| Index: test/generated_sdk/lib/math/math.dart
|
| diff --git a/test/generated_sdk/lib/math/math.dart b/test/generated_sdk/lib/math/math.dart
|
| deleted file mode 100644
|
| index 8ea0713a10f7a015217517e1822e7066b639e4bc..0000000000000000000000000000000000000000
|
| --- a/test/generated_sdk/lib/math/math.dart
|
| +++ /dev/null
|
| @@ -1,443 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -/**
|
| - * Mathematical constants and functions, plus a random number generator.
|
| - */
|
| -library dart.math;
|
| -import 'dart:_foreign_helper' show JS;
|
| -import 'dart:_js_helper' show patch, checkNum;
|
| -
|
| -part "jenkins_smi_hash.dart";
|
| -part "point.dart";
|
| -part "random.dart";
|
| -part "rectangle.dart";
|
| -
|
| -/**
|
| - * Base of the natural logarithms.
|
| - *
|
| - * Typically written as "e".
|
| - */
|
| -const double E = 2.718281828459045;
|
| -
|
| -/**
|
| - * Natural logarithm of 10.
|
| - */
|
| -const double LN10 = 2.302585092994046;
|
| -
|
| -/**
|
| - * Natural logarithm of 2.
|
| - */
|
| -const double LN2 = 0.6931471805599453;
|
| -
|
| -/**
|
| - * Base-2 logarithm of [E].
|
| - */
|
| -const double LOG2E = 1.4426950408889634;
|
| -
|
| -/**
|
| - * Base-10 logarithm of [E].
|
| - */
|
| -const double LOG10E = 0.4342944819032518;
|
| -
|
| -/**
|
| - * The PI constant.
|
| - */
|
| -const double PI = 3.1415926535897932;
|
| -
|
| -/**
|
| - * Square root of 1/2.
|
| - */
|
| -const double SQRT1_2 = 0.7071067811865476;
|
| -
|
| -/**
|
| - * Square root of 2.
|
| - */
|
| -const double SQRT2 = 1.4142135623730951;
|
| -
|
| -/**
|
| - * Returns the lesser of two numbers.
|
| - *
|
| - * Returns NaN if either argument is NaN.
|
| - * The lesser of [:-0.0:] and [:0.0:] is [:-0.0:].
|
| - * If the arguments are otherwise equal (including int and doubles with the
|
| - * same mathematical value) then it is unspecified which of the two arguments
|
| - * is returned.
|
| - */
|
| -num min(num a, num b) {
|
| - // These partially redundant type checks improve code quality for dart2js.
|
| - // Most of the improvement is at call sites from the inferred non-null num
|
| - // return type.
|
| - if (a is! num) throw new ArgumentError(a);
|
| - if (b is! num) throw new ArgumentError(b);
|
| -
|
| - if (a > b) return b;
|
| - if (a < b) return a;
|
| - if (b is double) {
|
| - // Special case for NaN and -0.0. If one argument is NaN return NaN.
|
| - // [min] must also distinguish between -0.0 and 0.0.
|
| - if (a is double) {
|
| - if (a == 0.0) {
|
| - // a is either 0.0 or -0.0. b is either 0.0, -0.0 or NaN.
|
| - // The following returns -0.0 if either a or b is -0.0, and it
|
| - // returns NaN if b is NaN.
|
| - return (a + b) * a * b;
|
| - }
|
| - }
|
| - // Check for NaN and b == -0.0.
|
| - if (a == 0 && b.isNegative || b.isNaN) return b;
|
| - return a;
|
| - }
|
| - return a;
|
| -}
|
| -
|
| -/**
|
| - * Returns the larger of two numbers.
|
| - *
|
| - * Returns NaN if either argument is NaN.
|
| - * The larger of [:-0.0:] and [:0.0:] is [:0.0:]. If the arguments are
|
| - * otherwise equal (including int and doubles with the same mathematical value)
|
| - * then it is unspecified which of the two arguments is returned.
|
| - */
|
| -num max(num a, num b) {
|
| - // These partially redundant type checks improve code quality for dart2js.
|
| - // Most of the improvement is at call sites from the inferred non-null num
|
| - // return type.
|
| - if (a is! num) throw new ArgumentError(a);
|
| - if (b is! num) throw new ArgumentError(b);
|
| -
|
| - if (a > b) return a;
|
| - if (a < b) return b;
|
| - if (b is double) {
|
| - // Special case for NaN and -0.0. If one argument is NaN return NaN.
|
| - // [max] must also distinguish between -0.0 and 0.0.
