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Side by Side Diff: content/browser/accessibility/browser_accessibility_win.h

Issue 116293005: Refactor content/ to use ui::AXNodeData instead of blink. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Update content/DEPS instead of subdirs Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ 5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_
6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ 6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_
7 7
8 #include <atlbase.h> 8 #include <atlbase.h>
9 #include <atlcom.h> 9 #include <atlcom.h>
10 #include <oleacc.h> 10 #include <oleacc.h>
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783 BrowserAccessibilityWin* NewReference(); 783 BrowserAccessibilityWin* NewReference();
784 784
785 // Many MSAA methods take a var_id parameter indicating that the operation 785 // Many MSAA methods take a var_id parameter indicating that the operation
786 // should be performed on a particular child ID, rather than this object. 786 // should be performed on a particular child ID, rather than this object.
787 // This method tries to figure out the target object from |var_id| and 787 // This method tries to figure out the target object from |var_id| and
788 // returns a pointer to the target object if it exists, otherwise NULL. 788 // returns a pointer to the target object if it exists, otherwise NULL.
789 // Does not return a new reference. 789 // Does not return a new reference.
790 BrowserAccessibilityWin* GetTargetFromChildID(const VARIANT& var_id); 790 BrowserAccessibilityWin* GetTargetFromChildID(const VARIANT& var_id);
791 791
792 // Initialize the role and state metadata from the role enum and state 792 // Initialize the role and state metadata from the role enum and state
793 // bitmasks defined in AccessibilityNodeData. 793 // bitmasks defined in ui::AXNodeData.
794 void InitRoleAndState(); 794 void InitRoleAndState();
795 795
796 // Retrieve the value of an attribute from the string attribute map and 796 // Retrieve the value of an attribute from the string attribute map and
797 // if found and nonempty, allocate a new BSTR (with SysAllocString) 797 // if found and nonempty, allocate a new BSTR (with SysAllocString)
798 // and return S_OK. If not found or empty, return S_FALSE. 798 // and return S_OK. If not found or empty, return S_FALSE.
799 HRESULT GetStringAttributeAsBstr( 799 HRESULT GetStringAttributeAsBstr(
800 AccessibilityNodeData::StringAttribute attribute, 800 ui::AXStringAttribute attribute,
801 BSTR* value_bstr); 801 BSTR* value_bstr);
802 802
803 // If the string attribute |attribute| is present, add its value as an 803 // If the string attribute |attribute| is present, add its value as an
804 // IAccessible2 attribute with the name |ia2_attr|. 804 // IAccessible2 attribute with the name |ia2_attr|.
805 void StringAttributeToIA2(AccessibilityNodeData::StringAttribute attribute, 805 void StringAttributeToIA2(ui::AXStringAttribute attribute,
806 const char* ia2_attr); 806 const char* ia2_attr);
807 807
808 // If the bool attribute |attribute| is present, add its value as an 808 // If the bool attribute |attribute| is present, add its value as an
809 // IAccessible2 attribute with the name |ia2_attr|. 809 // IAccessible2 attribute with the name |ia2_attr|.
810 void BoolAttributeToIA2(AccessibilityNodeData::BoolAttribute attribute, 810 void BoolAttributeToIA2(ui::AXBoolAttribute attribute,
811 const char* ia2_attr); 811 const char* ia2_attr);
812 812
813 // If the int attribute |attribute| is present, add its value as an 813 // If the int attribute |attribute| is present, add its value as an
814 // IAccessible2 attribute with the name |ia2_attr|. 814 // IAccessible2 attribute with the name |ia2_attr|.
815 void IntAttributeToIA2(AccessibilityNodeData::IntAttribute attribute, 815 void IntAttributeToIA2(ui::AXIntAttribute attribute,
816 const char* ia2_attr); 816 const char* ia2_attr);
817 817
818 // Get the value text, which might come from the floating-point 818 // Get the value text, which might come from the floating-point
819 // value for some roles. 819 // value for some roles.
820 base::string16 GetValueText(); 820 base::string16 GetValueText();
821 821
822 // Get the text of this node for the purposes of IAccessibleText - it may 822 // Get the text of this node for the purposes of IAccessibleText - it may
823 // be the name, it may be the value, etc. depending on the role. 823 // be the name, it may be the value, etc. depending on the role.
824 base::string16 TextForIAccessibleText(); 824 base::string16 TextForIAccessibleText();
825 825
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898 // Give BrowserAccessibility::Create access to our constructor. 898 // Give BrowserAccessibility::Create access to our constructor.
899 friend class BrowserAccessibility; 899 friend class BrowserAccessibility;
900 friend class BrowserAccessibilityRelation; 900 friend class BrowserAccessibilityRelation;
901 901
902 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); 902 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin);
903 }; 903 };
904 904
905 } // namespace content 905 } // namespace content
906 906
907 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ 907 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_
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