given by ATTR_TEXT_DIRECTION. For example, for left-to-right
- // text, the first offset is the right coordinate of the first character
- // within the object's bounds, the second offset is the right coordinate
- // of the second character, and so on.
- ATTR_CHARACTER_OFFSETS,
-
- // For inline text. These int lists must be the same size; they represent
- // the start and end character index of each word within this text.
- ATTR_WORD_STARTS,
- ATTR_WORD_ENDS,
- };
-
AXNodeData();
virtual ~AXNodeData();
- void AddStringAttribute(StringAttribute attribute,
+ void AddStringAttribute(AXStringAttribute attribute,
const std::string& value);
- void AddIntAttribute(IntAttribute attribute, int value);
- void AddFloatAttribute(FloatAttribute attribute, float value);
- void AddBoolAttribute(BoolAttribute attribute, bool value);
- void AddIntListAttribute(IntListAttribute attribute,
+ void AddIntAttribute(AXIntAttribute attribute, int value);
+ void AddFloatAttribute(AXFloatAttribute attribute, float value);
+ void AddBoolAttribute(AXBoolAttribute attribute, bool value);
+ void AddIntListAttribute(AXIntListAttribute attribute,
const std::vector<int32>& value);
// Convenience functions, mainly for writing unit tests.
@@ -181,17 +37,20 @@ struct AX_EXPORT AXNodeData {
// Equivalent to AddStringAttribute(ATTR_VALUE, value).
void SetValue(std::string value);
+ // Return a string representation of this data, for debugging.
+ std::string ToString() const;
+
// This is a simple serializable struct. All member variables should be
// public and copyable.
int32 id;
AXRole role;
uint32 state;
gfx::Rect location;
- std::vector<std::pair<StringAttribute, std::string> > string_attributes;
- std::vector<std::pair<IntAttribute, int32> > int_attributes;
- std::vector<std::pair<FloatAttribute, float> > float_attributes;
- std::vector<std::pair<BoolAttribute, bool> > bool_attributes;
- std::vector<std::pair<IntListAttribute, std::vector<int32> > >
+ std::vector<std::pair<AXStringAttribute, std::string> > string_attributes;
+ std::vector<std::pair<AXIntAttribute, int32> > int_attributes;
+ std::vector<std::pair<AXFloatAttribute, float> > float_attributes;
+ std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes;
+ std::vector<std::pair<AXIntListAttribute, std::vector<int32> > >
intlist_attributes;
std::vector<std::pair<std::string, std::string> > html_attributes;
std::vector<int32> child_ids;
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