|
| - if (a is double) {
|
| - if (a == 0.0) {
|
| - // a is either 0.0 or -0.0. b is either 0.0, -0.0, or NaN.
|
| - // The following returns 0.0 if either a or b is 0.0, and it
|
| - // returns NaN if b is NaN.
|
| - return a + b;
|
| - }
|
| - }
|
| - // Check for NaN.
|
| - if (b.isNaN) return b;
|
| - return a;
|
| - }
|
| - // max(-0.0, 0) must return 0.
|
| - if (b == 0 && a.isNegative) return b;
|
| - return a;
|
| -}
|
| -
|
| -/**
|
| - * A variant of [atan].
|
| - *
|
| - * Converts both arguments to doubles.
|
| - *
|
| - * Returns the angle between the positive x-axis and the vector ([b],[a]).
|
| - * The result, in radians, is in the range -PI..PI.
|
| - *
|
| - * If [b] is positive, this is the same as [:atan(b/a):].
|
| - *
|
| - * The result is negative when [a] is negative (including when [a] is the
|
| - * double -0.0).
|
| - *
|
| - * If [a] is equal to zero, the vector ([b],[a]) is considered parallel to
|
| - * the x-axis, even if [b] is also equal to zero. The sign of [b] determines
|
| - * the direction of the vector along the x-axis.
|
| - *
|
| - * Returns NaN if either argument is NaN.
|
| - */
|
| -double atan2(num a, num b)
|
| - => JS('double', r'Math.atan2(#, #)', checkNum(a), checkNum(b));
|
| -
|
| -/**
|
| - * Returns [x] to the power of [exponent].
|
| - *
|
| - * If [x] is an [int] and [exponent] is a non-negative [int], the result is
|
| - * an [int], otherwise both arguments are converted to doubles first, and the
|
| - * result is a [double].
|
| - *
|
| - * For integers, the power is always equal to the mathematical result of `x` to
|
| - * the power `exponent`, only limited by the available memory.
|
| - *
|
| - * For doubles, `pow(x, y)` handles edge cases as follows:
|
| - *
|
| - * - if `y` is zero (0.0 or -0.0), the result is always 1.0.
|
| - * - if `x` is 1.0, the result is always 1.0.
|
| - * - otherwise, if either `x` or `y` is NaN then the result is NaN.
|
| - * - if `x` is negative (but not -0.0) and `y` is a finite non-integer, the
|
| - * result is NaN.
|
| - * - if `x` is Infinity and `y` is negative, the result is 0.0.
|
| - * - if `x` is Infinity and `y` is positive, the result is Infinity.
|
| - * - if `x` is 0.0 and `y` is negative, the result is Infinity.
|
| - * - if `x` is 0.0 and `y` is positive, the result is 0.0.
|
| - * - if `x` is -Infinity or -0.0 and `y` is an odd integer, then the result is
|
| - * `-pow(-x ,y)`.
|
| - * - if `x` is -Infinity or -0.0 and `y` is not an odd integer, then the result
|
| - * is the same as `pow(-x , y)`.
|
| - * - if `y` is Infinity and the absolute value of `x` is less than 1, the
|
| - * result is 0.0.
|
| - * - if `y` is Infinity and `x` is -1, the result is 1.0.
|
| - * - if `y` is Infinity and the absolute value of `x` is greater than 1,
|
| - * the result is Infinity.
|
| - * - if `y` is -Infinity, the result is `1/pow(x, Infinity)`.
|
| - *
|
| - * This corresponds to the `pow` function defined in the IEEE Standard 754-2008.
|
| - *
|
| - * Notice that an [int] result cannot overflow, but a [double] result might
|
| - * be [double.INFINITY].
|
| - */
|
| -num pow(num x, num exponent) {
|
| - checkNum(x);
|
| - checkNum(exponent);
|
| - return JS('num', r'Math.pow(#, #)', x, exponent);
|
| -}
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the sine of the value.
|
| - *
|
| - * If [x] is not a finite number, the result is NaN.
|
| - */
|
| -double sin(num x)
|
| - => JS('double', r'Math.sin(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the cosine of the value.
|
| - *
|
| - * If [x] is not a finite number, the result is NaN.
|
| - */
|
| -double cos(num x)
|
| - => JS('double', r'Math.cos(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the tangent of the value.
|
| - *
|
| - * The tangent function is equivalent to [:sin(x)/cos(x):] and may be
|
| - * infinite (positive or negative) when [:cos(x):] is equal to zero.
|
| - * If [x] is not a finite number, the result is NaN.
|
| - */
|
| -double tan(num x)
|
| - => JS('double', r'Math.tan(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the arc cosine of the value.
