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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/ast.h" | 5 #include "src/ast.h" |
| 6 | 6 |
| 7 #include <cmath> // For isfinite. | 7 #include <cmath> // For isfinite. |
| 8 #include "src/builtins.h" | 8 #include "src/builtins.h" |
| 9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
| 10 #include "src/contexts.h" | 10 #include "src/contexts.h" |
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| 497 for (int n = values()->length(); array_index < n; array_index++) { | 497 for (int n = values()->length(); array_index < n; array_index++) { |
| 498 Expression* element = values()->at(array_index); | 498 Expression* element = values()->at(array_index); |
| 499 if (element->IsSpread()) break; | 499 if (element->IsSpread()) break; |
| 500 MaterializedLiteral* m_literal = element->AsMaterializedLiteral(); | 500 MaterializedLiteral* m_literal = element->AsMaterializedLiteral(); |
| 501 if (m_literal != NULL) { | 501 if (m_literal != NULL) { |
| 502 m_literal->BuildConstants(isolate); | 502 m_literal->BuildConstants(isolate); |
| 503 if (m_literal->depth() + 1 > depth_acc) { | 503 if (m_literal->depth() + 1 > depth_acc) { |
| 504 depth_acc = m_literal->depth() + 1; | 504 depth_acc = m_literal->depth() + 1; |
| 505 } | 505 } |
| 506 } | 506 } |
| 507 HandleScope loop_scope(isolate); |
| 507 Handle<Object> boilerplate_value = GetBoilerplateValue(element, isolate); | 508 Handle<Object> boilerplate_value = GetBoilerplateValue(element, isolate); |
| 508 if (boilerplate_value->IsTheHole()) { | 509 if (boilerplate_value->IsTheHole()) { |
| 509 is_holey = true; | 510 is_holey = true; |
| 510 } else if (boilerplate_value->IsUninitialized()) { | 511 } else if (boilerplate_value->IsUninitialized()) { |
| 511 is_simple = false; | 512 is_simple = false; |
| 512 JSObject::SetOwnElement(array, array_index, | 513 JSObject::SetOwnElement(array, array_index, |
| 513 handle(Smi::FromInt(0), isolate), | 514 handle(Smi::FromInt(0), isolate), |
| 514 SLOPPY).Assert(); | 515 SLOPPY).Assert(); |
| 515 } else { | 516 } else { |
| 516 JSObject::SetOwnElement(array, array_index, boilerplate_value, SLOPPY) | 517 JSObject::SetOwnElement(array, array_index, boilerplate_value, SLOPPY) |
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| 1119 // static | 1120 // static |
| 1120 bool Literal::Match(void* literal1, void* literal2) { | 1121 bool Literal::Match(void* literal1, void* literal2) { |
| 1121 const AstValue* x = static_cast<Literal*>(literal1)->raw_value(); | 1122 const AstValue* x = static_cast<Literal*>(literal1)->raw_value(); |
| 1122 const AstValue* y = static_cast<Literal*>(literal2)->raw_value(); | 1123 const AstValue* y = static_cast<Literal*>(literal2)->raw_value(); |
| 1123 return (x->IsString() && y->IsString() && x->AsString() == y->AsString()) || | 1124 return (x->IsString() && y->IsString() && x->AsString() == y->AsString()) || |
| 1124 (x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber()); | 1125 (x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber()); |
| 1125 } | 1126 } |
| 1126 | 1127 |
| 1127 | 1128 |
| 1128 } } // namespace v8::internal | 1129 } } // namespace v8::internal |
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