| Index: Source/platform/ThreadTimers.cpp
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| diff --git a/Source/platform/ThreadTimers.cpp b/Source/platform/ThreadTimers.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..f358874b07931a5a03b94c71147dc945989479a1
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| --- /dev/null
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| +++ b/Source/platform/ThreadTimers.cpp
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| @@ -0,0 +1,153 @@
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| +/*
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| + * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
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| + * Copyright (C) 2009 Google Inc. All rights reserved.
|
| + *
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| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions
|
| + * are met:
|
| + * 1. Redistributions of source code must retain the above copyright
|
| + * notice, this list of conditions and the following disclaimer.
|
| + * 2. Redistributions in binary form must reproduce the above copyright
|
| + * notice, this list of conditions and the following disclaimer in the
|
| + * documentation and/or other materials provided with the distribution.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
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| +
|
| +#include "config.h"
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| +#include "platform/ThreadTimers.h"
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| +
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| +#include "platform/PlatformThreadData.h"
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| +#include "platform/SharedTimer.h"
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| +#include "platform/Timer.h"
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| +#include "platform/TraceEvent.h"
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| +#include "public/platform/Platform.h"
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| +#include "public/platform/WebScheduler.h"
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| +#include "wtf/AddressSanitizer.h"
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| +#include "wtf/CurrentTime.h"
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| +#include "wtf/MainThread.h"
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| +
|
| +namespace blink {
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| +
|
| +// Fire timers for this length of time, and then quit to let the run loop process user input events.
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| +// 100ms is about a perceptable delay in UI, so use a half of that as a threshold.
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| +// This is to prevent UI freeze when there are too many timers or machine performance is low.
|
| +static const double maxDurationOfFiringTimers = 0.050;
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| +
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| +// Timers are created, started and fired on the same thread, and each thread has its own ThreadTimers
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| +// copy to keep the heap and a set of currently firing timers.
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| +
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| +static PassOwnPtr<MainThreadSharedTimer> mainThreadSharedTimer()
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| +{
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| + return adoptPtr(new MainThreadSharedTimer);
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| +}
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| +
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| +ThreadTimers::ThreadTimers()
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| + : m_sharedTimer(0)
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| + , m_firingTimers(false)
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| + , m_pendingSharedTimerFireTime(0)
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| +{
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| + if (isMainThread())
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| + setSharedTimer(mainThreadSharedTimer());
|
| +}
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| +
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| +// A worker thread may initialize SharedTimer after some timers are created.
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| +// Also, SharedTimer can be replaced with 0 before all timers are destroyed.
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| +void ThreadTimers::setSharedTimer(PassOwnPtr<SharedTimer> sharedTimer)
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| +{
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| + if (m_sharedTimer) {
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| + m_sharedTimer->setFiredFunction(0);
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| + m_sharedTimer->stop();
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| + m_pendingSharedTimerFireTime = 0;
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| + }
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| +
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| + m_sharedTimer = sharedTimer;
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| +
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| + if (m_sharedTimer) {
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| + m_sharedTimer->setFiredFunction(ThreadTimers::sharedTimerFired);
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| + updateSharedTimer();
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| + }
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| +}
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| +
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| +NO_LAZY_SWEEP_SANITIZE_ADDRESS
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| +void ThreadTimers::updateSharedTimer()
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| +{
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| + if (!m_sharedTimer)
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| + return;
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| +
|
| + if (m_firingTimers || m_timerHeap.isEmpty()) {
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| + m_pendingSharedTimerFireTime = 0;
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| + m_sharedTimer->stop();
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| + } else {
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| + double nextFireTime = m_timerHeap.first()->m_nextFireTime;
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| + double currentMonotonicTime = monotonicallyIncreasingTime();
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| + if (m_pendingSharedTimerFireTime) {
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| + // No need to restart the timer if both the pending fire time and the new fire time are in the past.
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| + if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFireTime <= currentMonotonicTime)
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| + return;
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| + }
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| + m_pendingSharedTimerFireTime = nextFireTime;
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| + m_sharedTimer->setFireInterval(std::max(nextFireTime - currentMonotonicTime, 0.0));
|
| + }
|
| +}
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| +
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| +void ThreadTimers::sharedTimerFired()
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| +{
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| + TRACE_EVENT_SET_SAMPLING_STATE("blink", "BlinkInternal");
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| +
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| + // Redirect to non-static method.
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| + PlatformThreadData::current().threadTimers().sharedTimerFiredInternal();
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| +
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| + TRACE_EVENT_SET_SAMPLING_STATE("blink", "Sleeping");
|
| +}
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| +
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| +NO_LAZY_SWEEP_SANITIZE_ADDRESS
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| +void ThreadTimers::sharedTimerFiredInternal()
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| +{
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| + // Do a re-entrancy check.
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| + if (m_firingTimers)
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| + return;
|
| + m_firingTimers = true;
|
| + m_pendingSharedTimerFireTime = 0;
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| +
|
| + double fireTime = monotonicallyIncreasingTime();
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| + double timeToQuit = fireTime + maxDurationOfFiringTimers;
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| +
|
| + while (!m_timerHeap.isEmpty() && m_timerHeap.first()->m_nextFireTime <= fireTime) {
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| + TimerBase& timer = *m_timerHeap.first();
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| + timer.m_nextFireTime = 0;
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| + timer.m_unalignedNextFireTime = 0;
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| + timer.heapDeleteMin();
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| +
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| + double interval = timer.repeatInterval();
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| + timer.setNextFireTime(interval ? fireTime + interval : 0);
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| +
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| + TRACE_EVENT2("blink", "ThreadTimers::sharedTimerFiredInternal",
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| + "src_file", timer.location().fileName(),
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| + "src_func", timer.location().functionName());
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| +
|
| + // Once the timer has been fired, it may be deleted, so do nothing else with it after this point.
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| + timer.fired();
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| +
|
| + // Catch the case where the timer asked timers to fire in a nested event loop, or we are over time limit.
|
| + if (!m_firingTimers || timeToQuit < monotonicallyIncreasingTime()
|
| + || (isMainThread() && Platform::current()->currentThread()->scheduler()->shouldYieldForHighPriorityWork()))
|
| + break;
|
| + }
|
| +
|
| + m_firingTimers = false;
|
| +
|
| + updateSharedTimer();
|
| +}
|
| +
|
| +} // namespace blink
|
|
|