|
| - *
|
| - * Returns a value in the range -PI..PI, or NaN if [x] is outside
|
| - * the range -1..1.
|
| - */
|
| -double acos(num x)
|
| - => JS('double', r'Math.acos(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the arc sine of the value.
|
| - * Returns a value in the range -PI..PI, or NaN if [x] is outside
|
| - * the range -1..1.
|
| - */
|
| -double asin(num x)
|
| - => JS('double', r'Math.asin(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a dobule and returns the arc tangent of the vlaue.
|
| - * Returns a value in the range -PI/2..PI/2, or NaN if [x] is NaN.
|
| - */
|
| -double atan(num x)
|
| - => JS('double', r'Math.atan(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the positive square root of the value.
|
| - *
|
| - * Returns -0.0 if [x] is -0.0, and NaN if [x] is otherwise negative or NaN.
|
| - */
|
| -double sqrt(num x)
|
| - => JS('double', r'Math.sqrt(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the natural exponent, [E],
|
| - * to the power [x].
|
| - * Returns NaN if [x] is NaN.
|
| - */
|
| -double exp(num x)
|
| - => JS('double', r'Math.exp(#)', checkNum(x));
|
| -
|
| -/**
|
| - * Converts [x] to a double and returns the natural logarithm of the value.
|
| - * Returns negative infinity if [x] is equal to zero.
|
| - * Returns NaN if [x] is NaN or less than zero.
|
| - */
|
| -double log(num x)
|
| - => JS('double', r'Math.log(#)', checkNum(x));
|
| -
|
| -const int _POW2_32 = 0x100000000;
|
| -class _JSRandom implements Random {
|
| - // The Dart2JS implementation of Random doesn't use a seed.
|
| - const _JSRandom();
|
| -
|
| - int nextInt(int max) {
|
| - if (max <= 0 || max > _POW2_32) {
|
| - throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
|
| - }
|
| - return JS("int", "(Math.random() * #) >>> 0", max);
|
| - }
|
| -
|
| - /**
|
| - * Generates a positive random floating point value uniformly distributed on
|
| - * the range from 0.0, inclusive, to 1.0, exclusive.
|
| - */
|
| - double nextDouble() => JS("double", "Math.random()");
|
| -
|
| - /**
|
| - * Generates a random boolean value.
|
| - */
|
| - bool nextBool() => JS("bool", "Math.random() < 0.5");
|
| -}
|
| -class _Random implements Random {
|
| - // Constants used by the algorithm or masking.
|
| - static const double _POW2_53_D = 1.0 * (0x20000000000000);
|
| - static const double _POW2_27_D = 1.0 * (1 << 27);
|
| - static const int _MASK32 = 0xFFFFFFFF;
|
| -
|
| - // State comprised of two unsigned 32 bit integers.
|
| - int _lo = 0;
|
| - int _hi = 0;
|
| -
|
| - // Implements:
|
| - // uint64_t hash = 0;
|
| - // do {
|
| - // hash = hash * 1037 ^ mix64((uint64_t)seed);
|
| - // seed >>= 64;
|
| - // } while (seed != 0 && seed != -1); // Limits for pos/neg seed.
|
| - // if (hash == 0) {
|
| - // hash = 0x5A17;
|
| - // }
|
| - // _lo = hash & _MASK_32;
|
| - // _hi = hash >> 32;
|
| - // and then does four _nextState calls to shuffle bits around.
|
| - _Random(int seed) {
|
| - int empty_seed = 0;
|
| - if (seed < 0) {
|
| - empty_seed = -1;
|
| - }
|
| - do {
|
| - int low = seed & _MASK32;
|
| - seed = (seed - low) ~/ _POW2_32;
|
| - int high = seed & _MASK32;
|
| - seed = (seed - high) ~/ _POW2_32;
|
| -
|
| - // Thomas Wang's 64-bit mix function.
|
| - // http://www.concentric.net/~Ttwang/tech/inthash.htm
|
| - // via. http://web.archive.org/web/20071223173210/http://www.concentric.net/~Ttwang/tech/inthash.htm
|
| -
|
| - // key = ~key + (key << 21);
|
| - int tmplow = low << 21;
|
| - int tmphigh = (high << 21) | (low >> 11);
|
| - tmplow = (~low & _MASK32) + tmplow;
|
| - low = tmplow & _MASK32;
|
| - high = (~high + tmphigh + ((tmplow - low) ~/ 0x100000000)) & _MASK32;
|
| - // key = key ^ (key >> 24).
|
| - tmphigh = high >> 24;
|
| - tmplow = (low >> 24) | (high << 8);
|
| - low ^= tmplow;
|
| - high ^= tmphigh;
|
| - // key = key * 265
|
| - tmplow = low * 265;
|
| - low = tmplow & _MASK32;
|
| - high = (high * 265 + (tmplow - low) ~/ 0x100000000) & _MASK32;
|
| - // key = key ^ (key >> 14);
|
| - tmphigh = high >> 14;
|
| - tmplow = (low >> 14) | (high << 18);
|
| - low ^= tmplow;
|
| - high ^= tmphigh;
|
| - // key = key * 21
|
| - tmplow = low * 21;
|
| - low = tmplow & _MASK32;
|
| - high = (high * 21 + (tmplow - low) ~/ 0x100000000) & _MASK32;
|
| - // key = key ^ (key >> 28).
|
| - tmphigh = high >> 28;
|
| - tmplow = (low >> 28) | (high << 4);
|
| - low ^= tmplow;
|
| - high ^= tmphigh;
|
| - // key = key + (key << 31);
|
| - tmplow = low << 31;
|
| - tmphigh = (high << 31) | (low >> 1);
|
| - tmplow += low;
|
| - low = tmplow & _MASK32;
|
| - high = (high + tmphigh + (tmplow - low) ~/ 0x100000000) & _MASK32;
|
| - // Mix end.
|
| -
|
| - // seed = seed * 1037 ^ key;
|
| - tmplow = _lo * 1037;
|
| - _lo = tmplow & _MASK32;
|
| - _hi = (_hi * 1037 + (tmplow - _lo) ~/ 0x100000000) & _MASK32;
|
| - _lo ^= low;
|
| - _hi ^= high;
|
| - } while (seed != empty_seed);
|
| -
|
| - if (_hi == 0 && _lo == 0) {
|
| - _lo = 0x5A17;
|
| - }
|
| - _nextState();
|
| - _nextState();
|
| - _nextState();
|
| - _nextState();
|
| - }
|
| -
|
| - // The algorithm used here is Multiply with Carry (MWC) with a Base b = 2^32.
|
| - // http://en.wikipedia.org/wiki/Multiply-with-carry
|
| - // The constant A (0xFFFFDA61) is selected from "Numerical Recipes 3rd
|
| - // Edition" p.348 B1.
|
| -
|
| - // Implements:
|
| - // var state = (A * _lo + _hi) & _MASK_64;
|
| - // _lo = state & _MASK_32;
|
| - // _hi = state >> 32;
|
| - void _nextState() {
|
| - // Simulate (0xFFFFDA61 * lo + hi) without overflowing 53 bits.
|
| - int tmpHi = 0xFFFF0000 * _lo; // At most 48 bits of significant result.
|
| - int tmpHiLo = tmpHi & _MASK32; // Get the lower 32 bits.
|
| - int tmpHiHi = tmpHi - tmpHiLo; // And just the upper 32 bits.
|
| - int tmpLo = 0xDA61 * _lo;
|
| - int tmpLoLo = tmpLo & _MASK32;
|
| - int tmpLoHi = tmpLo - tmpLoLo;
|
| -
|
| - int newLo = tmpLoLo + tmpHiLo + _hi;
|
| - _lo = newLo & _MASK32;
|
| - int newLoHi = newLo - _lo;
|
| - _hi = ((tmpLoHi + tmpHiHi + newLoHi) ~/ _POW2_32) & _MASK32;
|
| - assert(_lo < _POW2_32);
|
| - assert(_hi < _POW2_32);
|
| - }
|
| -
|
| - int nextInt(int max) {
|
| - if (max <= 0 || max > _POW2_32) {
|
| - throw new RangeError("max must be in range 0 < max ≤ 2^32, was $max");
|
| - }
|
| - if ((max & (max - 1)) == 0) {
|
| - // Fast case for powers of two.
|
| - _nextState();
|
| - return _lo & (max - 1);
|
| - }
|
| -
|
| - int rnd32;
|
| - int result;
|
| - do {
|
| - _nextState();
|
| - rnd32 = _lo;
|
| - result = rnd32.remainder(max); // % max;
|
| - } while ((rnd32 - result + max) >= _POW2_32);
|
| - return result;
|
| - }
|
| -
|
| - double nextDouble() {
|
| - _nextState();
|
| - int bits26 = _lo & ((1 << 26) - 1);
|
| - _nextState();
|
| - int bits27 = _lo & ((1 << 27) - 1);
|
| - return (bits26 * _POW2_27_D + bits27) / _POW2_53_D;
|
| - }
|
| -
|
| - bool nextBool() {
|
| - _nextState();
|
| - return (_lo & 1) == 0;
|
| - }
|
| -}
|
|
|